air oob

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iberunivers
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Joined: Thu Aug 29, 2013 12:33 pm

air oob

Post by iberunivers »

game, random scenarios crash when i clic air oob in the panel or simple air units on maps. if the air assistant is off , i can play no crash, but if the air assistant is active the game crash allways.i have a nvidia gtx 745, may be this is too old?
Oberst_Klink
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RE: air oob

Post by Oberst_Klink »

ORIGINAL: iberunivers

game, random scenarios crash when i clic air oob in the panel or simple air units on maps. if the air assistant is off , i can play no crash, but if the air assistant is active the game crash allways.i have a nvidia gtx 745, may be this is too old?
If possible, always attach the DxDiag dump as well as the Crash-log here in order to be able to look into it.

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iberunivers
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Joined: Thu Aug 29, 2013 12:33 pm

RE: air oob

Post by iberunivers »

dxdiag!
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dxdiag.zip
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iberunivers
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RE: air oob

Post by iberunivers »

find those crash log, hope they are usefull.
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Opart4.exe.10492.zip
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iberunivers
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RE: air oob

Post by iberunivers »

have many more crash log but can't send only one here have to wait 5 m. i guess
Oberst_Klink
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RE: air oob

Post by Oberst_Klink »

Your system specs look more than good; you got multiple CPUs; so make use of them. In the Opart4.ini, check if you got multicpu=Y. I also suspect that some faster machines, or perhaps overclocked memory, can cause graphics glitches because of hyper threading. Check if you can disable it when running just TOAW 4; there should be an option in the NVidia panel to do just that.

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iberunivers
Posts: 12
Joined: Thu Aug 29, 2013 12:33 pm

RE: air oob

Post by iberunivers »

ok did what u tell me, nothing happen, allways crash but i can play the redux new scenario barbarossa without any bug. i will try others redux new scenario.
iberunivers
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RE: air oob

Post by iberunivers »

find the solution, i guess, i was playing in french, now i play in english and no crash.
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Oberst_Klink
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RE: air oob

Post by Oberst_Klink »

Yes, multi-core CPU and sometimes(a guess, but I worked for a memory company)hyper-threading and overclocking.

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RE: air oob

Post by Oberst_Klink »

ORIGINAL: larrybush
ORIGINAL: Oberst_Klink

Yes, multi-core CPU and sometimes(a guess, but I worked for a memory company)hyper-threading and overclocking.

Klink, Oberst

Well I changed it to "Y" from s "N" and it seems to have cleared up some graphics glitches, so thank you very much. Later I will see if it fixed the confused ocean colors!

Well Darn, after about an hour of messing around (with the editor)some of the glitches came back (to a lesser degree maybe)
Glad my 'suspicions' about it were correct. Well, it did, after all, pay out that I worked in TechSup for Kingston Technology :D

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Oberst_Klink
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RE: air oob

Post by Oberst_Klink »

Larry

I take it you mean the triangles? Dump your Guadalcanal .SCE again if you please? I am a landlubber and not a known 'fan' of naval stuff... but wanna see if the deep/shallow water thingies work now, eh?

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