Distant Worlds 2 News?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Cauldyth
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RE: Distant Worlds 2 News?

Post by Cauldyth »

Imagine if DW2 had the domestic policy granularity that Stellaris is now implementing...

https://twitter.com/Martin_Anward/status/820949172526415872

Pleeeeeeeaaaase? [:D]
Galahad78
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RE: Distant Worlds 2 News?

Post by Galahad78 »

No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.


[:D][:D][:D][:D][:D]
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btd64
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RE: Distant Worlds 2 News?

Post by btd64 »

ORIGINAL: Galahad78

No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.


[:D][:D][:D][:D][:D]

Sorry, can't do that[:)]....GP
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RE: Distant Worlds 2 News?

Post by tortugapower »

ORIGINAL: Galahad78

No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.


[:D][:D][:D][:D][:D]

I'm sure you'll be pining for the next iteration before it arrives, and wishing for it much sooner than you expect. Once this game gets it hold on you, you'll be dreaming of the sequel.
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Retreat1970
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RE: Distant Worlds 2 News?

Post by Retreat1970 »

Just because DW is a good game doesn't mean DW2 will be.
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ehsumrell1
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RE: Distant Worlds 2 News?

Post by ehsumrell1 »

Have faith in Elliot sir...have faith! [:)]
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RE: Distant Worlds 2 News?

Post by btd64 »

ORIGINAL: ehsumrell1

Have faith in Elliot sir...have faith! [:)]

PLUS ONE....GP
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RE: Distant Worlds 2 News?

Post by tortugapower »

ORIGINAL: Retreat1970

Just because DW is a good game doesn't mean DW2 will be.

True, but DW is so good that I want a DW2.

/bandwagon: and yeah, c'mon! have faith!
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Retreat1970
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RE: Distant Worlds 2 News?

Post by Retreat1970 »

It's in my nature to be pessimistic. Elliot is taking so long because of multiplayer action (let the flaming begin lol).
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SirHoraceHarkness
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RE: Distant Worlds 2 News?

Post by SirHoraceHarkness »

ORIGINAL: Retreat1970

It's in my nature to be pessimistic. Elliot is taking so long because of multiplayer action (let the flaming begin lol).

I would enjoy the same type of multiplayer mode that ai wars has with its co op mode where you band together to face a very difficult ai. An even better spin would be to keep it to one empire but you can delegate portions of it to different players like one can run the navy and another the economy and everyone could control their own personal fleets in time of war etc.
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RE: Distant Worlds 2 News?

Post by Ranbir »

Will be sad if it added multiplayer.
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Retreat1970
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RE: Distant Worlds 2 News?

Post by Retreat1970 »

Will be sad if it added multiplayer.

I would argue it would be great, but I respect your opinion. Remember you don't have to click the multiplayer button to play a great game. Don't deny us our fun just cause you don't like it. [:)]
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Ranbir
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RE: Distant Worlds 2 News?

Post by Ranbir »

The worry is, design with mp in mind can harm SP.
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RE: Distant Worlds 2 News?

Post by btd64 »

ORIGINAL: Ranbir

The worry is, design with mp in mind can harm SP.

Don't worry about it. It will be what it will be....GP
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RE: Distant Worlds 2 News?

Post by balto »

Every time I see a post on this thread, I get excited. I keep thinking, this is one where they give us some intel on what really is happening.
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btd64
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RE: Distant Worlds 2 News?

Post by btd64 »

[:)]....GP
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ASHBERY76
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RE: Distant Worlds 2 News?

Post by ASHBERY76 »

DW2 or HL3.What comes out first?
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RE: Distant Worlds 2 News?

Post by Cepheiden »

Multiplayer or not, I just hope it has less hard coding and allowing use to mod much more, or even better make the whole thing varied, balanced, challenging and customizable in the first place.
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RE: Distant Worlds 2 News?

Post by RogerBacon »

ORIGINAL: Cepheiden

Multiplayer or not, I just hope it has less hard coding and allowing use to mod much more...

I agree. Look at Rimworld to see how a modern game should be set up to enable modding.
My hopes for Distant Worlds 2
64 bit
Unity (or just stay with XNA if it can handle 64 bit builds)
No obfuscation. Instead open up the core game features for DLL modding like Rimworld, Civilization, and many other modern games.
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Sabranan
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RE: Distant Worlds 2 News?

Post by Sabranan »

They have been keeping very quiet, but to be fair it's not too long to wait now. Erik did say he hopes to give us "a lot of news" before a year has passed, which would mean the middle of September at the latest. So we should have a decent idea of where they're going with this at some point in the next 6 months. I'm particularly interested to see how moddable it will be (for obvious reasons).
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