Any UI/Graphics previews, or still all internal code?
Ralph has devised the game engine to use COL files to designate the color scheme of the units and the FITE2 team has devised the
color code for FITE2 and it looks pretty good to me. I've done a COL file for the Barbarosa '41 mod I'm working on and I've made the
fighters all black icons and the bombers are grey so I can better tell them apart.
The UI has changed from the old version so that it's streamlined now and more intuitive to use. Game play is faster now. The turns go
faster. More of the information you need at your fingertips is there now.
Something I've been lobbying for is the ability to click on an item of equipment on the Inventory Dialog and be presented with a dialog
that lists all the units that use that item of equipment in one or more units ( in several formations ). So that if you need to see a list
of P-39 squadrons you just click on the P-39 label for that equipment and you'll be presented with the four or five squadrons that have
those in their inventory. Or if you need to see the formations that have the P-38t tank, or where are all your Stuka's, etc. So far it's
more of a change than we would like to tackle at this stage of the development process so it'll have to be a future version that does
that but I'm hopeful that someday it'll do something like that.
There was a problem with one of the versions and Ralph had a new version out the same day as I recall. Things are jumping now.