City Refinery Attack and zero hits ??

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dave sindel
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Location: Millersburg, OH

City Refinery Attack and zero hits ??

Post by dave sindel »

Good Sunday morning all,

Over the last couple of turns, I have concentrated air attacks on the refinery at Magwe. I have B-24's, B-26's, Blenheim's, A-24's, Vengeance I's involved, at several different attack altitudes. As yet, I have not observed a SINGLE hit on the refinery. Am I doing something wrong ? I set the groups to "city attack" and then select "Magwe", and then "refinery". Here's an excerpt from the combat report: TEN different attacks...... ZERO hits.

AFTER ACTION REPORTS FOR Dec 28, 42
--------------------------------------------------------------------------------


Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 29 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
Vengeance I x 25
A-24 Banshee x 16

Allied aircraft losses
Vengeance I: 2 damaged
A-24 Banshee: 5 damaged

Aircraft Attacking:
6 x Vengeance I releasing from 2000'
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
3 x Vengeance I releasing from 4000'
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
2 x A-24 Banshee releasing from 3000'
City Attack: 1 x 1000 lb GP Bomb
6 x A-24 Banshee releasing from 4000'
City Attack: 1 x 1000 lb GP Bomb
8 x Vengeance I releasing from 3000'
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
8 x A-24 Banshee releasing from 2000'
City Attack: 1 x 1000 lb GP Bomb
4 x Vengeance I releasing from 4000'
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
4 x Vengeance I releasing from 2000'
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 34 NM, estimated altitude 7,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
Blenheim VD x 15

No Allied losses

Aircraft Attacking:
15 x Blenheim VD bombing from 5000 feet
City Attack: 4 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 20 NM, estimated altitude 8,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
Blenheim IV x 12

No Allied losses

Aircraft Attacking:
12 x Blenheim IV bombing from 3000 feet
City Attack: 4 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 32 NM, estimated altitude 3,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
Liberator II x 10

No Allied losses

Aircraft Attacking:
10 x Liberator II bombing from 4000 feet
City Attack: 8 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 33 NM, estimated altitude 6,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
Liberator II x 10

No Allied losses

Aircraft Attacking:
10 x Liberator II bombing from 4000 feet
City Attack: 8 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 33 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
A-24 Banshee x 15

Allied aircraft losses
A-24 Banshee: 4 damaged

Aircraft Attacking:
4 x A-24 Banshee releasing from 3000'
City Attack: 1 x 1000 lb GP Bomb
7 x A-24 Banshee releasing from 2000'
City Attack: 1 x 1000 lb GP Bomb
4 x A-24 Banshee releasing from 4000'
City Attack: 1 x 1000 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 25 NM, estimated altitude 7,000 feet.
Estimated time to target is 8 minutes

Allied aircraft
B-24D Liberator x 22

No Allied losses

Aircraft Attacking:
10 x B-24D Liberator bombing from 5000 feet
City Attack: 10 x 500 lb GP Bomb
12 x B-24D Liberator bombing from 5000 feet
City Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 35 NM, estimated altitude 5,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
B-26 Marauder x 35

Allied aircraft losses
B-26 Marauder: 1 damaged

Aircraft Attacking:
12 x B-26 Marauder bombing from 3000 feet
City Attack: 6 x 500 lb GP Bomb
11 x B-26 Marauder bombing from 3000 feet
City Attack: 6 x 500 lb GP Bomb
12 x B-26 Marauder bombing from 3000 feet
City Attack: 6 x 500 lb GP Bomb


Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 27 NM, estimated altitude 6,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
A-20A1 Havoc x 3

No Allied losses

Aircraft Attacking:
3 x A-20A1 Havoc bombing and strafing from low level
City Attack: 4 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 31 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
B-24D Liberator x 12

No Allied losses

Aircraft Attacking:
12 x B-24D Liberator bombing from 5000 feet
City Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 8,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-24D Liberator x 23

No Allied losses

Aircraft Attacking:
12 x B-24D Liberator bombing from 5000 feet
City Attack: 10 x 500 lb GP Bomb
11 x B-24D Liberator bombing from 5000 feet
City Attack: 10 x 500 lb GP Bomb





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Yaab
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RE: City Refinery Attack and zero hits ??

Post by Yaab »

Maybe the refinery is already 100% disabled? Can you fly airfield or ground attack ission at the same altitudes and see if you score any hits?
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KenchiSulla
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RE: City Refinery Attack and zero hits ??

Post by KenchiSulla »

What is the DL on target?
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Oberst_Klink
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RE: City Refinery Attack and zero hits ??

Post by Oberst_Klink »

As per Kamerad Holländer, what was the detection level and did you launch some pre-strike reece and after-strike reece? Could also be what Kapitan Kloss said, the refinery is already disabled/a heap of rubble.

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dave sindel
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RE: City Refinery Attack and zero hits ??

Post by dave sindel »

Here's an information screen on Magwe. DL looks pretty good. Does the 2 (99) indicate 99% damage on the refinery ? I thought it was the other way around, only 2 damage. Airfield is 100% damaged

Image
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Yaab
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RE: City Refinery Attack and zero hits ??

Post by Yaab »

2(99) means 2 refineries intact, 99 damaged. Your bombers try to hit the last two refinery... tanks? Derricks? Farms? I don't know.

