Focus Pacific: Release
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- RyanCrierie
- Posts: 1321
- Joined: Fri Oct 14, 2005 7:15 am
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RE: Feedback
I was trying to make it easier for those that aren't as computer literate as most - though I think I did the opposite.
For those of us who are somewhat literate; EXEs are....a little bit skeevy compared to a ZIP file.
In pennance for doing this, here's a quick and dirty FP Manual attached to this file. I had to do some bad compression of images to get it to fit as an attachment -- the original is 1.7~ MB, and teh forum limit is ~1 MB.
For those of us who are somewhat literate; EXEs are....a little bit skeevy compared to a ZIP file.
In pennance for doing this, here's a quick and dirty FP Manual attached to this file. I had to do some bad compression of images to get it to fit as an attachment -- the original is 1.7~ MB, and teh forum limit is ~1 MB.
- Attachments
-
- Focus_Paci.._Reduced.zip
- (936.74 KiB) Downloaded 10 times
- 1EyedJacks
- Posts: 2303
- Joined: Sun Mar 12, 2006 6:26 am
- Location: Reno, NV
RE: Feedback
ORIGINAL: traskott
I'm 100% newbie as Japanese Player so, how much planes should the Empire be producing by 3/1942? I'm swimming on supplies, fuel and oil, but I don't want to make a mistake overexpanding the industry.
Thanks
A good start might be to look at your average fighter losses over a month or so and that should give you an idea of what your production must be able to sustain. So if you lose an average of 15 fighters per day you might want to produce 20 fighters per day.
There's a lot of discussion as to the "perfect" factory size. I like to keep most of my factories at a size of 30 or 60 but I've had factories as large as 180. I believe that when considering factory size, if/when a factory fails to produce (due to a lack of HI/Resources), it fails for all production from that factory. So if your factory is set at 30 then you'll only lose 1 fighter of production. But if your factory was at 180 then you'd lose 6 fighters that turn.
TTFN,
Mike
Mike
- ny59giants
- Posts: 9883
- Joined: Mon Jan 10, 2005 12:02 pm
RE: Feedback
Any thoughts into bringing in the German Me-109 to Japan? I had it in RHS and was very good on CAP, but not on sweeps due to its short range.
[center][/center]
- Revthought
- Posts: 523
- Joined: Wed Jan 14, 2009 5:42 pm
- Location: San Diego (Lives in Indianapolis)
RE: Feedback
I have a couple game play related questions, one that feels a bit like cheating since I'm playing the Allies in a PBEM, but when should expect the Kriegmarine to show up? With "no unit withdraw" on are these permanent additions to the IJN tool box?
I need to know by when I'll have to have capital ship escorts in my convoys.
I'm also curious as to why, from a design perspective, you chose to include the Montana's, but no HMS Vanguard or Lion class ships? Was this a balance decision?
I need to know by when I'll have to have capital ship escorts in my convoys.
I'm also curious as to why, from a design perspective, you chose to include the Montana's, but no HMS Vanguard or Lion class ships? Was this a balance decision?
Playing at war is a far better vocation than making people fight in them.
-
- Posts: 3644
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RE: Feedback
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
- larryfulkerson
- Posts: 41193
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RE: Feedback
On the opening screen near the upper left corner there should be the version number spelled out for us.ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
If you need to put warheads on foreheads who you gonna call? An FO...just one will do.
- 1EyedJacks
- Posts: 2303
- Joined: Sun Mar 12, 2006 6:26 am
- Location: Reno, NV
RE: Feedback
ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
This is in regards to Art - right? PM Paradigmblue and he can send you his art folder. I had the same issue. Once I swapped over to the art folder he sent I was golden.
TTFN,
Mike
Mike
-
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RE: Feedback
ORIGINAL: larryfulkerson
On the opening screen near the upper left corner there should be the version number spelled out for us.ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
Thanks for the help...
No there is nothing but in the upper right hand side there is version1.7.11.24 dec 25th 2014??? That all I have. Actually I have the same issue with RA cannot see what version that is either?
