What is planned next for the series?

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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dave74
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What is planned next for the series?

Post by dave74 »


Really enjoy the game have played SC since the first release.

What is planned next? A WW1 version / Pacific Theater / Global Theatre?

Personally i would love to see Manpower added as a resource.

Any information on future plans?
Titan
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RE: What is planned next for the series?

Post by Titan »

And oil
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Zecke
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RE: What is planned next for the series?

Post by Zecke »

323´s post[&o] (both); if oil added and manpower; German will stop at.....guess; but close, 1942 ends war with always defeat.

I voted for a Pacific scenario with oil and manpower
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Icier
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RE: What is planned next for the series?

Post by Icier »

build factories to speed up production & being able to bomb which would slow down production
Those are my principles, and if you don't like them... well, I have others.
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Robert24
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RE: What is planned next for the series?

Post by Robert24 »

Mobile - play on Android!
Fintilgin
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RE: What is planned next for the series?

Post by Fintilgin »

I'll probably get shouted down, but you know what I'd like? A Strategic Command game with random maps. Like SC meets Advanced Tactics. I like Advanced Tactics, but the super heavy micro of subunits wears on me.
snowstorm
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RE: What is planned next for the series?

Post by snowstorm »

OK, I have seen this question brought up numerous times, and has received dead silence for some time now. Perhaps after more than a year of release, I'm getting a little bit impatient but I can't help ask "what gives"? I would think by now there would at least be SOMETHING said about expansions. We've had more than a year of bug fixes and such.
n0kn0k
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RE: What is planned next for the series?

Post by n0kn0k »

The US navy will try and escort transports under the right conditions, but there are some game permutations where it fails. Getting all the possibilities to play out ideally, AI wise, unfortunately requires a lot of time and effort in testing and every once in a while a weakness such as the above is exposed. When I can I try and make improvements but lately time for that has become a luxury as we attempt to move forward on the much needed follow up projects.

See Hubert's quote on another topic. [;)]
PvtBenjamin
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RE: What is planned next for the series?

Post by PvtBenjamin »

I'll probably get shouted down, but you know what I'd like? A Strategic Command game with random maps. Like SC meets Advanced Tactics. I like Advanced Tactics, but the super heavy micro of subunits wears on me.

How about SC meets Game of Thrones with Fire breathing Dragons, wizards and Cyclopes [:D]
[:D][:D]
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crispy131313
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RE: What is planned next for the series?

Post by crispy131313 »

If I was a betting man I would say the Pacific comes next and they can perfect that theater. Then there would be a base to incorporate both games into a full world campaign at a slightly smaller scale i'm sure. In both scenarios I will be buying Day 1. It's an amazing series that has been developing over the years.
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Cataphract88
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RE: What is planned next for the series?

Post by Cataphract88 »

A Pacific version would be great - count me in!
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Leadwieght
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RE: What is planned next for the series?

Post by Leadwieght »

+++++++++++++++++++++++++++++++++++++++++++++1
Azhraden
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RE: What is planned next for the series?

Post by Azhraden »

A Pacific version, then a global version which is essence game of SC series [:)]
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ivanov
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RE: What is planned next for the series?

Post by ivanov »

WW1 ;)
Lest we forget.
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xwormwood
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RE: What is planned next for the series?

Post by xwormwood »

WW1 would be the obvious choice, 100 years after the End of WW1 or the Treaty of Versailles. The map wouldn't have to be changed, or at least not that much.
Or maybe an add-on for SC WW2. Offering lots of historical songs, speeches, radio jingles from the period, combined with even more pictures and historical background info for the events.

But I hope that we will get at least one more update for this main game. I would love to see the screen reload gone (once you do anything in the research / purchase / diplomatic screen).

Having said that: right now the game is really, really good. The improved speed helps a lot. Well done, everybody!

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BillRunacre
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RE: What is planned next for the series?

Post by BillRunacre »

ORIGINAL: xwormwood

I would love to see the screen reload gone (once you do anything in the research / purchase / diplomatic screen).

Thanks Claus, and I'm wondering what you mean by the screen reload. I tried it my side and can't see anything I'd like to change there, but I might be missing something?

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xwormwood
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RE: What is planned next for the series?

Post by xwormwood »

Hi Bill.
The screen (the smaller diplo, research, etc. screens) always flash if you confirm any action. Looks as if the program would suffer from hick-ups if one presses the buttons.
It is no big problem, but nevertheless it is there. It has always been there (the game series).

Example. Go to the research screen. Decide to research any kind of tech. The game ask you if you want to spend ... mpps. No matter which answer you give, just click on YES or NO and watch the screen. It will flash / blink. As if the game would remove & replace it, where the screen should remain unchanged.

Different example:
Go to the diplo menu. Chose to add a diplo chit on a country of your own chosing. The game will ask again if you want to spend ... mpps. Answer YES or NO and watch the screen. The diplo menu will flash / blink.

Btw.: would you mind to modify the message which informs the player that a encircled / cut off unit suffers from desertion? I know that desertion might be a problem in such a case. But during a WW2 scenario I would imagine that the unit suffers from drop outs (injuries), maybe even starvation, surely from loosing equipment which couldn't be moved because for the lack of fuel etc. first.

In my current game I play the Axis side, have a national morale of 107%, and one unit gets cut of for some turns and sufferes from desertions. I know that a cut of unit will surely suffer from desertion once there is nothing left to eat, and the entire situation looks hopless. But personaly I would always assume that the unit would suffer from losses because of the situation, and not so much from desertion. Doesn't feel right to get this message during a high national morale phase, and an overall good looking war situation. I don't mind the strength point losses, they are a great addition to the game play. It is just the message, which reminds me much more on WW1 than WW2. But maybe that is only me, which might be very well be the case. :)

edit:
back on topic: something else I would very much love to see in an add-on for SC WW2: those precisious dreadnoughts and Mulberries. :)
"You will be dead, so long as you refuse to die" (George MacDonald)
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RE: What is planned next for the series?

Post by doddleson »

I agree with Fintilgin. I'm a little sick of endless WWII/WWI games that always play out the same way. I'd prefer this system in a sandbox format with variable countries/alliances and different maps. Kinda like the classic Empire.
meechsem
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RE: What is planned next for the series?

Post by meechsem »

I am all for a Pacific Theater. Seems to me there are too many WWII in Europe games and not nearly enough Pacific Theater games. The current SC Europe is an awesome game, I love it. In it's current format I can only imagine how fun a Pac theater would be. That being said, I still play SC Pacific operation Z an awful lot. Bill and Hubert rock, they are super active in the forums which , to me, shows they care about their products. I anxiously await news.
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Leadwieght
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RE: What is planned next for the series?

Post by Leadwieght »

I may get shouted down for this suggestion, but I for one would happily pay a reasonable fee for a downloadable PDF of the fully updated Manual for this game. Many things have altered (nearly all for the better), and many bugs have been eradicated to the point where it's hard to keep track. Besides, Bill and Hubert have done tremendous work, and I for one wouldn't begrudge them and Matrix a few more $$$. Lord knows, I've gotten LOTS of replay value from this game since I spent my forty bucks on it last year.
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