Some bugs of my last solitaire game
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- Viktor_Kormel_slith
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Some bugs of my last solitaire game
I have detected some bugs in my last game. I chose new optional rules and I suspect some of the bugs are relationed with these optional rules. Each post is a bug reporting.
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
CV air naval bug.
This game I chose no CVPs.
In the naval air combat with CVs if you abort mission and there aren´t bombers (all the bombers had been cleared, destroyed or aborted) the game crashes.
This is bug report information:
This game I chose no CVPs.
In the naval air combat with CVs if you abort mission and there aren´t bombers (all the bombers had been cleared, destroyed or aborted) the game crashes.
This is bug report information:
- Attachments
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- bugreport.txt
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Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
Another about CV carrier air units.
In the savegame attached you can see that you can´t use the cv to ground strike or strategic bombing and I dón´t know why. If I remember well you can move and use your carriers to air mission in the same impulse (except for air port attacks).
In the savegame attached you can see that you can´t use the cv to ground strike or strategic bombing and I dón´t know why. If I remember well you can move and use your carriers to air mission in the same impulse (except for air port attacks).
- Attachments
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- carriergro..strkebug.zip
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Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
Aligning Yugoslavia Bug.
In this case you can see that CW can align Yugoslavia without comply the requisites (four corps in some neighboring country).
In this case you can see that CW can align Yugoslavia without comply the requisites (four corps in some neighboring country).
- Attachments
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- bug yugoslavia.zip
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Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
Vichy shattered units.
I don´t know if this is a real bug so I ask your opinion.
Some vichy units was shattered in combat. Vichy is hostile to US and CW. The shatered units was destroyed instead to put them like reinforcements. The units could be retreated.
I don´t know if this is a real bug so I ask your opinion.
Some vichy units was shattered in combat. Vichy is hostile to US and CW. The shatered units was destroyed instead to put them like reinforcements. The units could be retreated.
- Attachments
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- shatervichybug.zip
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Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
Using oil bugs.
Two things about this:
First one: sometimes it´s not possible to use some oil that is legal to use. Specially if the oil supply rout is by sea. Sorry I can´t be more detailed.
Second One: if you include the cooperating oil points, every point is put to 1. You can checkit presing the button to select and deselect cooperating oil points. So you have and infinite number of oil points.
Two things about this:
First one: sometimes it´s not possible to use some oil that is legal to use. Specially if the oil supply rout is by sea. Sorry I can´t be more detailed.
Second One: if you include the cooperating oil points, every point is put to 1. You can checkit presing the button to select and deselect cooperating oil points. So you have and infinite number of oil points.
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- UseOil..onwealth.zip
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- paulderynck
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RE: Some bugs of my last solitaire game
I think that's a bug. I don't know of a rule that forces Vichy units on the spiral to go into the FF force pool like dead Vichy units do.ORIGINAL: Viktor_Kormel
Vichy shattered units.
I don´t know if this is a real bug so I ask your opinion.
Some vichy units was shattered in combat. Vichy is hostile to US and CW. The shatered units was destroyed instead to put them like reinforcements. The units could be retreated.
Paul
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RE: Some bugs of my last solitaire game
Do you have a saved game for this? Perhaps one of the other ones you posted in this thread can be used to recreate the problem?ORIGINAL: Viktor_Kormel
CV air naval bug.
This game I chose no CVPs.
In the naval air combat with CVs if you abort mission and there aren´t bombers (all the bombers had been cleared, destroyed or aborted) the game crashes.
This is bug report information:
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
Hi Steve,
Here one save. Just abort both sides after the first round of air attack and the game would crash
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- cvbug.zip
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RE: Some bugs of my last solitaire game
Thank you.[&o]ORIGINAL: Viktor_Kormel
Hi Steve,
Here one save. Just abort both sides after the first round of air attack and the game would crash
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
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RE: Some bugs of my last solitaire game
Not a bug.ORIGINAL: Viktor_Kormel
Aligning Yugoslavia Bug.
In this case you can see that CW can align Yugoslavia without comply the requisites (four corps in some neighboring country).
The Commonwealth has 4 corps in Germany, which is considered adjacent to Yugoslavia because of its occupation of Austria.
