Men Received

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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DoomedMantis
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Location: Sydney, Australia

Men Received

Post by DoomedMantis »

Why would some of my units have received negative men? ie they appear to be losing men?
I shall make it a felony to drink small beer.

- Shakespeare
Denniss
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RE: Men Received

Post by Denniss »

Likely damaged elements sent back to pool without receiving reinforcement at the same time.
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DoomedMantis
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RE: Men Received

Post by DoomedMantis »

possibly, but one of units has now lost men for 6 turns in a row, several of which I had them on refit
I shall make it a felony to drink small beer.

- Shakespeare
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Q-Ball
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RE: Men Received

Post by Q-Ball »

Another reason could be that the unit's TOE changed, and it's now over 100% TOE. When that happens, it will slowly send the excess back to the pool.

For Divisions, you can speed that process along by breaking down and immediately re-building the division; that will sweep all excess elements into the pool. Allies don't want to do that, but as Germany you may absolutely want to send excess manpower back to the pool, since you are short manpower anyway.
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DoomedMantis
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RE: Men Received

Post by DoomedMantis »

No the TOE has been steadily dropping each turn. Its now down to less than 50%
I shall make it a felony to drink small beer.

- Shakespeare
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Darojax
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RE: Men Received

Post by Darojax »

This might interest you, it's from the Players Handbook EBOOK:


Replacements & Refit. (20.6.3/7) For the unit to get
replacements, it must pass both admin and support checks
or be in refit mode. Normally the unit will then get 20%
of need. However if the unit is in refit mode, the ground
element is <81% of need, and it passes both admin and
support checks then it will get 40% of the need (but will
never receive replacements that would have the unit exceed
100% of need). Units in refit on any depot will attempt to
get to 100% TOE irrespective of the supply priority (20.5.1),
drawing from other depots as well.
Units in refit located in
the same hex as a national supply source depot (type 4) will
have access to virtually unlimited freight. Be warned units
on depots set to refit but with a low supply priority will get
replacements but supply will be capped at the priority level.


Might want to move the unit onto a depot. :)
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