-
- Posts: 3644
- Joined: Tue Sep 02, 2003 5:28 pm
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RE: Feedback
ORIGINAL: 1EyedJacks
ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
This is in regards to Art - right? PM Paradigmblue and he can send you his art folder. I had the same issue. Once I swapped over to the art folder he sent I was golden.
thanks but no this is in regards to knowing if the patches are installed making the game the latest version??
RE: Feedback
disregard
RE: Feedback
ORIGINAL: cavalry
ORIGINAL: 1EyedJacks
ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
This is in regards to Art - right? PM Paradigmblue and he can send you his art folder. I had the same issue. Once I swapped over to the art folder he sent I was golden.
thanks but no this is in regards to knowing if the patches are installed making the game the latest version??
Your looking for the scenario version number, correct? If so it depends on the last time you DL'd the scenario. Their is no easy way to check a scenario version. You just have to keep track....GP
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- 1EyedJacks
- Posts: 2303
- Joined: Sun Mar 12, 2006 6:26 am
- Location: Reno, NV
RE: Feedback
ORIGINAL: cavalry
ORIGINAL: larryfulkerson
On the opening screen near the upper left corner there should be the version number spelled out for us.ORIGINAL: cavalry
Dear All
Still not worked out how I can see if the patch has worked there is nothing on the screen but I have done both patches. Cannot start until I am sure I have the latest version - any help??
Thanks for the help...
No there is nothing but in the upper right hand side there is version1.7.11.24 dec 25th 2014??? That all I have. Actually I have the same issue with RA cannot see what version that is either?
So I have version 1.8.11.26b. This link should get you to the right page: http://www.matrixgames.com/forums/fb.asp?m=3185062
- Attachments
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- version.jpg (26.93 KiB) Viewed 407 times
TTFN,
Mike
Mike
RE: Feedback
We are in sept 41 and I am trailing by about 10k VP's.
I think the VP values of locations needs adjustment
I am losing 100 VP to my opponent at the moment with hardly any combat going on. In the current balance is 1.2 to 1 in my opponents favour. Usually at this time I am close to 2 to 1 in the Japanese favour
I am running out of Supply shortly due to the massive expansion of my industry. I need to look at this closer. Maybe I should not expand as rapidly as I did but then I need to fill in my AG and build up my HI and supply point production.
Another point is the port sizes. The oil ports on Sumatra, Borneo and New Guinea are too small to move the production. Same for some of the resources ports. The production outweighs the load capacity of the max port size.
ASW is very frustrating. There should be another DC that the Japanese develop and put on their ASW boats. Something similar to the Allied DC's.
Land combat is ok but with the losses the VP points needs adjustment. Either on the locations or on the device level if this is not hard coded.
I do enjoy the mod very much and so does Bill Brown, my opponent but I don't think there is a realistic chance to win or draw by points simply because of the additional attrition the Japanese AF and army suffers which adds too many VP's to the allied pool.
J
I think the VP values of locations needs adjustment
I am losing 100 VP to my opponent at the moment with hardly any combat going on. In the current balance is 1.2 to 1 in my opponents favour. Usually at this time I am close to 2 to 1 in the Japanese favour
I am running out of Supply shortly due to the massive expansion of my industry. I need to look at this closer. Maybe I should not expand as rapidly as I did but then I need to fill in my AG and build up my HI and supply point production.
Another point is the port sizes. The oil ports on Sumatra, Borneo and New Guinea are too small to move the production. Same for some of the resources ports. The production outweighs the load capacity of the max port size.
ASW is very frustrating. There should be another DC that the Japanese develop and put on their ASW boats. Something similar to the Allied DC's.
Land combat is ok but with the losses the VP points needs adjustment. Either on the locations or on the device level if this is not hard coded.
I do enjoy the mod very much and so does Bill Brown, my opponent but I don't think there is a realistic chance to win or draw by points simply because of the additional attrition the Japanese AF and army suffers which adds too many VP's to the allied pool.