France often can try to place 4 corps in Germany to align Yugoslavia at the end of a turn - if Germany leaves the West Wall empty.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
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RE: Some bugs of my last solitaire game
All 3 carriers, both the 2 Commonwealth and the 1 US carrier are disorganized. I don't know what happened to disorganize them, but that is why they are unable to fly air missions to land hexes.ORIGINAL: Viktor_Kormel
Another about CV carrier air units.
In the savegame attached you can see that you can´t use the cv to ground strike or strategic bombing and I dón´t know why. If I remember well you can move and use your carriers to air mission in the same impulse (except for air port attacks).
Disorganized carriers (and carrier air units) are still capable of fighting in naval air combats.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
ORIGINAL: Shannon V. OKeets
Not a bug.ORIGINAL: Viktor_Kormel
Aligning Yugoslavia Bug.
In this case you can see that CW can align Yugoslavia without comply the requisites (four corps in some neighboring country).
The Commonwealth has 4 corps in Germany, which is considered adjacent to Yugoslavia because of its occupation of Austria.
France often can try to place 4 corps in Germany to align Yugoslavia at the end of a turn - if Germany leaves the West Wall empty.
Oh my God, you áre right! ii´s a terrible thing to Germany!
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
- Viktor_Kormel_slith
- Posts: 372
- Joined: Thu Nov 14, 2013 9:47 pm
RE: Some bugs of my last solitaire game
ORIGINAL: Shannon V. OKeets
All 3 carriers, both the 2 Commonwealth and the 1 US carrier are disorganized. I don't know what happened to disorganize them, but that is why they are unable to fly air missions to land hexes.ORIGINAL: Viktor_Kormel
Another about CV carrier air units.
In the savegame attached you can see that you can´t use the cv to ground strike or strategic bombing and I dón´t know why. If I remember well you can move and use your carriers to air mission in the same impulse (except for air port attacks).
Disorganized carriers (and carrier air units) are still capable of fighting in naval air combats.
Then, I must to check it but I´m sure that the cv were not used, I don´t know why tehy are marked like disorganized [&:]
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
RE: Some bugs of my last solitaire game
Were they out of supply before they moved out of port?
RAW:
Naval units
If you move a naval unit that is out of supply, subtract 1 from its
movement allowance (not range) and turn it face-down (or put a CP
used marker on it if it is a convoy point) when you finish its move
(even at sea).
RAW:
Naval units
If you move a naval unit that is out of supply, subtract 1 from its
movement allowance (not range) and turn it face-down (or put a CP
used marker on it if it is a convoy point) when you finish its move
(even at sea).
Peter
- Viktor_Kormel_slith
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RE: Some bugs of my last solitaire game
ORIGINAL: Centuur
Were they out of supply before they moved out of port?
RAW:
Naval units
If you move a naval unit that is out of supply, subtract 1 from its
movement allowance (not range) and turn it face-down (or put a CP
used marker on it if it is a convoy point) when you finish its move
(even at sea).
No, they sail away from Singapore like the rest of the fleet. Here is a picture that show the CVs like not selectable units but not disorganized. [&:]
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Sorry, for my bad english! "Wiffing" since 1990 to the tomb!
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RE: Some bugs of my last solitaire game
Did they perform Port Attacks?ORIGINAL: Viktor_Kormel
ORIGINAL: Shannon V. OKeets
All 3 carriers, both the 2 Commonwealth and the 1 US carrier are disorganized. I don't know what happened to disorganize them, but that is why they are unable to fly air missions to land hexes.ORIGINAL: Viktor_Kormel
Another about CV carrier air units.
In the savegame attached you can see that you can´t use the cv to ground strike or strategic bombing and I dón´t know why. If I remember well you can move and use your carriers to air mission in the same impulse (except for air port attacks).
Disorganized carriers (and carrier air units) are still capable of fighting in naval air combats.
Then, I must to check it but I´m sure that the cv were not used, I don´t know why tehy are marked like disorganized [&:]
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
- Viktor_Kormel_slith
- Posts: 372
- Joined: Thu Nov 14, 2013 9:47 pm
RE: Some bugs of my last solitaire game
"Did they perform Port Attacks?"
No, they sailed away to bombing the japanese units in Tarakan. I remember well.
No, they sailed away to bombing the japanese units in Tarakan. I remember well.
Sorry, for my bad english! "Wiffing" since 1990 to the tomb!