ARD-Floating Dry Dock

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
101Man
Posts: 74
Joined: Thu Jul 30, 2015 12:23 am

ARD-Floating Dry Dock

Post by 101Man »

Ok, it's May '43 and I received one in Seattle. Reading the history of the first one it was towed to Espiritu Santo to work there. The version in the game has a speed of 5.

1. Do I need to tow it?

2. How does it work? (Join together with damaged ship in a TF or in a port or what)

I understand it can only repair flotation damage, just want to know how it moves and repairs.

Thanks.
jcjordan
Posts: 1900
Joined: Wed Jun 27, 2001 8:00 am

RE: ARD-Floating Dry Dock

Post by jcjordan »

It can move in it's own TF but I normally give it a couple of escorts & stage it across to Pacific due to fuel/range. It will take a long time to move from WC to SoPac/SWPac places. Disband it in port & it acts like an AR so you'd assign a ship needing the repairs to the appropriate repair type (repair ship instead of pierside or shipyard) w/ max ship size benefitting = to it's tonnage (ARD tonnage size), I'd also team it w/ an AR in a larger port.
101Man
Posts: 74
Joined: Thu Jul 30, 2015 12:23 am

RE: ARD-Floating Dry Dock

Post by 101Man »

Thanks.
User avatar
HansBolter
Posts: 7191
Joined: Thu Jul 06, 2006 12:30 pm
Location: United States

RE: ARD-Floating Dry Dock

Post by HansBolter »

It works by disbanding it in the port.

When you are looking to repair a ship with flotation damage at that port the text to assign the repair to a repair ship will be enabled.

ARDs come in varying sizes with varying capacities up to 30k tons (IIRC).

One with 3k ton capacity is only good for repairing small craft and destroyers.
Hans

User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

RE: ARD-Floating Dry Dock

Post by crsutton »

ORIGINAL: HansBolter

It works by disbanding it in the port.

When you are looking to repair a ship with flotation damage at that port the text to assign the repair to a repair ship will be enabled.

ARDs come in varying sizes with varying capacities up to 30k tons (IIRC).

One with 3k ton capacity is only good for repairing small craft and destroyers.

There is one that can handle around 50,000 tons that I have noted in the game by late 1943. Or at least it can in DaBabes. The big dry docks were not built intact in the US, but actually built in sections and it was these that were towed to Pacific locations and then welded together. My understanding is that there were two designs-one of seven sections (55,000 ton lift) and a larger one that could handle 90,000 tons. Don't know if that will show up later in the game. So the big ARDs that arrive on the West Coast and need to travel to the Pacific are really an abstraction.
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: ARD-Floating Dry Dock

Post by Jorge_Stanbury »

Lazy question, as I can probably find the answer in the manual:

Would a ARD fix all float damage? or is it only capable of fixing minor damage and 5 points of major damage?
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: ARD-Floating Dry Dock

Post by m10bob »

ARD will fix all flotation damage provided they are large enough for the damaged ship.

They are considered to move by imaginary tugs ergo the speed of 5 kts.

As stated above, they are rare and vulnerable so be sure to protect them and have protection with them, in and out of port.

In port, they work very well with AR and AG type ships.
It also helps to have engineer land units there as well.
Image

User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: ARD-Floating Dry Dock

Post by Jorge_Stanbury »

what would the engineer do?
I guess repair port damage in case of bombing?
User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

RE: ARD-Floating Dry Dock

Post by crsutton »

ORIGINAL: m10bob

ARD will fix all flotation damage provided they are large enough for the damaged ship.

They are considered to move by imaginary tugs ergo the speed of 5 kts.

As stated above, they are rare and vulnerable so be sure to protect them and have protection with them, in and out of port.

In port, they work very well with AR and AG type ships.
It also helps to have engineer land units there as well.

Would lots of naval support be more important than engineers?
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: ARD-Floating Dry Dock

Post by m10bob »

ORIGINAL: crsutton

ORIGINAL: m10bob

ARD will fix all flotation damage provided they are large enough for the damaged ship.

They are considered to move by imaginary tugs ergo the speed of 5 kts.

As stated above, they are rare and vulnerable so be sure to protect them and have protection with them, in and out of port.

In port, they work very well with AR and AG type ships.
It also helps to have engineer land units there as well.

Would lots of naval support be more important than engineers?
The LCU type engineers will keep expanding the port. The larger the port, the bigger the capacity.
I do not know what the ratio is between floating support and land support.
Image

User avatar
rustysi
Posts: 7472
Joined: Tue Feb 21, 2012 3:23 am
Location: LI, NY

RE: ARD-Floating Dry Dock

Post by rustysi »

I do not know what the ratio is between floating support and land support.

As far as the ARD goes I don't believe it gets assistance form either NS devices or the port. Check here...

tm.asp?m=2990845&mpage=1&key=ship%2Crep ... 01%2Cguide&#
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
Post Reply

Return to “War in the Pacific: Admiral's Edition”