Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ive generally got 6 or 8 oing at any one time. a lot of guys uit sometimes I do when r/l gets in the way - such as fighting fires or driving trucks cross country - takes you out of the loop for months at a time. when a games hopeless I retire usually around turn 60, sometimes the panzerballers force an end by turn 20
I think ive got 8 going right now averaging 100 turns in but im working for myself atm and the business is just starting so ive time on my hands.
I think ive got 8 going right now averaging 100 turns in but im working for myself atm and the business is just starting so ive time on my hands.
- EwaldvonKleist
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Wow, thats a lot of experience. How long do you usually need on one turn for Germans/Soviets, say during Operation Barbarossa Turn 1-17?
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
20 minutes to 2 hours depending on the opponent
- HardLuckYetAgain
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: EwaldvonKleist
Would be really interesting to follow AARs Hardluck vs. Mktours vs. MichealT or vs. some other good Players like VigaBrand and Pelton so we can found fan clubsIf two top level players play against each other, I have no idea what would happen.
I have played 2 of the four mentioned in this post I personally feel a game with Mktours would be hair raising for sure. Most of his posts are from a few years ago and he is always thinking outside the box which would keep any opponent on their toes. Mktours would have done nothing but improve upon his strats. I'm sure we will all meet in WiTE2 and there are a great many really good players than those just mentioned above. I personally have always consider myself mediocre at best at WiTE.
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
- EwaldvonKleist
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
I can't do a satisfying turn 1-17 for both sides below at least 3 hours, often 4-5. I lack practice but I need a lot of time to optimize my path of attacks (of course no reloading, just counting hexagons/MPs and optimizing C&C and all that stuff). But I am slower than others in most things.ORIGINAL: Hermann
20 minutes to 2 hours depending on the opponent
Right but vs. VigaBrand you did not use the Moscow first rush strategy and iIrc VB was confident to reach the winter. Is there an AAR of the game vs. Pelton?I have played 2 of the four mentioned in this post I personally feel a game with Mktours would be hair raising for sure. Most of his posts are from a few years ago and he is always thinking outside the box which would keep any opponent on their toes. Mktours would have done nothing but improve upon his strats. I'm sure we will all meet in WiTE2 and there are a great many really good players than those just mentioned above. I personally have always consider myself mediocre at best at WiTE.
For a mediocre player you are doing surprisingly good. One could be lead to believe you are very good player
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- HardLuckYetAgain
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: EwaldvonKleist
I can't do a satisfying turn 1-17 for both sides below at least 3 hours, often 4-5. I lack practice but I need a lot of time to optimize my path of attacks (of course no reloading, just counting hexagons/MPs and optimizing C&C and all that stuff). But I am slower than others in most things.ORIGINAL: Hermann
20 minutes to 2 hours depending on the opponent
Right but vs. VigaBrand you did not use the Moscow first rush strategy and iIrc VB was confident to reach the winter. Is there an AAR of the game vs. Pelton?I have played 2 of the four mentioned in this post I personally feel a game with Mktours would be hair raising for sure. Most of his posts are from a few years ago and he is always thinking outside the box which would keep any opponent on their toes. Mktours would have done nothing but improve upon his strats. I'm sure we will all meet in WiTE2 and there are a great many really good players than those just mentioned above. I personally have always consider myself mediocre at best at WiTE.
For a mediocre player you are doing surprisingly good. One could be lead to believe you are very good player
I will post a reply in the War Room to this since I don't want to distract from Dinglir's nice AAR write up
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: HardLuckYetAgain
ORIGINAL: EwaldvonKleist
I lack practice but I need a lot of time to optimize my path of attacks (of course no reloading, just counting hexagons/MPs and optimizing C&C and all that stuff). But I am slower than others in most things
Why just not play whithout movement fog of war? This counting takes a lot of time.
RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Turn twentyfour.
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- EwaldvonKleist
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Its Soviet OOB porn
(you should classify this as mature content).
And German artillery numbers seem to be very low.
(you should classify this as mature content).
And German artillery numbers seem to be very low.
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Do you want total war? Guide for WitE players
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Turn twentyfive.
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
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- EwaldvonKleist
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
I have run a test.ORIGINAL: Stelteck
Evacuation of industries when no railroad are available.. (Like my Odessa). Still need Railroad capacity. (And double coast if adjacent to ennemy, so i will not evacuate it).
It is more an exploit than a planned feature in my opinion.
You can evacuate industries from harbours. However, not from cities connected by an inactive rail with an harbour so it doesn't help at Leningrad.
Does this fit with your experience Stelteck?
I don't consider this to be an exploit. If the red navy can evacuate 10s of thousands of troops, why not key parts of factories? So IMO there is nothing to be fixed.
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Do you want total war? Guide for WitE players
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: EwaldvonKleist
I have run a test.ORIGINAL: Stelteck
Evacuation of industries when no railroad are available.. (Like my Odessa). Still need Railroad capacity. (And double coast if adjacent to ennemy, so i will not evacuate it).
It is more an exploit than a planned feature in my opinion.
You can evacuate industries from harbours. However, not from cities connected by an inactive rail with an harbour so it doesn't help at Leningrad.
Does this fit with your experience Stelteck?
I don't consider this to be an exploit. If the red navy can evacuate 10s of thousands of troops, why not key parts of factories? So IMO there is nothing to be fixed.
Yes it is fitting my experience. Not a bug but interesting to know.
Brakes are for cowards !!
RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: EwaldvonKleist
I have run a test.ORIGINAL: Stelteck
Evacuation of industries when no railroad are available.. (Like my Odessa). Still need Railroad capacity. (And double coast if adjacent to ennemy, so i will not evacuate it).
It is more an exploit than a planned feature in my opinion.
You can evacuate industries from harbours. However, not from cities connected by an inactive rail with an harbour so it doesn't help at Leningrad.
Does this fit with your experience Stelteck?
I don't consider this to be an exploit. If the red navy can evacuate 10s of thousands of troops, why not key parts of factories? So IMO there is nothing to be fixed.
I agree it should not be an exploit - but needs to be fixed to not be a rail cap deduction if just port to port
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Turn twentysix.
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To be is to do -- Socrates
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Turn twentyseven.
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To be is to do -- Socrates
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Do be do be do -- Frank Sinatra
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Do be do be do -- Frank Sinatra
- EwaldvonKleist
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
End of turn at Leningrad is missing?
Thats a lot of pocketed Germans!
Thats a lot of pocketed Germans!
The Library of Gary Grigsby's War in the East resources.
Do you want total war? Guide for WitE players
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
In my game with bigbaba, we're close to the same turn. Leningrad is cut off, but I'm flying in about 300 tons of supplies each week to keep the army fighting.
- HardLuckYetAgain
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RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: Dinglir
Turn twentyseven.
Dinglir, congrats on your turn 27.
Herman you may need a few cans of this to help with the Soviet infestation.
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
ORIGINAL: EwaldvonKleist
End of turn at Leningrad is missing?
My bad.
It seems I have forgotten to make a screendump for this.
As I remember, the front in this area does not change significantly during the German phase of turn 28, so you will see it by then (the best I can offer).
To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
RE: Hermann (Axis) Vrs Dinglir (Soviet) - Hermann welcome
Turn twentyeight.
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To be is to do -- Socrates
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra
To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra