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Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

chemkid
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Joined: Sat Dec 15, 2012 2:02 pm

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Post by chemkid »

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Yaab
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Location: Poland

RE: Map Art Factoryfloor

Post by Yaab »

Interesting, minimalistic design. Well done!
chemkid
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Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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MakeeLearn
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RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by MakeeLearn »

Thank you.

"- 1-7_layered.zip = contains 1-7_layered.tif for use in photoshop"


Iam using gimp, the tif showing as blank.






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Korvar
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Joined: Wed Sep 03, 2014 4:04 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Korvar »

Thank you for providing your source files, Chemkid. Very generous of you!

Any chance of the sunny day map layer being available?
chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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MakeeLearn
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RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by MakeeLearn »

New to the editing , so iam plowing through.


Any way to get non-names of any of your non-extended, hex or no hex, individual maps... WPEH00.bmp,WPEN01.bmp etc.?
I been working with the separate bmp parts of the map.

By taking A-"any version of your map" and merging with the B-"stock map", where one map is labeled and the other is not, should produce the desired results.


Or I could blot out the labels, by hand on one of the merged maps... oh please no!

The fusing of the two styles looks nice except for the names. The "softening" of the stock map blends in nice. The bases,units stand out.

Forgive my confusing and thanks again for the help and patience.






Dili
Posts: 4713
Joined: Fri Sep 10, 2004 4:33 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Dili »

Thanks this might help me make the Mediterranean map, at least already gave me ideas for organization.
chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by chemkid »

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MakeeLearn
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Joined: Sun Sep 11, 2016 1:01 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by MakeeLearn »

Using Gimp I have redone the entire tactical map by merging the individual bmps. I cannot post a pic as it tells me I must have 10 post and then wait a week[:(]

The maps labels dont look too bad, yet need to look better. The main thing is that it's easy on the eyes, yet it's possible to tell the terrain types. It looks nice.






Dili
Posts: 4713
Joined: Fri Sep 10, 2004 4:33 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Dili »

Maybe post in tinypic or such free online image storage.
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MakeeLearn
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RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by MakeeLearn »

ORIGINAL: Dili

Maybe post in tinypic or such free online image storage.

Newbies are also blocked from posting links.






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Korvar
Posts: 813
Joined: Wed Sep 03, 2014 4:04 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Korvar »

ORIGINAL: chemkid

hi!
these are baked down versions for easy layering - the SOURCE FILES are huge and have many, many more layers.
i am very proud of them, you know?! [:D] my babies, right?!


As you should be!

These 'par-baked' files still seem like source files to me after editing text from the final merged layer in raster mode!
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Korvar
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Joined: Wed Sep 03, 2014 4:04 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Korvar »

ORIGINAL: MakeeLearn

Newbies are also blocked from posting links.


What about just typing the link out a la how websites protect email addresses from web crawlers?

Something like: i(dot)imgur(dot)com/c6OkQGf(dot)jpg ?

I don't think it would be a violation of the forum TOS because the purpose of those restrictions is to prevent bots from auto registering and spamming ads.
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MakeeLearn
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RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by MakeeLearn »

ORIGINAL: Korvar

ORIGINAL: MakeeLearn

Newbies are also blocked from posting links.


What about just typing the link out a la how websites protect email addresses from web crawlers?

Something like: i(dot)imgur(dot)com/c6OkQGf(dot)jpg ?

I don't think it would be a violation of the forum TOS because the purpose of those restrictions is to prevent bots from auto registering and spamming ads.


Good idea

i64(dot)tinypic(dot)com/2rp8vfs(dot)jpg

i67(dot)tinypic(dot)com/15n57ie(dot)jpg

click the "view raw image" to see bigger pic






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Korvar
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Joined: Wed Sep 03, 2014 4:04 pm

RE: Map Art Factoryfloor [misc. files & tools for map-making]

Post by Korvar »

Here's your images - I resized them to fit better on the forums. Also, you might want to turn the hex borders off to make the merged topography stand out a little more.

Image


Image

Links to originals:
i64.tinypic.com/2rp8vfs.jpg

i67.tinypic.com/15n57ie.jpg
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