Command LIVE News Report from the Spratly Islands!
Moderator: MOD_Command
Command LIVE News Report from the Spratly Islands!
The Command LIVE News Team has just sent his last reportage, directly from the frontline!
Things are getting critical around the Spratly Islands, as China seems to have deployed her aircraft carrier PLAN Liaoning, and rumors of military exercises run by Vietnam, Philippines (with a limited support from the US) in the region have been confirmed!
Are we close to an open conflict in the South China Sea?
Watch the Reportage below and find it out!
Command LIVE: Spratly Spat will be available on September 20th!
Things are getting critical around the Spratly Islands, as China seems to have deployed her aircraft carrier PLAN Liaoning, and rumors of military exercises run by Vietnam, Philippines (with a limited support from the US) in the region have been confirmed!
Are we close to an open conflict in the South China Sea?
Watch the Reportage below and find it out!
Command LIVE: Spratly Spat will be available on September 20th!
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- Posts: 468
- Joined: Fri Jul 26, 2013 10:14 pm
RE: Command LIVE News Report from the Spratly Islands!
You guys explain a complex situation in 2 minutes with a dlc trailer while its taken the media 4 years to even talk about the South China Sea.
Can't wait for the DLC, keep up the good work!
Can't wait for the DLC, keep up the good work!
RE: Command LIVE News Report from the Spratly Islands!
Well done. I always enjoy these news reports.
RE: Command LIVE News Report from the Spratly Islands!
Just noticed that CMANO updated 5 minutes ago. The Spratly Spat, SR5 was added and the database was updated to 446. Any idea on when will the change log be posted?
RE: Command LIVE News Report from the Spratly Islands!
This DLC on Steam said it will be released around 5 hours. I am practicing with other scenarios right now.
RE: Command LIVE News Report from the Spratly Islands!
So, I was playing this scenario as PLAN for the last couple of hours, and I have to say that it is a well made and balanced mission.
I managed to keep my losses low and destroy most of the enemy air-force, as well as their navy with well ToTed simultanious AShM attacks. So far so good, for the PLAN side.
But one thing I noticed, is that in the late-game, when the US SSN is getting active, I'm pretty much dead. I have, aside of the single Yuan-class SSK that was assigned to me, no viable weapon to hurt the improved LA-class SSN, even if I found him (which is absolutely no simple task), as the maximum engagement depth of all my air-dropped torpedoes is merely -400m, while the SSN dives 450m. This results in all my torpedos being harmlessly dropped around the sub, running until power dies, while the submarine is either comfortably sinking my Carrier Group, or destroying my Reef Structures with torpedoes. The Yuan-class SSK is equipped with Yu-6 torpedoes that can engage the improved LA-class, but the conventional submarine is slow and cant defend against the counter-attack of the SSN. Even if it can detect the SSN first (and it did in my scenario), its own first torpedo salvo will fail and it will be sunk by the counter-salvo.
This problem is less an issue with the scenario itself, but more about the weapons and platforms involved. But checking the DB, there actually isnt any Chinese light weight air-dropped torpedo that could engage a deep diving submarine beyond -400m... Maybe a good solution would be to either replace the Z-9Cs onboard the Chinese vessels with Ka-28s, since they can use APR-3s that can engage targets up to -800m depth, or the DB could need an update of bringing the improved Yu-7A (of 2010) to the level of the 1984s Mk46 NEARTIP Mod 5, giving it -460m maximum depth and arming the Chinese ASW assets with that weapon. There is also some indication that the PLAN has deployed a new generation of LWT called Yu-11, featuring a lot of visible improvements. It was first observed during naval excercises in 2015 as reported by Jane's:
http://www.janes.com/article/53493/plan ... scs-drills (original link is dead, but screengrabs from forums remain)
http://defence.pk/threads/chinas-improv ... es.392434/
In any case, that's the only issue I have experienced so far, which ruins my end-score with little to do about it.
Anyway, Very Good Work with the scenario. It is very fun.
EDIT;
Also, is it just me or arent there any special messages popping up when events are fired?
I managed to keep my losses low and destroy most of the enemy air-force, as well as their navy with well ToTed simultanious AShM attacks. So far so good, for the PLAN side.
But one thing I noticed, is that in the late-game, when the US SSN is getting active, I'm pretty much dead. I have, aside of the single Yuan-class SSK that was assigned to me, no viable weapon to hurt the improved LA-class SSN, even if I found him (which is absolutely no simple task), as the maximum engagement depth of all my air-dropped torpedoes is merely -400m, while the SSN dives 450m. This results in all my torpedos being harmlessly dropped around the sub, running until power dies, while the submarine is either comfortably sinking my Carrier Group, or destroying my Reef Structures with torpedoes. The Yuan-class SSK is equipped with Yu-6 torpedoes that can engage the improved LA-class, but the conventional submarine is slow and cant defend against the counter-attack of the SSN. Even if it can detect the SSN first (and it did in my scenario), its own first torpedo salvo will fail and it will be sunk by the counter-salvo.
