1776 MOD
1776 MOD
Hello All,
Here is some presentation material about 1776 American war of independence project (from Thebattlefield and Myself).
So far the map (still on going work) covers:
North to south --> Quebec and great lakes to Yucatan and carabeans
East to west --> America east coast (from Mississipi river) to europe west Coast
Majors Nations involved:
Great Britain
Continentals
France
Spain
New Graphic interface and windows (around 60-70% complete)
Diplomacy, research, Decision ect....
Historical flags
Custom resources sprites ect....
new units (2D only)
Majors completed --> minors on going
Still some hard task to complete scripting, and OOB to define.
As a start here is few screenshot of current progress
Christophe
Here is some presentation material about 1776 American war of independence project (from Thebattlefield and Myself).
So far the map (still on going work) covers:
North to south --> Quebec and great lakes to Yucatan and carabeans
East to west --> America east coast (from Mississipi river) to europe west Coast
Majors Nations involved:
Great Britain
Continentals
France
Spain
New Graphic interface and windows (around 60-70% complete)
Diplomacy, research, Decision ect....
Historical flags
Custom resources sprites ect....
new units (2D only)
Majors completed --> minors on going
Still some hard task to complete scripting, and OOB to define.
As a start here is few screenshot of current progress
Christophe
RE: 1776 MOD
British troops preparing for Atlantic crossing
- Attachments
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- SCREEN1.jpg (161.1 KiB) Viewed 478 times
RE: 1776 MOD
Spanish troops on the road to Pensacola
- Attachments
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- SCREEN2.jpg (149.19 KiB) Viewed 476 times
RE: 1776 MOD
Wow, looks really awesome. I don't know how you all design the counters like you do but it looks beautiful.
Birdman
It's just like shooting squirrels, only these squirrels have guns
It's just like shooting squirrels, only these squirrels have guns
RE: 1776 MOD
Wow, looks really nice ! How difficult is it to do the map ? I have no experience making maps with this game and wonder about it.
RE: 1776 MOD
very impressive!
Tigercub
Tigercub
You have enemies? Good. That means you've stood up for something, sometime in your life
- Cataphract88
- Posts: 729
- Joined: Fri Oct 05, 2012 8:02 am
- Location: Britannia
RE: 1776 MOD
ORIGINAL: birde
Wow, looks really awesome. I don't know how you all design the counters like you do but it looks beautiful.
+1
Richard
- BillRunacre
- Posts: 5785
- Joined: Mon Jul 22, 2013 2:57 pm
- Contact:
RE: 1776 MOD
This is very impressive indeed, it looks great! [:)]
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RE: 1776 MOD
ORIGINAL: sPzAbt653
Wow, looks really nice ! How difficult is it to do the map ? I have no experience making maps with this game and wonder about it.
sPzAbt653
Hi sPzAbt653
Obviously the map is a difficult and long process (depends on size mainly), we share the work on a dropbox to allow quicker achievement.
The main problem is the coastlines wich had to be done manually.
Other items like rivers streams, terrain and ressources are more "easier"
I found an usefull tool on the forum "the map scanner" wich make lets say 30% of the job for the coastlines.
I am also working on an other map with a bigger scale that I will show on a separate thread (Europe 250x204).
This could be use and shared for divisionnal scenario scale for example.
- Attachments
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- Capture.jpg (50.38 KiB) Viewed 475 times
- Erik Rutins
- Posts: 39324
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: 1776 MOD
Looks quite good so far!
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: 1776 MOD
This looks amazing, can't wait to play it!
- TheBattlefield
- Posts: 507
- Joined: Sat Jun 11, 2016 10:09 am
RE: 1776 MOD
Last but not least: the new "1776" sounds! (95% complete)ORIGINAL: SIPRES
Hello All,
Here is some presentation material about 1776 American war of independence project (from Thebattlefield and Myself).
So far the map (still on going work) covers:
North to south --> Quebec and great lakes to Yucatan and carabeans
East to west --> America east coast (from Mississipi river) to europe west Coast
Majors Nations involved:
Great Britain
Continentals
France
Spain
New Graphic interface and windows (around 60-70% complete)
Diplomacy, research, Decision ect....
Historical flags
Custom resources sprites ect....
new units (2D only)
Majors completed --> minors on going
Still some hard task to complete scripting, and OOB to define.
As a start here is few screenshot of current progress
Christophe
Elite Forces - SC3 Mod
tm.asp?m=4491689
tm.asp?m=4491689
- TheBattlefield
- Posts: 507
- Joined: Sat Jun 11, 2016 10:09 am
Map work
Hello! To prove that we are still working hard on this mod, I have now uploaded some screenshots of our map development:
After importing the raw map, the partly unsightly coastal lines were straightened. Afterwards, we have placed a few important cities (New York, London, Madrid, Paris) to use as a point of orientation for further map content. After working out the British Isles, I went to France. A lot of work is waiting here!
[8D]
After importing the raw map, the partly unsightly coastal lines were straightened. Afterwards, we have placed a few important cities (New York, London, Madrid, Paris) to use as a point of orientation for further map content. After working out the British Isles, I went to France. A lot of work is waiting here!
[8D]
- Attachments
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- France011.jpg (1.51 MiB) Viewed 475 times
Elite Forces - SC3 Mod
tm.asp?m=4491689
tm.asp?m=4491689
- TheBattlefield
- Posts: 507
- Joined: Sat Jun 11, 2016 10:09 am
RE: Map work
The next step is to position and label the smaller cities. Do not be fooled ... what looks so easy here takes hours! [;)]
- Attachments
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- France021.jpg (1.6 MiB) Viewed 475 times
Elite Forces - SC3 Mod
tm.asp?m=4491689
tm.asp?m=4491689