New version of Bombur mod is out

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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

ORIGINAL: Twotribes

The Heavy Artillery for Britain is not on the TOE list neither 6 or 7.2.

Wrong reinforcements number. Fixed.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

Added USA Airborne infantry (Rifle armed). I´m creating custom medium AA guns (37-40mm) and, after this v128 will be ready.
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RE: New version of Bombur mod is out

Post by Twotribes »

2pdr anti Tank gun is built when you select 6pdr.
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RE: New version of Bombur mod is out

Post by Twotribes »

Did you know you can not destroy factories?
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

AT Gun fixed

Yes, Two Tribes, factories cannot be destroyed.

v129 will add only Soviet and German SFT´s. I´m preparing a surprise for Bombur mod.....
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Twotribes
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RE: New version of Bombur mod is out

Post by Twotribes »

DD Hunt is linked to DD Tribunal
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RE: New version of Bombur mod is out

Post by Twotribes »

New version almost every special AA unit is linked wrong.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

Ok, I will fix it now.
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Twotribes
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RE: New version of Bombur mod is out

Post by Twotribes »

I think I fixed all mine if you need that I made no other changes well except to hunt and what ever else was bad.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

Version 1.29 ready for upload. It adds Soviet and German equipment.
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Twotribes
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RE: New version of Bombur mod is out

Post by Twotribes »

I do not have vics page saved and now the auto link no longer takes you there so can not get new version and Voic has done nothing about link.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

I wil send it to you in the dropbox folder ASAP
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Twotribes
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RE: New version of Bombur mod is out

Post by Twotribes »

Ok the only error I caught was the early release heavy tank for German is linked wrong.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

So you already have v129
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Twotribes
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RE: New version of Bombur mod is out

Post by Twotribes »

Ya I went through my last month history and got it and linked to the page.
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RE: New version of Bombur mod is out

Post by Twotribes »

The German SDKFZ 250/1 is properly marked in the editor for the slot to show in TO&E but it does not show.
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ernieschwitz
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RE: New version of Bombur mod is out

Post by ernieschwitz »

If a SFT is marked with the same number earlier than the one you are looking at, then it will show up as the first one marked with the number. (Or is that too technical?)

For instance if rifle I was marked first in the editor as that reinforcement type, then in the TO&E it would show as that, even if rifle II was researched. However if Rifle II was first in the list of SFTs, then it would show Rifle II first.

Perhaps the Halftrack in question is marked as an earlier mark as well.
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RE: New version of Bombur mod is out

Post by Twotribes »

I don't think so as it is a brand new added edition. It did not exists before this version.
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RE: New version of Bombur mod is out

Post by bobarossa »

I have not seen anyone mention it but I am getting winter weather in the middle of year (July/Aug in addition to normal time) when I do a random game using Temperate climate (may have used other climates in past with same result). Weather generation does not seem to understand that game has 2 week turns instead of monthly. Have you guys been using "no" weather or is it just me.
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Bombur
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RE: New version of Bombur mod is out

Post by Bombur »

I will check it, but I believe the weather is based on the month, so the turn lenght wouldn´t change it.
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