Unfavorable/Wrong Silhouettes

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Templer_12
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Unfavorable/Wrong Silhouettes

Post by Templer_12 »

Unfavorable and/or wrong silhouettes

Scenario: Berlin 1945

Yes, I'm petty.
But TOAW IV is that good, that even petty things immediately stand out. [;)]

German WWII Wirbelwind
German WWII Möbelwagen
in war -

in TOAW IV:
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JPJ
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RE: Unfavorable/Wrong Silhouettes

Post by JPJ »

And I see the "ö" character is garbled in the "3/3 Möbelwagen SPAAG" field.
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sPzAbt653
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RE: Unfavorable/Wrong Silhouettes

Post by sPzAbt653 »

That kinda looks like Wirbelwind and Mobelwagon? If they point the guns up, you won't be able to see them ?
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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

It could be easily fixed, with somebody (like Jo van der Pluym ) or others who can GIMP or Photoshop. I found this:

https://c1.staticflickr.com/9/8656/1566 ... 1caa_o.jpg

Somebody with a good knowledge can certainly make the attached into a yellow silhouette symbol, nein?

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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

And this...

Klink, Oberst

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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

Nachtrag: I got an idea how to 'snatch' some silhouettes easily for 'conversion'.

Image

There are boardgame counters from let's say Panzerblitz etc that might come in handy.

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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

Surely, some GIMP etc gurus can change this one into a yellow icon or the equipment file, no?

Klink, Oberst

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RE: Unfavorable/Wrong Silhouettes

Post by Templer_12 »

Danke Herr Oberst

It is a gladness to see I am not the only one for whom such 'things' are important.
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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

ORIGINAL: Templer

Danke Herr Oberst

It is a gladness to see I am not the only one for whom such 'things' are important.
I already asked Jo to have a look if he can somehow use those boardgames counters and make them small, yellow and integrate them. I am no GIMP Photoshop nerd, but I bet there are peeps out there who could do it in less than 15min.

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zakblood
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RE: Unfavorable/Wrong Silhouettes

Post by zakblood »

as this isn't a tech question i've asked for it to be moved back to main, as tech support is for errors and bugs, not wishlists or unknown features which can be found in the manual.
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Templer_12
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RE: Unfavorable/Wrong Silhouettes

Post by Templer_12 »

ORIGINAL: zakblood

as this isn't a tech question i've asked for it to be moved back to main, as tech support is for errors and bugs, not wishlists or unknown features which can be found in the manual.
The use of wrong graphical representation is an error for me... [;)]
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RE: Unfavorable/Wrong Silhouettes

Post by zakblood »

not saying it won't be fixed either, but a report has already been written with what is in the list of being fixed

tm.asp?m=4379218

and is being added to once newer one are found and fixed, but as always major before minor
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JPJ
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RE: Unfavorable/Wrong Silhouettes

Post by JPJ »

ORIGINAL: zakblood

as this isn't a tech question i've asked for it to be moved back to main, as tech support is for errors and bugs, not wishlists or unknown features which can be found in the manual.

There is perhaps one technical issue here: the character "ö" that is garbled in the screenshot. (Templer did not mention it but I did in my first reply below his post.) One garbled character is hardly worth mentioning, but if it is a symptom of wider non-ASCII issues in the player interface then it may be worth noting.

There was also a non-ASCII issue in the installer and folder names in the Download error thread (here) but I don't know if the cause & solution there apply only to the installer, or also to garbled strings in the player interface such as here.

Please ignore if already noticed.
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zakblood
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RE: Unfavorable/Wrong Silhouettes

Post by zakblood »

yes it's a language issue one and is atm in the process of being sorted and fixed and ready to be included in the first game patch, so thanks for the added post, it's welcomed as i can now link the latest info from the developer on last know issues etc, but more will or could be added today, as what ever has been added and worked on over the weekend hasn't been inputted as yet

tm.asp?m=4379218

so is dated 19th etc, so once changed to today's date, it will be more up to date etc

thanks

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sPzAbt653
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RE: Unfavorable/Wrong Silhouettes

Post by sPzAbt653 »

Is this one any better ?

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RE: Unfavorable/Wrong Silhouettes

Post by Oberst_Klink »

ORIGINAL: sPzAbt653

Is this one any better ?

Image
Ja, danke! I wasn't aware you are a GIMP guru, too! Because I suggested (see above) to 'snatch' some other silhouettes from boardgame counters.

You got the equipment256.png posted already?

Bloody fab mate!

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sPzAbt653
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RE: Unfavorable/Wrong Silhouettes

Post by sPzAbt653 »

I am definitely not a guru, but I have tinkered with some ruddy graphics for a few years now, so I have learned a few things.

I took your silhouette of the Wirbelwind and made it into what would look and fit in the file, and it looked virtually the same as the original [so Marc did a fine job with it, as expected]. So I changed directions and modified the stock file to have the shorter dual barrels. The thing is, it looks like there is one slot for all of the Tracked AA Weapons. I didn't look, but I bet a Crusader AAA now looks like a Wirbelwind !

Here is the file if you want it. After you unzip it to 'Documents/My Games/The Operational Art of War IV/'Graphics Override', please remove the 'M' from the end of the filename, otherwise it don't worky.
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gliz2
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RE: Unfavorable/Wrong Silhouettes

Post by gliz2 »

Would it be possible to make the silhouettes bigger by 50%? And can normal pictures be used? I'd prefer to have coloured pictures instead of yellow silhouettes,
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RE: Unfavorable/Wrong Silhouettes

Post by sPzAbt653 »

They can't be larger due to pixel limitations, nor can pictures be used. They can be recolored, what color would you like ?
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Templer_12
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RE: Unfavorable/Wrong Silhouettes

Post by Templer_12 »

Scenario: Gotterdammerung 1944-1945

By no way, this is a German scout car!

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