Net Victory Point Award?

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dstone11
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Net Victory Point Award?

Post by dstone11 »

Situation Briefing for Victory includes a line for "Net Victory Point Award" ...

What is this?

Manual implies that it is added to the victory point level. But playing the Tannenberg tutorial, it seems to be simply "2x" the current victory point difference.

Bug? Something else?
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sPzAbt653
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RE: Net Victory Point Award?

Post by sPzAbt653 »

Victory Points are sometimes awarded based on some event [capture a city, destroy a unit, etc.]. These can be + or -, and/or for both sides.
dstone11
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RE: Net Victory Point Award?

Post by dstone11 »

That makes sense as the intended use of the attribute ...

But then it should be 0 in Tannenberg. Not -180 for the Russians at the beginning when the objectives count is 260 for the Germans and 170 for the Russians. And not -60 for the Russians as soon as you capture one 30 point objective changing it to 230 for the Germans and 200 for the Russians. Below that the difference and the victory level is displayed correctly. I.e., -90 and a marginal loss at the beginning and -30 and a draw after capturing one 30 point objective.

Is this field displaying the wrong value? I.e., bug?
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sPzAbt653
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RE: Net Victory Point Award?

Post by sPzAbt653 »

I will take a look for you, but I can't find it. What folder is that scenario in ?
dstone11
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RE: Net Victory Point Award?

Post by dstone11 »

Tutorial
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RE: Net Victory Point Award?

Post by Oberst_Klink »

AFAIR the loss intolerance is also taken into account; in both cases it's set to 100%; which plays a major role in victory determination, too. On a side note, the AD should be best set to 4 and the MRPB to 2.

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sPzAbt653
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RE: Net Victory Point Award?

Post by sPzAbt653 »

Ok a Tutorial, thanks. That was an easy check, only 17 events. None are Victory Point Events, so it is not influenced by that. And I am sorry, but I don't know the answer to your question. I searched the manual and What's New doc for 'Net Victory Point Award' but didn't find anything [:(]
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RE: Net Victory Point Award?

Post by Oberst_Klink »

Net Victory Point Award

That's what I found, but... no definition what they actually mean.

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ralphtricky
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RE: Net Victory Point Award?

Post by ralphtricky »

Here's how it's calculated. It looks like ObjectivevalueTotal is included twice. Would that explain the discrepancy?

VictoryLevel = Enemy lossValue + objectiveValueTotal + victoryModifications

NetAwards = (Player VictoryLevel + ObjectiveValueTotal - LossValue) -
(Enemy VictoryLevel + ObjectiveValueTotal - LossValue)



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RE: Net Victory Point Award?

Post by Oberst_Klink »

Well, what to say? Thanks for clearing this one up, Ralph(ie)!

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dstone11
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RE: Net Victory Point Award?

Post by dstone11 »

So I'm guessing, from the documentation and pseudo-code, that it should be ...

NetAwards = victoryModifications
PlayerVictoryLevel = (Enemy lossValue + PlayerObjectiveTotal) - (Player lossValue + EnemyObjectiveTotal) + victoryModifications

Sound right?

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RE: Net Victory Point Award?

Post by dstone11 »

On a side note, the AD should be best set to 4 and the MRPB to 2.

Interested in this side note ...
-- is there a "rule of thumb" for modifying AD and MRPB in older scenarios?
-- or is this something specific you know re: Tannenberg?

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RE: Net Victory Point Award?

Post by Oberst_Klink »

ORIGINAL: dstone11
On a side note, the AD should be best set to 4 and the MRPB to 2.

Interested in this side note ...
-- is there a "rule of thumb" for modifying AD and MRPB in older scenarios?
-- or is this something specific you know re: Tannenberg?

There is indeed - tm.asp?m=3045873

All explained in this post; exceptions of course are possible regarding the AD/MRPB, but that's being explained as well.

As for Tannenberg, and I am more than happy to do even a PBEM test against/with you, I'd adjust the MRPB to 3 and the AD to 4. It's a half-week per turn scenario and losses can accumulate more in half a week rather than in a half-day per turn battle. And historically, the Russkies lost 1/3(!!!) of their men!
Regarding the extended supply rule/setting, one would have to make tests; but it's more relevant in scenarios with precious motorised support and therefore the limitation a scenario designer can implement to prevent tanks advancing ahead on a 1% supply margin ;)

https://en.wikipedia.org/wiki/Battle_of_Tannenberg

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