[OFFICIAL] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Moderators: Peter Fisla, Paullus
- DoubleDeuce
- Posts: 1235
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[OFFICIAL] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Ok, I have changed the focus of the new campaign so that it covers the initial airborne landing of Operation Tonga rather than the later Battle of Bréville. Some points of note . . .
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* - It will be played from the British side.
* - Players will command individual Airborne Companies (from 7th, 12th and 13th Parachute Battalions).
* - It will be a sort of open sandbox in that it will be story and individual unit driven and will NOT follow the historical event outcomes. For example 'Operation Deadstick' has failed.
* - The objective will be for you, the initial airborne forces, to secure the dropzone area for follow on glider landings which due to weather and aircraft losses have been put off for a few days at least. So you need to secure the DZ, possibly link up with forces landing at Sword Beach and hold on until help arrives.
* - There will be no overall commander, all senior officers having been killed or captured in the initial drop however, you will have contact with each other, through runners, landlines and possible radios to coordinate operations.
* - Some battles will be easier than others and some may be desperate attempts to survive being overrun.
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The goal of the campaign is to have some fun playing extremely varied scenarios with an slight RPG/Story element added in.
Any initial questions, comments?
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* - It will be played from the British side.
* - Players will command individual Airborne Companies (from 7th, 12th and 13th Parachute Battalions).
* - It will be a sort of open sandbox in that it will be story and individual unit driven and will NOT follow the historical event outcomes. For example 'Operation Deadstick' has failed.
* - The objective will be for you, the initial airborne forces, to secure the dropzone area for follow on glider landings which due to weather and aircraft losses have been put off for a few days at least. So you need to secure the DZ, possibly link up with forces landing at Sword Beach and hold on until help arrives.
* - There will be no overall commander, all senior officers having been killed or captured in the initial drop however, you will have contact with each other, through runners, landlines and possible radios to coordinate operations.
* - Some battles will be easier than others and some may be desperate attempts to survive being overrun.
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
The goal of the campaign is to have some fun playing extremely varied scenarios with an slight RPG/Story element added in.
Any initial questions, comments?
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
I prefer that, rather that you make trouble for Mexicans.
- DoubleDeuce
- Posts: 1235
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
To spice things up, the 1st mission will be a paradrop, at night (midnight June 5th/6th). Your unit will be scattered and some squads may end up out of play, at least until they are able to rejoin your command during the refit phase. Unless the bridges over the Caen Canal and Orne River are liberated the only reinforcements you would see are those squads from other commands that happen to have survived and wander into your area.
Right now I am looking at this being about 4 missions long (June 5th/6th night, June 6th Day, June 6th Night and then June 7th Day) although I am open to extending it to 6 missions (adding in a June 7th Night and June 8th Day) if that is the group's census.
Right now I am looking at this being about 4 missions long (June 5th/6th night, June 6th Day, June 6th Night and then June 7th Day) although I am open to extending it to 6 missions (adding in a June 7th Night and June 8th Day) if that is the group's census.
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
FYI - The missions will all be played with 'DIFFICULTY: VERY HARD' and 'Fog of War' enabled so don't expect a cakewalk on many of the fights you might find yourself in. You will also be very light on the Anti-Tank capabilities so take care to protect your PIATs. [;)]
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
DRAFT OOB for each player, at least on the ride over the channel, will be;
CORE FORCE:
1x LEADER: TBD (Representing the player)
1x LEADER: TBD
1x LEADER: TBD
10x SQUAD: Airborne
2x SW: LIGHT MG
2x SW: MTR 51 Airborne
2x SW: PIAT
TEMPORARILY ATTACHED: Battalion has attached the following units to your command for the operation;
1x CREW w/3in MTR
CORE FORCE:
1x LEADER: TBD (Representing the player)
1x LEADER: TBD
1x LEADER: TBD
10x SQUAD: Airborne
2x SW: LIGHT MG
2x SW: MTR 51 Airborne
2x SW: PIAT
TEMPORARILY ATTACHED: Battalion has attached the following units to your command for the operation;
1x CREW w/3in MTR
- UP844
- Posts: 1668
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- Location: Genoa, Republic of Genoa (occupied by Italy)
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Aren't 4 leaders a bit too many for 10 squads?