This problem is less an issue with the scenario itself, but more about the weapons and platforms involved. But checking the DB, there actually isnt any Chinese light weight air-dropped torpedo that could engage a deep diving submarine beyond -400m... Maybe a good solution would be to either replace the Z-9Cs onboard the Chinese vessels with Ka-28s, since they can use APR-3s that can engage targets up to -800m depth, or the DB could need an update of bringing the improved Yu-7A (of 2010) to the level of the 1984s Mk46 NEARTIP Mod 5, giving it -460m maximum depth and arming the Chinese ASW assets with that weapon. There is also some indication that the PLAN has deployed a new generation of LWT called Yu-11, featuring a lot of visible improvements. It was first observed during naval excercises in 2015 as reported by Jane's:
http://www.janes.com/article/53493/plan ... scs-drills (original link is dead, but screengrabs from forums remain)
http://defence.pk/threads/chinas-improv ... es.392434/
In any case, that's the only issue I have experienced so far, which ruins my end-score with little to do about it.
Anyway, Very Good Work with the scenario. It is very fun.
EDIT;
Also, is it just me or arent there any special messages popping up when events are fired?
RE: Command LIVE News Report from the Spratly Islands!
And I was too precautious of Guardian Fleet's AA Defense as I used full-blown SEAD mode, as well as I messed up with the tanker to stretch JH-7 for ARM strike.
The Kilo is pretty much a SSN bait though, so I don't bring it against the fleet, instead to have it protected with Y-8 ASW. But like you said, no torpedo can dive deep enough to it.
Type 903 oiler dragged the CSG to the pathetically low speed, even I set the formation speed in Flank. Too late to stop the Guardian bombarding the first reef, but in the end it becomes a gun exchange, as hostile is so delicately pinpointing 052D first. All escorts sunk except the carrier and oiler, but the Guardian also torn badly and immobilized, only 2 frigates surrounded Liaoning.
This is the result I got from pre-planned mission only, only launch the attack by turn the Guardian fleet into hostile manually once they get into the zone.
Minus 4000 for PLAN, but hey, neither the Guardian fleet is happy to see all the broken ships while hopelessly watching Liaoning is still floating.
The Kilo is pretty much a SSN bait though, so I don't bring it against the fleet, instead to have it protected with Y-8 ASW. But like you said, no torpedo can dive deep enough to it.
Type 903 oiler dragged the CSG to the pathetically low speed, even I set the formation speed in Flank. Too late to stop the Guardian bombarding the first reef, but in the end it becomes a gun exchange, as hostile is so delicately pinpointing 052D first. All escorts sunk except the carrier and oiler, but the Guardian also torn badly and immobilized, only 2 frigates surrounded Liaoning.
This is the result I got from pre-planned mission only, only launch the attack by turn the Guardian fleet into hostile manually once they get into the zone.
Minus 4000 for PLAN, but hey, neither the Guardian fleet is happy to see all the broken ships while hopelessly watching Liaoning is still floating.
RE: Command LIVE News Report from the Spratly Islands!
ORIGINAL: Dysta
And I was too precautious of Guardian Fleet's AA Defense as I used full-blown SEAD mode, as well as I messed up with the tanker to stretch JH-7 for ARM strike.
The Kilo is pretty much a SSN bait though, so I don't bring it against the fleet, instead to have it protected with Y-8 ASW. But like you said, no torpedo can dive deep enough to it.
Type 903 oiler dragged the CSG to the pathetically low speed, even I set the formation speed in Flank. Too late to stop the Guardian bombarding the first reef, but in the end it becomes a gun exchange, as hostile is so delicately pinpointing 052D first. All escorts sunk except the carrier and oiler, but the Guardian also torn badly and immobilized, only 2 frigates surrounded Liaoning.
This is the result I got from pre-planned mission only, only launch the attack by turn the Guardian fleet into hostile manually once they get into the zone.
Minus 4000 for PLAN, but hey, neither the Guardian fleet is happy to see all the broken ships while hopelessly watching Liaoning is still floating.
Interesting outcome. I have not used any pre-planned missions, though.
And yes, the JH-7As need to be managed well. In reality and IIRC in the DB, they do not have IFR capability, so the H-6U tankers werent of much use for them anyway (but they helped me maintain air-superiority against the Vietnamese Su-27SK Flankers by extending the patrol time for my surprisingly capable PL-12 equipped J-8F).
In my scenario, none of my core-members of my surface combattants were sunk as I didnt do any UNREP and just steamed with 30 knots down towards the enemy, ignoring my 903 AOR, as he limbed behind with 19 knots. Though, I lost both of my 056s as they werent fast enough to get into the protective umbrella of my Liaoning CBG, hence were sunk by AShMs - but not before launching their own first. In the end, I managed to sink the TF Guardian with no major losses myself. A key really is not to do UNREP before not sinking the TF Guardian and shooting down most AShM capable warplanes, because all members of the SAG will assemble around the AOR, but your carrier wont: And he will continue down with 30 knots on his own, without any protection; just asking for crap going down on him!
