Capital sound error?

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TheBattlefield
Posts: 507
Joined: Sat Jun 11, 2016 10:09 am

Capital sound error?

Post by TheBattlefield »

A question to the chief developer:

When working on our 1776 Mod, I have found that all "Capital" and "Major Capital" sounds exist in the sound folder but are disabled in the game. All capital resources are without exception addressed to the sound file "city_western". Is this intended or a forgetting "simplification" relic from the development phase of the game?

One or two additional individual capital sounds (or if possible the full range of SC2) would be very helpful to individualize the Indian and Oriental minors.

Best regards

[:)]
Elite Forces - SC3 Mod
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Hubert Cater
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RE: Capital sound error?

Post by Hubert Cater »

This has been corrected for the next update [:)]
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TheBattlefield
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RE: Capital sound error?

Post by TheBattlefield »

Perfect [:)]
Thx Hubert!
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Leadwieght
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RE: Capital sound error?

Post by Leadwieght »

Hurrah! Can't wait to hear them!
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TheBattlefield
Posts: 507
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RE: Capital sound error?

Post by TheBattlefield »

Yep. Antique weapons, native and no motorization means 90% new sounds for units and resources.
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