And you whacked the airfield too - 100% damage. I wouldn't go to Magwe by land to liberate it. The locals may not be appreciative of your efforts.
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BillBrown
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RE: City Refinery Attack and zero hits ??

Post by BillBrown »

It is not 99% but 99 refineries damaged. The mouse over always seems to add 1 to the total, so you are trying to damage a single oil refinery and that is hard.
I think it is time to move on with your bombing campaign.
dave sindel
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RE: City Refinery Attack and zero hits ??

Post by dave sindel »

Thanks @BillBrown and @Yaab. Yes indeed, time to focus on another target.
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Yaab
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RE: City Refinery Attack and zero hits ??

Post by Yaab »

Is this against the AI? The AI constantly rebuilds destroyed industry. That would explain why the refinery hasn't been totally destroyed yet. Otherwise, this seems like a bug.
dave sindel
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RE: City Refinery Attack and zero hits ??

Post by dave sindel »

PBEM game.
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geofflambert
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RE: City Refinery Attack and zero hits ??

Post by geofflambert »

ORIGINAL: BillBrown

It is not 99% but 99 refineries damaged. The mouse over always seems to add 1 to the total, so you are trying to damage a single oil refinery and that is hard.
I think it is time to move on with your bombing campaign.

BillBrown, why'd you shave off your beard?

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Shark7
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RE: City Refinery Attack and zero hits ??

Post by Shark7 »

ORIGINAL: Yaab

Is this against the AI? The AI constantly rebuilds destroyed industry. That would explain why the refinery hasn't been totally destroyed yet. Otherwise, this seems like a bug.

That would be my question too. I know as a IJN player I would go straight into that hex and turn of all repairs on industry, not worth the supply you'd spend to repair industry in a base that will be recaptured by the Allied player soon.
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BBfanboy
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RE: City Refinery Attack and zero hits ??

Post by BBfanboy »

ORIGINAL: Yaab

Is this against the AI? The AI constantly rebuilds destroyed industry. That would explain why the refinery hasn't been totally destroyed yet. Otherwise, this seems like a bug.
Only fires will totally, permanently destroy industry, or the destruction caused by engineers when a base changes hands.
To get damaging fires you need to bomb Manpower and there has to be enough of that to create a firestorm that lasts for days.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RagingKrikkit
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RE: City Refinery Attack and zero hits ??

Post by RagingKrikkit »

ORIGINAL: BBfanboy

ORIGINAL: Yaab

Is this against the AI? The AI constantly rebuilds destroyed industry. That would explain why the refinery hasn't been totally destroyed yet. Otherwise, this seems like a bug.
Only fires will totally, permanently destroy industry, or the destruction caused by engineers when a base changes hands.
To get damaging fires you need to bomb Manpower and there has to be enough of that to create a firestorm that lasts for days.

And personally, that's something I really don't like doing in occupied turf. Even if you don't have that particular qualm, population is reduced to 10% when a base is taken.
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Yaab
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RE: City Refinery Attack and zero hits ??

Post by Yaab »

ORIGINAL: BBfanboy

ORIGINAL: Yaab

Is this against the AI? The AI constantly rebuilds destroyed industry. That would explain why the refinery hasn't been totally destroyed yet. Otherwise, this seems like a bug.
Only fires will totally, permanently destroy industry, or the destruction caused by engineers when a base changes hands.
To get damaging fires you need to bomb Manpower and there has to be enough of that to create a firestorm that lasts for days.

Sorry, I meant damaged, not destroyed outright.
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BBfanboy
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RE: City Refinery Attack and zero hits ??

Post by BBfanboy »

ORIGINAL: geofflambert

ORIGINAL: BillBrown

It is not 99% but 99 refineries damaged. The mouse over always seems to add 1 to the total, so you are trying to damage a single oil refinery and that is hard.
I think it is time to move on with your bombing campaign.

BillBrown, why'd you shave off your beard?
I think it interfered with his .... other assets!
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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BillBrown
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RE: City Refinery Attack and zero hits ??

Post by BillBrown »

ORIGINAL: geofflambert

ORIGINAL: BillBrown

It is not 99% but 99 refineries damaged. The mouse over always seems to add 1 to the total, so you are trying to damage a single oil refinery and that is hard.
I think it is time to move on with your bombing campaign.

BillBrown, why'd you shave off your beard?

I changed genders in my avatar.
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crsutton
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RE: City Refinery Attack and zero hits ??

Post by crsutton »

And, bomb oil not refineries. Japan actually runs a surplus in refineries, not a bad target to hit but oil is better.
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Shark7
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RE: City Refinery Attack and zero hits ??

Post by Shark7 »

ORIGINAL: crsutton

And, bomb oil not refineries. Japan actually runs a surplus in refineries, not a bad target to hit but oil is better.

Or just target everything but the light industry, its the one thing that can't be turned off, and will eventually eat up the dwindling resource stockpiles. And if playing as Japan, NEVER repair light industry that is damaged.

That's been my experience at least. [;)]
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GetAssista
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RE: City Refinery Attack and zero hits ??

Post by GetAssista »

ORIGINAL: Shark7
Or just target everything but the light industry, its the one thing that can't be turned off, and will eventually eat up the dwindling resource stockpiles.
There is little point in strategically bombing anything other than oil (preferable) or heavy industry against Japan, unless on later stages and pummelling Home Islands. Resources are abundant in mainland Asia, refineries are in surplus, as crsutton noted, LI is hard to hit
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