Command The Silent Service Scenarios - Part I
Moderator: MOD_Command
Command The Silent Service Scenarios - Part I
The Silent Service, the fourth standalone expansion for CMANO, will put you in charge of some of the most challenging submarine operations ever undertaken after World War II.
Every scenario has been meticulously designed in order to push to the limit your command skills and iron nervs. Wether your objectives are to sink a precious convoy while remaining undected or to take part in defending from enemy intrusion, you'll witness what submarine warfare really means.
Today, we will cover some of these missions, along with a couple of nice in-game briefings, created exclusively for this thrilling expansion! Kudos to the devs for the great work with them!
Get more information about the game from its official Product Page.
Mission: Lone Wolf
Date: 13 October 1998
Location: Okhotsk Sea
Playable Side: United States
Duration: 2 days
Race against the clock to investigate reports that a Russian SSBN has fallen into the hands of rebels.
Mission: Delta Force
Date: 9 October 2017
Location: Arctic Ocean
Playable Side: Russia
Duration: 16 hours
Command a Delta-IV SSBN and deliver a simulated ballistic missile strike on a target in the Kamchatka Peninsula.
Mission: Gound Pounder
Date: 9 March 1992
Location: Indian Ocean
Playable Side: United States
Duration: 8 hours
Co-ordinate a Tomahawk Land Attack Missile strike with air and ground reconaissance assets to remove a threat to civilian shipping.
Mission: Carrier Killer
Date: 6 December 1985
Location: East Atlantic
Playable Side: Soviet Union
Duration: 8 hours
Co-ordinate satellite intelligence data to deliver a devastating missile strike against a major carrier group.
Mission: Chicken Kiev
Date: 14 April 1977
Location: Barents Sea
Playable Side: Royal Navy
Duration: 12 hours
Get up close and personal with a Soviet aircraft carrier to obtain crucial photographic and acoustic intelligence.
Mission: Snoopy
Date: 28 May 1969
Location: Barents Sea
Playable Side: United States
Duration: 2 days
Infiltrate a Soviet air defence exercise to record sensitive electronic emissions from a new type of fire control radar.
Mission: Creeping Death
Date: 28 October 1998
Location: Pacific Ocean
Playable Side: Russia
Duration: 2 days
Embark on a ultra-top-secret mission to destroy a United States SSBN on a deterrent patrol.
Stay tuned for the second part!
Every scenario has been meticulously designed in order to push to the limit your command skills and iron nervs. Wether your objectives are to sink a precious convoy while remaining undected or to take part in defending from enemy intrusion, you'll witness what submarine warfare really means.
Today, we will cover some of these missions, along with a couple of nice in-game briefings, created exclusively for this thrilling expansion! Kudos to the devs for the great work with them!
Get more information about the game from its official Product Page.
Mission: Lone Wolf
Date: 13 October 1998
Location: Okhotsk Sea
Playable Side: United States
Duration: 2 days
Race against the clock to investigate reports that a Russian SSBN has fallen into the hands of rebels.
Mission: Delta Force
Date: 9 October 2017
Location: Arctic Ocean
Playable Side: Russia
Duration: 16 hours
Command a Delta-IV SSBN and deliver a simulated ballistic missile strike on a target in the Kamchatka Peninsula.
Mission: Gound Pounder
Date: 9 March 1992
Location: Indian Ocean
Playable Side: United States
Duration: 8 hours
Co-ordinate a Tomahawk Land Attack Missile strike with air and ground reconaissance assets to remove a threat to civilian shipping.
Mission: Carrier Killer
Date: 6 December 1985
Location: East Atlantic
Playable Side: Soviet Union
Duration: 8 hours
Co-ordinate satellite intelligence data to deliver a devastating missile strike against a major carrier group.
Mission: Chicken Kiev
Date: 14 April 1977
Location: Barents Sea
Playable Side: Royal Navy
Duration: 12 hours
Get up close and personal with a Soviet aircraft carrier to obtain crucial photographic and acoustic intelligence.
Mission: Snoopy
Date: 28 May 1969
Location: Barents Sea
Playable Side: United States
Duration: 2 days
Infiltrate a Soviet air defence exercise to record sensitive electronic emissions from a new type of fire control radar.
