Stellaris development was roughly 1 year from announcement to release
Here it's one year from vague announcement to another vague announcement lol.
Stellaris development was roughly 1 year from announcement to release
Did you compare the manpower involved as well?ORIGINAL: Retreat1970
Stellaris development was roughly 1 year from announcement to release
Here it's one year from vague announcement to another vague announcement lol.
Did you compare the manpower involved as well?
I am not defending the DW2 devs, but each game takes its own time and if there is nothing to show yet, what would YOU show?
This is great to hear! I understand if you're very early in the development process but please consider a dev blog entry every now and then showing some game mechanics/graphics/features being created. It doesn't matter if it's bare bones information. I'm sure the DW community will appreciate it a lot as well as garnering good interest in the game.ORIGINAL: Erik Rutins
Sorry to keep you all in suspense - we are working on Distant Worlds 2, but not ready to release more information as yet. [8D]
I think if we make a big enough fuss, we might get thrown a bone.
ORIGINAL: Erik Rutins
There are indeed many, many games that have a larger development team than we do. However, it's probably more fair to compare this to the development of DW1 + all the time that went into the development of the expansions. By that measure, we are way ahead of schedule. [;)]
With that said, I know you are all impatient for news and an eventual release. I can only say that we will release it when it's ready, but I hope we will have a lot of news for you well before another year has passed.
Regards,
- Erik
I feel like the most innovative and promising games recently are the ones made by smaller developers. If a kickstarter gives Erik the resources he needs to turn this into something big I'm all for it and would happily support him.ORIGINAL: tortugapower
After reading how much Erik enjoyed the idea of the original DW and getting that to work, I think we can rest assured that the next iteration will be great. Without hyperbole, it's my most anticipated game. Besides Half-Life 3.
Idle thought: maybe we should get a kickstarter the likes of Star Citizen.
Well stated Bingeling!ORIGINAL: Bingeling
I doubt funding is an issue for DW2. Distant Worlds is a game by one developer with some help from a publisher. Add Erik and it is probably him spending quite some time discussing with the single developer, with some extra help for graphics and publishing. I believe DW (Universe) has done quite well (by Matrix scale), and they expect DW2 to do the same.
I doubt that this process scales very well to a much larger team. I rather have Elliot/Erik and some extra resources create another brilliant game, than have a larger team ruin it.
And as long as Elliot can create a game as brilliant as DW, I could not care less if he scores rather poorly as an internet hype machine. It would be rather hard to create that brilliant hype without using time and effort that would be better spent creating the game, anyways.
ORIGINAL: ehsumrell1
Well stated Bingeling!ORIGINAL: Bingeling
I doubt funding is an issue for DW2. Distant Worlds is a game by one developer with some help from a publisher. Add Erik and it is probably him spending quite some time discussing with the single developer, with some extra help for graphics and publishing. I believe DW (Universe) has done quite well (by Matrix scale), and they expect DW2 to do the same.
I doubt that this process scales very well to a much larger team. I rather have Elliot/Erik and some extra resources create another brilliant game, than have a larger team ruin it.
And as long as Elliot can create a game as brilliant as DW, I could not care less if he scores rather poorly as an internet hype machine. It would be rather hard to create that brilliant hype without using time and effort that would be better spent creating the game, anyways.
+1