Thanks for a good suggestion.ORIGINAL: Barb
I doubt it. As Far As I Know the servicing is done only on the home base. So a Roll is made for a flight just as if it was a fighter/bomber mission - based on Plane fatigue, Pilot fatigue, Weather, Pilot exp, at least.
I am not sure which weather affects the results - that on home base only (just like fighter/bomber missions) = landing accidents, or the one on receiving end, or both ?
What works for me is to stand down planes in days where weather is Rainy/Thunderstorms in one of the Home/Delivery base. This way you usually take-of, fly, land, take-of, fly, land in rather nice weather. It also keeps plane/pilot fatigue down due to maintenance and service in "soaked in" days.
This is a part of the game that that frustrates me, namely the micromanagement of very mundane actions that could be automated. It would be nice if AC had 'weather' settings where an air squadron can have an option not to fly in stormy weather, or automatically stand down once a certain plane fatigue is reached.
So a question. What is more important for air transport missions, General experience or Trans skill?[&:]