J
- HansBolter
- Posts: 7191
- Joined: Thu Jul 06, 2006 12:30 pm
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RE: Feedback
ORIGINAL: 1EyedJacks
ORIGINAL: cavalry
ORIGINAL: larryfulkerson
On the opening screen near the upper left corner there should be the version number spelled out for us.
Thanks for the help...
No there is nothing but in the upper right hand side there is version1.7.11.24 dec 25th 2014??? That all I have. Actually I have the same issue with RA cannot see what version that is either?
So I have version 1.8.11.26b. This link should get you to the right page: http://www.matrixgames.com/forums/fb.asp?m=3185062
I think he means what version of the Scenario, not which version of the game executable.
Hans
- Revthought
- Posts: 523
- Joined: Wed Jan 14, 2009 5:42 pm
- Location: San Diego (Lives in Indianapolis)
RE: Feedback
ORIGINAL: Joglinks1
asw
I am 4 days in to my Allied Focus Pacific PBEM and I wondered about this. I'm unsure, because I haven't gotten a feel for it, but the large number of Soviet subs stationed within spitting distance of Japan made me wonder about the Japanese ability to deal with the volume of subs in the early war.
I'm assuming the dud torpedo rates on Soviet subs aren't anywhere near the American dud rates, and I looked, all of the Soviet sub commanders are excellent sub commanders. Meaning, I could potentially wreak havoc in Japanese waters very early in the war.
We shall see.
Edit.
Repeat question: any idea of about when I should expect the Kriegsmarine to appear?
Playing at war is a far better vocation than making people fight in them.
-
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RE: Feedback
ORIGINAL: HansBolter
ORIGINAL: 1EyedJacks
ORIGINAL: cavalry
Thanks for the help...
No there is nothing but in the upper right hand side there is version1.7.11.24 dec 25th 2014??? That all I have. Actually I have the same issue with RA cannot see what version that is either?
So I have version 1.8.11.26b. This link should get you to the right page: http://www.matrixgames.com/forums/fb.asp?m=3185062
I think he means what version of the Scenario, not which version of the game executable.
yes I mean the scn version - I have patched but where to I see the scn version on the game screen?
Thanks.
-
- Posts: 3644
- Joined: Tue Sep 02, 2003 5:28 pm
- Location: Sampford Spiney Devon UK
RE: Feedback
I have looked at every screen and cannot see what version I have ??
I also have a problem in that the German art is showing Japanese ships - is that as its supposed to be or a workaround - but I do have all the French and Russian art.
All looks interesting but cannot proceed until I know what version I have.
Also there are rather a lot of Russian subs...
Some more AA upgrades for Japanese ships would be nice and interesting - some get nothing until 44 ALSO CV arrive with a lot less planes the they can carry?
Thanks for the mod, I know these things are a lot of work.
M
I also have a problem in that the German art is showing Japanese ships - is that as its supposed to be or a workaround - but I do have all the French and Russian art.
All looks interesting but cannot proceed until I know what version I have.
Also there are rather a lot of Russian subs...
Some more AA upgrades for Japanese ships would be nice and interesting - some get nothing until 44 ALSO CV arrive with a lot less planes the they can carry?
Thanks for the mod, I know these things are a lot of work.
M
RE: Feedback
Ok, when did you download the mod?....GP
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-
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RE: Feedback
Not sure sorry but I have downloaded both patches. Have I done something wrong do you think. I can load up the game fine and it looks like it will paly -started it in head to head - all looks fine apart from the issues above. Another game RA 7.9 and a different install I can see the game version in the scn list - there is nothing in the scn list of this one to say which version it is. I can see your mod of it as well - assume so it says Patton mod??
thanks.
thanks.
RE: Feedback
Since there is no German nationally in game, German units are under the Japanese flag. We didn't put a version number in the mods. I'm correcting that with some new mods I'm working on. But you can always redownload for the most current. The subs and upgrades are as designed for the class of ship. The CV has room so you can add up to 5 CV capable air units or resize the ons on the ship. Hope this helps....GP
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