Also, make sure to ToT all your available anti-ship strike assets: It is really a bit tricky, with the JH-7As being so short-legged, but I have simple set them to "ignore Bingo fuel", assigned them to Woody Island base and controled them manually by forcing them down to engage the TF-Guardian with their AS-17s when they still werent hostile to me (same works with the other non-carrier air-assets as well - make sure to send them out manually, and then assign to Woody Island Airstrip for the return-trip). By that time, your YJ-12 equipped H-6Gs should have engaged at stand-off range. Launch all available ship-borne missiles as well when you feel that all AShMs might arrive at roughly the same time. And dont forget your four J-15S embarked on the Liaoning, as their eight extra YJ-83s might be the straw to break the camel's back.
But yeah, if your playthrough has the enemy being assigned an SSN, you are basically screwed, as you have no weapon to deal with him, even if you detect him. In my second playthrough, I had the fortune to get a Type 093 Shang-class SSN, while the enemy gets two Archer-class SSKs. While they managed to destroy two of my Platforms, my SSN and Helicopters/MPAs dealt with them quickly, giving me a Marginal Victory at the end. It was a hard fight, as I lost the majority of my Airforce in exchange for the total wipeout of the enemy's - but it was a rewarding fight.
On another little nitpick I have just now realized is that the Y-8Q ASW-MPA doesnt seem to have a long range surface search radar?! This is weird, since one of the selling points of this new MPA in PLANAF service is its long range search radar with wide field of view. In the DB, it only has a 25 miles 1970s generic search radar... Was this on purpose (due to lack of evidence/data) or an othersight? Pretty weird that China would want an MPA that doesnt even have a radar comparable with the P-3 Orion's AN/APS-115 surface search radar of the late 1970s.
What I've learned after playing this scenario:
Range means everything. No IFR = No tactical flexibility and much reduced strike power. Makes me understand why the PLANAF wants the JH-7B a badly, as it has IFR that their predecessors dont have. Also, If I had functioning Subi/Mischief/Fiery Cross Reef Airbases in this scenario, the mission would have become much easier for me, as they truly extend my strike radius up to the Strait of Malacca (and they wouldnt have been "sunk" by torpedoes as well lol).
Now, the Chinese efforts in the SCS island building makes entirely sense from the tactical point of view.
RE: Command LIVE News Report from the Spratly Islands!
I was just reading the Briefing for the PLAN side, and it says that the objective is to protect the Spratly Waters (V1 - V4).
Where are V1 - V4 located? I have highlighted all reference points on the map, but can't find the objective area.
Also, what are all of the other reference points used for?
Where are V1 - V4 located? I have highlighted all reference points on the map, but can't find the objective area.
Also, what are all of the other reference points used for?
RE: Command LIVE News Report from the Spratly Islands!
chops, V1-V4 area is highlighted on this picture
- Attachments
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- Spratley.jpg (82.65 KiB) Viewed 110 times
RE: Command LIVE News Report from the Spratly Islands!
Thank you for your help and quick response.
Can you please tell me what all of the other reference points are used for?
Can you please tell me what all of the other reference points are used for?
RE: Command LIVE News Report from the Spratly Islands!
Hey there gang,
I have bought this product and NAV is deleting it immediately. I completely admit that I run my antivirus on aggressive mode. But before I disable it for installation, I wanted to know if anyone else is experience virus warnings...
Thank you!
I have bought this product and NAV is deleting it immediately. I completely admit that I run my antivirus on aggressive mode. But before I disable it for installation, I wanted to know if anyone else is experience virus warnings...
Thank you!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Command LIVE News Report from the Spratly Islands!
ORIGINAL: chops
Thank you for your help and quick response.
Can you please tell me what all of the other reference points are used for?
You can choose to use them if you wish but he AI uses them if played from your side.
Mike
RE: Command LIVE News Report from the Spratly Islands!
[:D][:'(]
Wow, I got my butt handed to me on this one...
Nice to get beat once in a while...
Nice job whoever built it.
Wow, I got my butt handed to me on this one...
Nice to get beat once in a while...
Nice job whoever built it.
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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- Posts: 274
- Joined: Mon Sep 08, 2014 7:01 pm
- Location: Milan, Italy
RE: Command LIVE News Report from the Spratly Islands!
I loved this Command LIVE scenario.
I Played as China so far. It was interesting and challenging. Well done!
I will post an after action report soon.
Francesco
I Played as China so far. It was interesting and challenging. Well done!
I will post an after action report soon.
Francesco
RE: Command LIVE News Report from the Spratly Islands!
I have the same problem...downloaded it four times and four times its deleted when the EXE is run. Any solutions?
Regards,
djm
Regards,
djm
RE: Command LIVE News Report from the Spratly Islands!
Temporarily disable real-time protection on the antivirus?