Scenario 4 Barents Sea Boomers

Command: Northern Inferno is a DLC for Command: Modern Operations. Set in 1975, the Cold War is omnipresent and beneath the veneer of détente the tension between the two superpowers irreversibly escalate towards the ultimate confrontation.

Moderator: MOD_Command

Rongor
Posts: 451
Joined: Tue Mar 25, 2014 7:35 am
Contact:

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by Rongor »

Yeah, ok I see. Thanks again!
User avatar
KungPao
Posts: 351
Joined: Mon Apr 25, 2016 3:00 pm
Location: Winnie the Pooh's dreamland

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by KungPao »

Here is a funny story

Royal Navy stole the show
18:38:12 - Contact GOBLIN #9 has been lost.
18:38:12 -
FM COMSUBLANT

TO ALL UNITS

//SOVIET SUBMARINE ASSESSED AS CAT 4 SUNK//

BT



18:38:12 - 50% penetration achieved
18:38:12 - Weapon: Mk23 Grog #4458 has impacted K-279.
18:38:12 - Weapon: Mk23 Grog #4458 is attacking K-279 with a base PH of 55%. Final PH: 55%. Result: 45 - HIT
18:38:12 - Decoy (Generic Acoustic Decoy; Tech: Early 1970s) from K-279 is attempting to seduce sensor: Torpedo Seeker (Tech: Early 1970s)(Guiding weapon: Mk23 Grog #4458). Final probability: 15%. Result: 40 - FAILURE
18:38:02 - 45.5% penetration achieved
18:38:02 - Weapon: Mk23 Grog #4457 has impacted K-279.
18:38:02 - Weapon: Mk23 Grog #4457 is attacking K-279 with a base PH of 55%. Final PH: 55%. Result: 2 - HIT
18:38:02 - Decoy (Generic Acoustic Decoy; Tech: Early 1970s) from K-279 is attempting to seduce sensor: Torpedo Seeker (Tech: Early 1970s)(Guiding weapon: Mk23 Grog #4457). Final probability: 15%. Result: 98 - FAILURE
18:28:26 - Contact TORPEDO #12 has been lost.
18:28:26 - Weapon: Mk23 Grog #4456 has run out of energy... self-destructing
18:28:21 - Contact TORPEDO #11 has been lost.
18:28:21 - Weapon: Mk23 Grog #4455 has run out of energy... self-destructing
18:24:14 - New contact! Designated TORPEDO #12 - Detected by USS Whale [Sensors: AN/BQQ-5A(V)2 [BQS-12]] at 83deg - Estimated 16nm
18:18:44 - New contact! Designated TORPEDO #11 - Detected by USS Whale [Sensors: AN/BQQ-5A(V)2 [BQS-12]] at 82deg - Estimated 16nm
18:18:09 - Weapon: Mk23 Grog #4454 has run out of energy... self-destructing
18:18:04 - Contact Mk23 Grog #10 has been lost.
18:18:04 - Weapon: Mk23 Grog #4453 has run out of energy... self-destructing
18:14:29 - Contact: TORPEDO #10 has been classified as: Mk23 Grog - Determined as: Neutral (Classification by: USS Whale [Sensor: AN/BQQ-5A(V)2 [BQS-12]] at Estimated 20 nm)
18:13:59 - New contact! Designated TORPEDO #10 - Detected by USS Whale [Sensors: AN/BQQ-5A(V)2 [BQS-12]] at 90deg - Estimated 16nm
18:08:14 - Weapon: Mk23 Grog #4449 has run out of energy... self-destructing
18:08:09 - Weapon: Mk23 Grog #4448 has run out of energy... self-destructing
18:01:29 - New contact! Designated GOBLIN #9 - Detected by USS Whale [Sensors: AN/BQQ-5A(V)2 [BQS-12]] at 97deg - Estimated 16nm
16:53:14 - Contact: GOBLIN #8 has been type-classified as: SSN (Classification by: USS Whale [Sensor: AN/BQQ-5A(V)2 [BQS-12]] at Estimated 8 nm)
16:52:29 - New contact! Designated GOBLIN #8 - Detected by USS Whale [Sensors: AN/BQQ-5A(V)2 [BQS-12]] at 66deg - Estimated 16nm
[:D]
HMS Warspite nailed the sucker
Sir? Do you want to order a Kung Pao Chicken or a Kung Fu Chicken?
User avatar
.Sirius
Posts: 712
Joined: Fri Jan 18, 2013 7:21 pm
Contact:

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by .Sirius »

ORIGINAL: Rongor

I think it is entirely unnecessary to suspect us of deeming that scenario "too hard". There is in fact nothing wrong with it, also I don't see any lack of spirit or of available attention span.
Some of us venting off some steam about having a hard time with this scenario means certainly nothing else but the scenario creator did succeed in creating a challenge worth creating forum threads about. In my opinion these kind of challenges bring CMANO to full quality, since they require some learning of real warfare procedures, which we then can try out in the simulation environment that CMANO delivers.

So instead of misinterpreting my "impossible" statements as an improper judgement based on my impatience, simply take it as a compliment, telling you that CMANO has achieved a grade of simulation quality that requires me to study how Modern Air/Naval Operations are conducted.

That is why I like threads where players get to interchange their knowledge and experiences, since that is a perfect way to learn about all this.
Hi guys, the scenario is winnable considering I made it, it is a very hard scenario so be patient you will win in the end :)
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Rongor
Posts: 451
Joined: Tue Mar 25, 2014 7:35 am
Contact:

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by Rongor »

ORIGINAL: .Sirius

Hi guys, the scenario is winnable considering I made it, it is a very hard scenario so be patient you will win in the end :)

[:)] I certainly won't give up. Luckily I had a row of boring day shifts in the office, so I could run the scenario repeatedly, which took some hours each try. I am down to allowing a max speed of 5 knots for my subs. Yet those Il-38 manage to pick them up all the time even beyond 1000 ft depth. Also I often run into a bunch of red surface vessels. It is not easy to resist the urge to let them eat my Mk48s...[:@][:'(]
There seems no way to keep your subs hidden 100 %. That is a valuable lesson your scenario tought me.
Lunex
Posts: 55
Joined: Tue Aug 05, 2014 2:53 am
Location: Bavaria, Germany

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by Lunex »

i needed 3 restarts, too.
seems a lot depends on the (random?) courses of the hunter-killer groups.
User avatar
offenseman
Posts: 768
Joined: Fri Feb 23, 2007 11:05 pm
Location: Sheridan Wyoming, USA

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by offenseman »

The scenario briefing says the RN is unplayable but oddly enough I have control of the RN and not the USN.

How does one do a restart of a scenario?
Sometimes things said in Nitwit sound very different in English.
User avatar
offenseman
Posts: 768
Joined: Fri Feb 23, 2007 11:05 pm
Location: Sheridan Wyoming, USA

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by offenseman »

Ok, Found the right save to load to restart and it loaded the USN. Off I go get sunk. ;)
Sometimes things said in Nitwit sound very different in English.
User avatar
ultradave
Posts: 1622
Joined: Tue Aug 20, 2013 7:01 pm
Location: Rhode Island, USA

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by ultradave »

Sneaking along trying to find the boomers, and I get a message of a sonobuoy, and then the USSR attacks and kills (100% penetration) a large school of tuna. HA! Better that than one of my SSNs, eh?
----------------
Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"
User avatar
ultradave
Posts: 1622
Joined: Tue Aug 20, 2013 7:01 pm
Location: Rhode Island, USA

RE: Scenario 4 Barents Sea Boomers, missing sensors?

Post by ultradave »

Finally got through this one. Sunk one boomer, no losses. Still hunting for another boomer for "fun". The Russians killed a whale and a school of Tuna, and they got the Swiftsure early on in the scenario.
----------------
Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"
Post Reply

Return to “Command: Northern Inferno”