MausMan 3d graphics mod

Please post here for questions and discussion about general game modding

Moderator: Jason Petho

User avatar
MausMan2
Posts: 87
Joined: Mon Aug 13, 2007 5:35 am
Location: Minnesota, USA

MausMan 3d graphics mod

Post by MausMan2 »

Over the last year there's been a few folks asking for an EF version of the 3d mod I shared for ME.
Finally got around to cleaning it up some. Here it is for those who need another mod!

MausMan EF 3d graphics




Image
Attachments
veseloye.jpg
veseloye.jpg (1.6 MiB) Viewed 1489 times
User avatar
fritzfarlig
Posts: 431
Joined: Wed Jan 13, 2016 5:49 am
Location: Denmark
Contact:

RE: MausMan 3d graphics mod

Post by fritzfarlig »

Looks fantastic I really was looking forward for this mod
User avatar
Crossroads
Posts: 17498
Joined: Sun Jul 05, 2009 8:57 am

RE: MausMan 3d graphics mod

Post by Crossroads »

ORIGINAL: fritzfarlig

Looks fantastic I really was looking forward for this mod

+1

Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
User avatar
fritzfarlig
Posts: 431
Joined: Wed Jan 13, 2016 5:49 am
Location: Denmark
Contact:

RE: MausMan 3d graphics mod

Post by fritzfarlig »

I try yesterday to install the mod without luck
I downloaded the files put it in the mod folder and install the mod
but nothing change, are there some hints or advice
User avatar
Crossroads
Posts: 17498
Joined: Sun Jul 05, 2009 8:57 am

RE: MausMan 3d graphics mod

Post by Crossroads »

ORIGINAL: fritzfarlig

I try yesterday to install the mod without luck
I downloaded the files put it in the mod folder and install the mod
but nothing change, are there some hints or advice

If you use the MODS folder that ships with JTCS 2.02, you'd need to create an "East Front" folder under the mod name, and to move the content there:



Image
Attachments
mausmanef.jpg
mausmanef.jpg (152.31 KiB) Viewed 1480 times
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
User avatar
Crossroads
Posts: 17498
Joined: Sun Jul 05, 2009 8:57 am

RE: MausMan 3d graphics mod

Post by Crossroads »

^^ 3DMausManModExtra could (should) be made a separate MODS subfolder as well, and to have its content placed similarly into "East Front" subfolder within. Then, those mods could be activated and deactivated with JSGME as well.

In other words, you'd have these two new mod folders within MODS

[*] EF 110517 MausMan Graphics
[*] 3DMausManModExtra

Both would have the actual content in a \East Front\* subfolder.
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
User avatar
fritzfarlig
Posts: 431
Joined: Wed Jan 13, 2016 5:49 am
Location: Denmark
Contact:

RE: MausMan 3d graphics mod

Post by fritzfarlig »

ok all files from maus in a subfolder call "East Front"
User avatar
MausMan2
Posts: 87
Joined: Mon Aug 13, 2007 5:35 am
Location: Minnesota, USA

RE: MausMan 3d graphics mod

Post by MausMan2 »

yep, thanks Crossroads. That's likely the better way to package it. -was thinking it would be a bit overkill to make a mod of a mod.
User avatar
Warhorse
Posts: 5369
Joined: Fri May 12, 2000 8:00 am
Location: Birdsboro, PA, USA
Contact:

RE: MausMan 3d graphics mod

Post by Warhorse »

Looks good man, thanks!!
Mike Amos

Meine Ehre heißt Treue
www.cslegion.com
User avatar
fritzfarlig
Posts: 431
Joined: Wed Jan 13, 2016 5:49 am
Location: Denmark
Contact:

RE: MausMan 3d graphics mod

Post by fritzfarlig »

All working good
User avatar
BloodyBill76
Posts: 68
Joined: Tue Apr 14, 2015 12:33 pm

RE: MausMan 3d graphics mod

Post by BloodyBill76 »

Excellent mod. Thank you for this.
User avatar
BloodyBill76
Posts: 68
Joined: Tue Apr 14, 2015 12:33 pm

RE: MausMan 3d graphics mod

Post by BloodyBill76 »

Amazing mod!

Image
Hermann71
Posts: 1
Joined: Sat Dec 09, 2017 1:59 am

RE: MausMan 3d graphics mod

Post by Hermann71 »

Looks good ! Looks like my old (H.Balck) PG3D mod 15 years back
User avatar
MausMan2
Posts: 87
Joined: Mon Aug 13, 2007 5:35 am
Location: Minnesota, USA

RE: MausMan 3d graphics mod

Post by MausMan2 »

thanks, enjoy. If I can ever get the ME2.0 update mod out, I may even have time to play it... That is, before turning around and rebuilding this one again!
User avatar
MrRoadrunner
Posts: 1323
Joined: Fri Oct 07, 2005 5:25 pm

RE: MausMan 3d graphics mod

Post by MrRoadrunner »

ORIGINAL: Hermann71

Looks good ! Looks like my old (H.Balck) PG3D mod 15 years back

I don't like either version. PG?

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
&#8213; Marcus Aurelius, Meditations
Oberst_Klink
Posts: 4839
Joined: Sun Feb 10, 2008 7:37 pm
Location: Germany
Contact:

RE: MausMan 3d graphics mod

Post by Oberst_Klink »

ORIGINAL: MrRoadrunner

ORIGINAL: Hermann71

Looks good ! Looks like my old (H.Balck) PG3D mod 15 years back

I don't like either version. PG?

RR
(P)anzer (G)eneral

Klink, Oberst
My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.
User avatar
athineos
Posts: 165
Joined: Thu Jan 05, 2017 10:29 pm
Location: Kansas City, USA

RE: MausMan 3d graphics mod

Post by athineos »

ORIGINAL: MrRoadrunner

ORIGINAL: Hermann71

Looks good ! Looks like my old (H.Balck) PG3D mod 15 years back

I don't like either version. PG?

RR


I Agree 100%
User avatar
Crossroads
Posts: 17498
Joined: Sun Jul 05, 2009 8:57 am

RE: MausMan 3d graphics mod

Post by Crossroads »

ORIGINAL: MausMan2

thanks, enjoy. If I can ever get the ME2.0 update mod out, I may even have time to play it... That is, before turning around and rebuilding this one again!

Well, hopefully the ME2.0 experience helps with converting this to EF III. [:)]

JTCS East Front utilises default regions/biomes for Eastern Europe and Eurasia, while with EF III there's going to be Western Europe tiles for western most Polish areas especially.

But once you get that far let us have a chat, defaults hopefully will go a long way, then a matter of "just" adding buildings that match the region. Biome related tiles would be more adaptable from region to another, I'd think.
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
User avatar
TomBombadil711
Posts: 357
Joined: Mon Oct 24, 2005 9:15 pm
Location: Germany

RE: MausMan 3d graphics mod

Post by TomBombadil711 »

Sorry if this has been asked before but is it possible to use this mod in the West Front game?
User avatar
Plodder
Posts: 969
Joined: Mon Jul 28, 2003 3:56 pm
Location: New Zealand

RE: MausMan 3d graphics mod

Post by Plodder »

ORIGINAL: TomBombadil711

Sorry if this has been asked before but is it possible to use this mod in the West Front game?
+1

Also would it be possible to add the desert terrain from CSME to this as well?
Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."
Post Reply

Return to “Mods and Scenarios”