You need to uncheck the "investigate contacts outside the patrol area" for the ASW Kuznetsov mission, as I caught 2 Ka-27s trying to fly over all of Norway to prosecute a contact in the English Channel!
Thanks. I thought about the possibility of someone sending the UK squadrons north to Norway. Considering the combat on the Central Front, and possible air/nuclear attacks on the UK itself, maybe a game tactic that wouldn't fly in real life?
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
This is out of date Cold war stuff but reinforcing Sqns to Norway is the only way it will survive. NATO and the UK in particular cannot allow the Sov's to get the north Flank or the threat of Nuclear and much more goes off the scale. On the central front you have significant buffer to hold things back - at least in Cold war days.
My logic was that if it was in the scenario, the player has total freedom with it. I simply wouldn't put the fighters in the game if they weren't meant to be moved around. In my head, all of the RAF bases are jammed full of F-22s, F-35s, Tornadoes and more, but the aircraft I actually "see" in game are the ones slated to reinforce Norway, rather than the Central Front.
My logic was that if it was in the scenario, the player has total freedom with it. I simply wouldn't put the fighters in the game if they weren't meant to be moved around. In my head, all of the RAF bases are jammed full of F-22s, F-35s, Tornadoes and more, but the aircraft I actually "see" in game are the ones slated to reinforce Norway, rather than the Central Front.
You are correct. That is the thing about designing a scenario. You have a thought process on how and when the units with be used and that doesn't always correspond to the players assumptions! And that is one reason to beta test! Thanks you've given me some things to consider.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
This is out of date Cold war stuff but reinforcing Sqns to Norway is the only way it will survive. NATO and the UK in particular cannot allow the Sov's to get the north Flank or the threat of Nuclear and much more goes off the scale. On the central front you have significant buffer to hold things back - at least in Cold war days.
I hope out of date Cold War stuff! [:D][:D][:D]
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Hey guys keep it coming this is all good stuff! Great suggestions.
Gunner if this were Facebook I'd "Like" your last comment!!!!!
Based on feed back so far, I'm probably
1. going to loose the SSBNs and their SS/SSN escorts from the game. They atre part of the story but realistically will never be in play unless nukes are released.
2. I agree Norway would be reinforced by NATO going to keep one Tornado squadron and one F-15 Squadron for that and put load outs for them in Norwegian bases The other fighters and such in the U.K. Will be assumed to be flying CAP and removed from the scenario.
3. I think one Tornado Squadron at RAF Loussiemouth needs to come into play but late should the Russian CVBG or SAG make it to the GIUK Gap. Maybe one Typhoon Squadron late for the same reason.
4. Learn to spell! [:D]
I'm going to say this working on this scenario has really brought home just how much the Russian conventional forces have atrophied compared to NATO. That scared the C*** out of me as it just reinforces my view they will move to TAC Nukes really fast!
Al
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
1. going to loose the SSBNs and their SS/SSN escorts from the game. They atre part of the story but realistically will never be in play unless nukes are released.
You can always put them on an allied side so that the player knows they are there but has no control - but if things get messy they will engage
BTW on exercises I do the same for Hurricanes and Tsunami and it is amazing the things the players will come up with. Some good and many frightening! The best I ever saw was a park ranger who came up with using an LCVP like ferry to take ATVs over to an island for initial damage assessment and I be danged if one month later we didn't do it!
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
You can always put them on an allied side so that the player knows they are there but has no control - but if things get messy they will engage
Interesting idea! The theater commander, at least in the West, would not have command over them as they would be National Command Authority assets! I hate nukes though. [:o]
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Those updates sound good to me! I'm currently about done with the A2A portion of the scenario (I think) and am retooling most of my multirole aircraft to AsuW loadouts, preparing for the Russian SAG. Here are my losses and Russian losses so far:
SIDE: Russia
===========================================================
LOSSES:
-------------------------------
1x Commercial Container Vessel - Feedermax [3,000 TEU, 30,000t DWT]
1x Ka-27M Helix A
1x Ka-27PL Helix A
9x MiG-29K Fulcrum D
6x MiG-31BM Foxhound
5x Su-24M2 Fencer D
4x Su-25UTG Frogfoot B
6x Su-33 Flanker D
SIDE: NATO
===========================================================
LOSSES:
-------------------------------
1x A/C Hangar (2x Very Large Aircraft)
12x A/C Hardened Aircraft Shelter (1x Large Aircraft)
3x Ammo Revetment
1x AvGas Bunker (400k Liter Tank)
2x Bunker (COMINT Station)
1x Bunker (SIGINT Station)
11x F-16AM Falcon MLU
2x Radar (AN/FPS-110)
1x Radar (AN/FPS-6A HF)
3x Radar (Coastal ACSR)
1x Radar (GLOBUS II [AN/FPS-129 Have Stare])
1x Radar (RAT-31SL/N)
I lost 1 F-16 on the ground, 2 to A2A missiles, and 8 to that damned Growler! No matter what I do, it seems that those SAM missiles always find me. Having destroyed most of the Russian CAG, I'm leaving the F-15C squadron and a handful of F-16s up north, and the rest goes to Orland, Vaernes, and Bodo, joining the rest of my aircraft in preparing for the naval strike. One thing that concerns me is that I have no dedicated anti-ship munitions, just weapons that have a dual attack role on both land and sea. With the range of the Russian SAMs on their ships, theres no way I can conduct a successful strike without 60% casualties, or more. Instead I'm going to gather all my subs into a wolfpack, and launch a heavily coordinated, 3 pronged attack: Torpedoes and TLAMs from the subs (as targets), NSMs from my missile boats, and everything from the SLAMs and Harpoons on my P-8s and P-3s to the brimstones on my Typhoons.
