Map Editor - Water Hex Confusion

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ScepticSmith568
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Map Editor - Water Hex Confusion

Post by ScepticSmith568 »

Having issues with the Map Editor: both Shallow & Deep Water showing up as the same shade of light blue. Strange...
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RE: Map Editor - Water Hex Confusion

Post by Oberst_Klink »

Check; not sure why.

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RE: Map Editor - Water Hex Confusion

Post by geozero »

I just saw that too. Another "glitch".

I smell a patch coming.

Why wasn't any of this caught in the 5+ years of development and testing?
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RE: Map Editor - Water Hex Confusion

Post by Oberst_Klink »

ORIGINAL: larrybush

I have the same problem trying to map out a Guadalcanal scenario. The game suddenly turned all ocean hexes to shallow and the fill button for deep water won't fix it. In fact the fill button does not work.

Now I seem stuck. Can't attach a scn file, what can I attach to help fix this?
Larry

just ZIP the .SCE file. AFAIK it has been reported to the devs. Note: I checked Guadalcanal that was included in TOAW IV; maybe because I use customised graphuc tiles... seems to work here. Alas, let me have a look at our .SCE once you posted it here, OK?

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RE: Map Editor - Water Hex Confusion

Post by Lobster »

ORIGINAL: geozero

I just saw that too. Another "glitch".

I smell a patch coming.

Why wasn't any of this caught in the 5+ years of development and testing?

So many things I could say. [:D]

From a scenario with non modified graphics.



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RE: Map Editor - Water Hex Confusion

Post by ralphtricky »

Thanks, I'll take a look
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ScepticSmith568
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RE: Map Editor - Water Hex Confusion

Post by ScepticSmith568 »

Just a hunch - but it seems like the issue may be related to a feature that is trying to force land-locked water hexes ("lakes?") to Shallow Water. Problem also seems a bit more likely to occur when working on areas that border the edge of the display area.
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RE: Map Editor - Water Hex Confusion

Post by ralphtricky »

Bingo, it displays correctly in the tooltip, but doesn't display correctly on the map, it thinks it's lake terrain. I'm going to take a look at why that's happening.
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RE: Map Editor - Water Hex Confusion

Post by ralphtricky »

OK, it only happens with maps that are wider than they are tall. For now, modify the size and it should work fine.

Please let me know if that didn't help until I get a new version out.

Ralph
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RE: Map Editor - Water Hex Confusion

Post by ScepticSmith568 »

Cool -

For now, adjusting maps to be taller than they are wide helps: I'm still getting the error on land locked bodies of water (ie - Black Sea, etc.). Unless you are drawing lots of maps of Minnesota or Finland, the Auto Lake thing is unlikely to be missed by many... if that is the source of the issue.

Thanks for taking a look!!!
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