[RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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ETF
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by ETF »

You are right it initially was ponting in the wrong one. I re-directed it and saved it. I think in the screenshot it should be correct. Will double check. I did have two copies installed. I wonder maybe an uninstall of Sea Hag and reinstall it again now there is only one copy on the drive......Thanks for your insight bomber!
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

Anyone getting a Unhandled Exception has occurred in your application error when saving the settings? I'm using Windows 10
Thanks
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Lowlaner2012
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Lowlaner2012 »

Weird, I'm running it on Windows 10 and module is working fine for me...
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cdcool
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

Yeah..I get the error when I hit save settings
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Lowlaner2012
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Lowlaner2012 »

Just a thought, have you tried running the module as the administrator....
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

Yep..tried that
What voice are you using? you have to buy additional voices?
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AlGrant
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by AlGrant »

I'm using Windows 10 and default voices.
Not noticed any issue but been a while since I changed/saved settings ..... will check again tonight.
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Lowlaner2012
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Lowlaner2012 »

Yes 2 default voices, a male and female...

For me the speech module really adds a lot of atmosphere to the game :-)
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

Thanks
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

ORIGINAL: highlandcharge

Yes 2 default voices, a male and female...

For me the speech module really adds a lot of atmosphere to the game :-)
It's pretty cool, wish there were more choices for the voice
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cdcool
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

I get the error when I add other wav files or mp3 files for additional sounds and try to save them. I have to reinstall/set all my additional sounds every time I start SeaHag, won't save.
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Marder »

ORIGINAL: cdcool



It's pretty cool, wish there were more choices for the voice

I bought "Nicole" the australien female and "Salli" the american female from here:

https://www.ivona.com/us/about-us/voice-portfolio/

you can hear a sample by clicking on the playbuttons
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

ORIGINAL: Marder2075
ORIGINAL: cdcool



It's pretty cool, wish there were more choices for the voice

I bought "Nicole" the australien female and "Salli" the american female from here:

https://www.ivona.com/us/about-us/voice-portfolio/

you can hear a sample by clicking on the playbuttons

Thanks how did you get it working in Windows 10?
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Marder
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Marder »

ORIGINAL: cdcool


Thanks how did you get it working in Windows 10?


You have to buy it. They give you an installer. Just install and Seahag recognizes it.
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cdcool
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by cdcool »

Okay thanks
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magi
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by magi »

i am currently using version f... the thing is it works.... soooo i hesitant to change.... what gain is there in version i.....?
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by ColonelMolerat »

Edit:

I had a problem, but solved it after a few restarts.

SeaHag didn't like my computer's 24-hour time format.

For some reason, changing it as suggested in this thread didn't work at first, but I got it eventually. I think I'm just tired!

Looking forward to testing this out when I'm more awake. It's sounding pretty cool so far.
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by nelmsm1 »

ORIGINAL: Marder2075

ORIGINAL: cdcool


Thanks how did you get it working in Windows 10?


You have to buy it. They give you an installer. Just install and Seahag recognizes it.

How did you buy it? I must be dense as I can't figure out how to buy it. Never mind I figured it out. Always happens when I post a question!
pandoraefretum
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by pandoraefretum »

Does anyone know how I can buy and install acapela Graham voice? which is the best one in my opinion
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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Post by Foxendown »

Are many people still using this? I've just tried it out and really boosts immersion, excellent work. Unfortunately, I can't stop the logfiles for both sides being read out. I have tried entering my side manually and leaving it to auto, but it happens every time, I get the lot. Can anyone help?
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