Mission: Creeping Death
Date: 28 October 1998
Location: Pacific Ocean
Playable Side: Russia
Duration: 2 days
Embark on a ultra-top-secret mission to destroy a United States SSBN on a deterrent patrol.
Stay tuned for the second part!
RE: Command The Silent Service Scenarios - Part I
Cool!
I'm keeping an eye on the mission duration. Speed=Noise=Death in sub ops and the temptation to sprint can become quite pressing depending on how the scenario is played out. Looking forward to trying them!
I'm keeping an eye on the mission duration. Speed=Noise=Death in sub ops and the temptation to sprint can become quite pressing depending on how the scenario is played out. Looking forward to trying them!
RE: Command The Silent Service Scenarios - Part I
Thanks for the interesting info on the upcoming expansion. Would be cool to see scenarios in which we would be able to play as a Soviet/Russian antiship SSGN.
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RE: Command The Silent Service Scenarios - Part I
Very cool! Looking forward to part II.
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- HalfLifeExpert
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RE: Command The Silent Service Scenarios - Part I
Wow, this pre-release stuff seems to be arriving faster than normal, does this mean we can expect release pretty soon (Assuming no serious issues with the 1.14 beta)?
RE: Command The Silent Service Scenarios - Part I
Mission briefing design is awesome! Very atmospheric
RE: Command The Silent Service Scenarios - Part I
I like the Morse Codes...[:D]
RE: Command The Silent Service Scenarios - Part I
Has this been released yet? If so, I am not finding a way to download it...?
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Command The Silent Service Scenarios - Part I
tjhkkr, it is not released yet
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RE: Command The Silent Service Scenarios - Part I
ORIGINAL: wrangly
I like the Morse Codes...[:D]
There's more Easter-Eggs in The Silent Service than the supermarket clearance aisle the week after Easter [:)]
RE: Command The Silent Service Scenarios - Part I
ORIGINAL: Scar79
Would be cool to see scenarios in which we would be able to play as a Soviet/Russian antiship SSGN.
Isn't one of the two detailed briefings specifically about that?
RE: Command The Silent Service Scenarios - Part I
ORIGINAL: apache85
ORIGINAL: wrangly
I like the Morse Codes...[:D]
There's more Easter-Eggs in The Silent Service than the supermarket clearance aisle the week after Easter [:)]
Or on Boxing day [:D]
Certa Cito
RE: Command The Silent Service Scenarios - Part I
When it says maintain a depth of no less than -1000', does that mean stay in the 0 to -999' window, or the -1001 to [max depth] window?
RE: Command The Silent Service Scenarios - Part I
ORIGINAL: mikkey
tjhkkr, it is not released yet
Thank you!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Command The Silent Service Scenarios - Part I
It is mean depth between 0 (surface) and -999ft.ORIGINAL: Tailhook
When it says maintain a depth of no less than -1000', does that mean stay in the 0 to -999' window, or the -1001 to [max depth] window?
RE: Command The Silent Service Scenarios - Part I
ORIGINAL: mikkey
It is mean depth between 0 (surface) and -999ft.ORIGINAL: Tailhook
When it says maintain a depth of no less than -1000', does that mean stay in the 0 to -999' window, or the -1001 to [max depth] window?
Oh wow, that is confusingly worded then. "Depth no less than" is logically equivalent to "depth equal to or greater than" so I read that as keep you depth to 1000 or more. Then I saw the minus sign...which is also confusing since depth is already implied to be a negative measurment.
So I guess CMNAO really just "thinks" in terms of altitude, where measurments above sea level are positive numbers and below sea level are negative numbers...
I'm glad you all clarified this
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RE: Command The Silent Service Scenarios - Part I
Yes that is somewhat confusing language in the orders. It should say something like "Maintain a depth no deeper than -1000"
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RE: Command The Silent Service Scenarios - Part I
That sure is confusing. Sorry about that, fixed that one and went through the others to make sure it wasn't duplicated.
I've changed the wording to 'no deeper than'; it's easy for me to change it again if this is still not clear.
Open to suggestions [:)]
I've changed the wording to 'no deeper than'; it's easy for me to change it again if this is still not clear.
Open to suggestions [:)]
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