Only in the first couple of hours. Sneaked my initial pair of Norsk F-16s behind a pair of Foxhounds and splashed them without suffering counterfire and beat feet for home. Sent the aloft pair of Tornadoes toward the Russian merchie near Iceland, which was left burning but unsunk. Sent an RAF Sentry north but will be waiting for fighter escort (need fighters and tankers for this) before going _way_ north. Added some Brimstone 2 loadouts on Typhoons and Lightnings and went all-internal loads for the Lightnings for starters. Set all Strike Eagle loadouts to GBU-54, preferring that to Maverick and GBU-12 loads they start with. Otherwise units are in motion toward the AO...
Just a quick couple notes as I wait for all my forces to get ready:
Make sure the ASuW patrols for the subs have their radars turned off under EMCON, otherwise the subs will turn on their radars and get detected when they come up to recharge their batteries.
You might want to consider putting munitions in the bases that don't currently have fighters in them (Evenes, for example) as players may relocate their F-16s there (I did while Bardufoss was under attack)
Updated the Beta download in the first Message above to Version 3.0
Changes...
1. SSBNs are gone (they were just there to gain some VPs IF the opposing play could get to them (unlikely)).
2. More Russian SSN & SS headed to Norwegian Sea.
3. All Strike missions and some surface patrol missions are scrubbed for the human player. I left a few so the Human can just change the patrol area.
4. Reduced the Fighter, Strike and Multi-role aircraft in the UK to 1 Tornado, 1 Typhoon, 1 F-15C & 1 F-15E squadron. The computer will use near the UK and human can do what they want with them.
5. Added two C-17 squadrons in the UK for those wanting to move stores around.
6. Vaernes AFB, Norway has been set up to take the USAF and RAF UK squadrons (all others deleted are assumed to be CAP or support for the UK or committed to the central front).
7. Cleaned up the missions and removed unavailable aircraft.
8. Moved the Anzio SAG closer to the action.
Al
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Make sure the ASuW patrols for the subs have their radars turned off under EMCON, otherwise the subs will turn on their radars and get detected when they come up to recharge their batteries.
You might want to consider putting munitions in the bases that don't currently have fighters in them (Evenes, for example) as players may relocate their F-16s there (I did while Bardufoss was under attack)
Thank you. Will do.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
The sub wolf pack took heavy losses, but with the help of F-15Cs sneaking in at wavetop level and splashing ASW Ka-27s, they were able to sink a number of ships, including the 2 BCGNs. Now without long range SAM coverage, the Russians were subjected to salvoes of NSMs and SLAMs, wiping out what remained of their fleet. With no offensive air arm, and no fleet to support an amphibious attack, the battle for NATO's Northern Flank had ended in a victory for NATO.
Score: TRIUMPH - 3945
SIDE: Russia
===========================================================
LOSSES:
-------------------------------
2x BPK Udaloy I [Pr.1155 Fregat]
1x Commercial Container Vessel - Feedermax [3,000 TEU, 30,000t DWT]
1x Commercial Dry-Bulk Carrier - Capesize Size [150,000t DWT]
1x Commercial Tanker - Large Range 2 [150,000t DWT]
1x Commercial Tugboat
1x EM Sovremenny I [Pr.956 Sarych]
1x EM Sovremenny I [Pr.956A Sarych]
2x Ka-25Ts Hormone B
9x Ka-27M Helix A
6x Ka-27PL Helix A
2x Ka-27PS Helix D
20x MiG-29K Fulcrum D
6x MiG-31BM Foxhound
2x MRK Nanuchka III [Pr.1234.1 Ovod]
1x PLA-671RTMK Victor III [Shchuka]
1x RKR Admiral Nakhimov [Pr.1144.2M Orlan, Ex-Kalinin]
1x RKR Marshal Ustinov [Pr.1164 Atlant]
1x RKR Petr Velikiy [Pr.1144.2 Orlan, Ex-Yuri Androvo]
1x SSV Vishnya [Pr.864 Meridian]
1x SSV Yury Ivanov [Pr.18280]
6x Su-24M2 Fencer D
4x Su-25UTG Frogfoot B
12x Su-33 Flanker D
1x TAKR Admiral Kuznetsov [Pr.1143.5]
1x VTR Academician Pashin [Pr.23130]
Even though I lost most of my subs, I was still awarded a triumph, you may want to change the scoring so players are more punished and don't spam the subs at the enemy ships.
I never used the QE CVBG, nor the Anzio SAG. I don't think they would make it into the AO before the major fighting was over even if a player was much more patient than me. Maybe they should start closer to Norway?
I ended my scenario with 2d 23hr remaining, and other than the Backfire ARM and Blackjack cruise missile attack every 24hrs, the Russians don't have anything to throw at me, and I have no intention of facing the S-400s in the Kola. Scenario should be a bit shorter?
Looking at the editor, I notice that at Fedotovo airfield, a number of bears are supposed to take off, but the taxiways are too small for them to taxi on. I would make it a single unit airfield both to improve performance and to make sure the bears can take off.
I moved the NASAMs to positions on mountains, 1 near Evenes, Andoya, and Bardufoss. Not sure if this was intended, but they weren't doing anything near Bodo. Maybe include a tidbit about what the player should do with them in the editor?
Overall, I like the scenario a lot! Good job with this one!
5. Added two C-17 squadrons in the UK for those wanting to move stores around.
Just so you know, currently airplanes cannot transfer munitions simply by taking off at one airbase and landing at another, you have to use LUA to do this. Otherwise, the player can simulate this by ferrying the C-17s to another airport and then going into editor and manually entering the munitions into the ammo bunker.