Sovereignty 2.1.0 patch! Now with Steam Workshop!

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
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Lord Zimoa
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Sovereignty 2.1.0 patch! Now with Steam Workshop!

Post by Lord Zimoa »

Hello everyone! We’re releasing a new update for Sovereignty. What are the highlights? Steam Workshop Integration, new options for modding and a ton of fixes!

Changelog:

• Steam workshop integration
• Fixed distance to capital calculation on sea zones
• Fixed possible crash on cleaning up Holy Arbiter script
• Fixed possible crash when loading game with Redoubt building present
• Fixed crash when cleaning up autobattle with units inside transports
• Improved performance of rendering batches
• Moved script dlls form Documents to ProgramData
• Mod Editor tool added
• Mod Manager tool added
• Added campaign movement speed settings
• Added new unit portrait: Circila
• Added prisoner action button art
• Game now has support for multiple maps/worlds
• Fixed possible crash when starting a new game
• Fixed Sirucil campaign not working properly after loading saved game
• Fixed news ticker contents not surviving save/load
• Fixed game not saving Magic Investment value



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