"Quiet China" alternative?

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mind_messing
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RE: "Quiet China" alternative?

Post by mind_messing »

Leaving China in the war is the greatest strategic mistake that Japan can make in the game.

It's perfectly possible to knock China out of the war before 1944 given the units already deployed there, and to not do so is a monumental mistake.

Some players hum and haw about it costing too much supply, but the supply offset of combat operations in China is partially remunerated by captured Chinese industry and the massive quantities of units released for deployment elsewhere upon China's fall.

If you're Japan, take out China.

If you're the Allies, make China as time consuming and costly as possible.
Alpha77
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RE: "Quiet China" alternative?

Post by Alpha77 »

When Chungking is taken will the destroyed CH units still respawn at a different place ?
szmike
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Joined: Sun Aug 30, 2009 11:21 am

RE: "Quiet China" alternative?

Post by szmike »

not until it's liberated afaik
jwolf
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Joined: Tue Dec 03, 2013 4:02 pm

RE: "Quiet China" alternative?

Post by jwolf »

I think they can respawn at Chengtu, which is NW (on the map) from Chungking, right up against the mountains.
GetAssista
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RE: "Quiet China" alternative?

Post by GetAssista »

Chungking and Chengtu are the only two respawn points for Chinese. LCUs respawn in the first until it is unavailable, then they respawn in the second. When both are unavailable, nothing respawns. As long as one of the two is liberated, all hell breaks loose
Rusty1961
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RE: "Quiet China" alternative?

Post by Rusty1961 »

On a side note: recently, my opponent has sent 2 divisions and an arty regiment deep into the forest and I have encircled him in China. No relief forces in sight.

Is it worth destroying these units by expending the supplies or is 2 INF DIV a drop in the bucket for the Japanese?
God made man, but Sam Colt made them equal.
GetAssista
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RE: "Quiet China" alternative?

Post by GetAssista »

ORIGINAL: Rusty1961
Is it worth destroying these units by expending the supplies or is 2 INF DIV a drop in the bucket for the Japanese?
Is it 42 or 45?
42: Early Chinese are crap in attack plus no supply, you would have hard time destroying dug in Japs, and he can supply them by air, there is nont that much other work for IJ transports early. Better make this pocket a bait. Just put forces on the incoming routes, fortify, and wait for your opponent to try save them. This way you can inflict more damage on your opponent
44-45: stomp 'em
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Chickenboy
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RE: "Quiet China" alternative?

Post by Chickenboy »

ORIGINAL: Rusty1961

On a side note: recently, my opponent has sent 2 divisions and an arty regiment deep into the forest and I have encircled him in China. No relief forces in sight.

Is it worth destroying these units by expending the supplies or is 2 INF DIV a drop in the bucket for the Japanese?

Agree with GetAssista's previous.

In general, where you *can* destroy Japanese LCUs, you *should*. By destroying units, you hit him threefold: You make him use his replacements (at lower experience), you make him burn HI and supply in producing more units (e.g., more vehicles, guns) and you increase your VP cushion that ensures that you will be around (and not auto-victoried) later in the game.

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Chickenboy
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RE: "Quiet China" alternative?

Post by Chickenboy »

One other dirty trick for you to consider. If you encircle him and he *does* opt to fly in supplies, see if you can LRCAP it from a base <5 hexes distance to intercept / interdict transports. It's exceedingly unlikely that he'll fighter sweep the hex before doing an air supply mission and you could, at least once, net some injudicious transport aircraft.
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Rusty1961
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RE: "Quiet China" alternative?

Post by Rusty1961 »

Good ideas, guys. Thanks.
God made man, but Sam Colt made them equal.
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