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Probably. I will most likely pull one out as a replacement for the 'player' rather than adding to the 2-3 leader number for a force this size. I will probably not have a Captain as the highest ranked leader either. Part of me wants to randomly generate the leaders (3 per company), as is done with SASL, depending on the nationality, but that means someone may get really bad rolls and be in a world of hurt before the game even starts.
I have the general campaign pretty much worked out so far (if going with 4 missions) but the actual player force is rough draft at the moment. I'm hoping to get more feedback from other before launching further into this.
I have the general campaign pretty much worked out so far (if going with 4 missions) but the actual player force is rough draft at the moment. I'm hoping to get more feedback from other before launching further into this.
- UP844
- Posts: 1668
- Joined: Thu Mar 03, 2016 9:10 pm
- Location: Genoa, Republic of Genoa (occupied by Italy)
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
ORIGINAL: Double Deuce
Part of me wants to randomly generate the leaders (3 per company), as is done with SASL, depending on the nationality, but that means someone may get really bad rolls and be in a world of hurt before the game even starts.
If you play TotH, bad rolls are a fact of life [:D]. I never played SASL, but I suppose elite units will get some favourable DRMs for leader generation.
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Updated the Core Force, removing a LEADER.
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Another update. For this campaign I am planning to add a strategic overlay, in this case a map of the Ranville area. Your 'commands' and some enemy information will be represented on the map but the map is not as detailed as actual topographic maps of the area.
Your missions will be, as a group, achieve the 6th Airborne Division's goals, without the help of most of the 6th Airborne. .
Those above mentioned goals are seizing the bridges over both the Caen Canal and Orne River as well as securing a 2 kilometer drop zone centered on Ranville extending out to Benouvile, Amfreville and Herouvillette.
Your missions will be, as a group, achieve the 6th Airborne Division's goals, without the help of most of the 6th Airborne. .
Those above mentioned goals are seizing the bridges over both the Caen Canal and Orne River as well as securing a 2 kilometer drop zone centered on Ranville extending out to Benouvile, Amfreville and Herouvillette.
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- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
The following Company level commands are available however, not all units need to be filled for the campaign to start, with some adjustments, I think we can do this with a minimum of 3 players.
A/7/5 Para
B/7/5 Para
C/7/5 Para (UP844)
A/12/5 Para
B/12/5 Para (benway9)
C/12/5 Para
A/13/5 Para (rico21)
B/13/5 Para (fuselex)
C/13/5 Para
A/7/5 Para
B/7/5 Para
C/7/5 Para (UP844)
A/12/5 Para
B/12/5 Para (benway9)
C/12/5 Para
A/13/5 Para (rico21)
B/13/5 Para (fuselex)
C/13/5 Para
- UP844
- Posts: 1668
- Joined: Thu Mar 03, 2016 9:10 pm
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Where should I sign?
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
- DoubleDeuce
- Posts: 1235
- Joined: Fri Jun 23, 2000 8:00 am
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
You can post your interest/preference in this thread.
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
I'd like to offer my services as a company commander. What do I need to do to sign up?
Thanks
Thanks
- DoubleDeuce
- Posts: 1235
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Just choose a unit I listed earlier in the thread and post your interest here.ORIGINAL: benway9
I'd like to offer my services as a company commander. What do I need to do to sign up?
- UP844
- Posts: 1668
- Joined: Thu Mar 03, 2016 9:10 pm
- Location: Genoa, Republic of Genoa (occupied by Italy)
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
I'd like to take Charlie Company, 7/5 Para.
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
OK, I'll take command of B/12/5 Para. Thanks much.
- DoubleDeuce
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RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Good deal. We'll give it a few more days for others that may want to jump in and then get started.
Just a note. The 1st mission will be a little more 'involved' as I will need to provide you with the blank maps in advance (maybe by screenshot) and then you will need to designate hexes for your para's 'drop sticks'. These will be basically groups of 5 units (squads) to a stick. From there I will determine missed drops and drift for each unit in each stick. Chances are it won't be very pretty when your men hit the ground.
Just a note. The 1st mission will be a little more 'involved' as I will need to provide you with the blank maps in advance (maybe by screenshot) and then you will need to designate hexes for your para's 'drop sticks'. These will be basically groups of 5 units (squads) to a stick. From there I will determine missed drops and drift for each unit in each stick. Chances are it won't be very pretty when your men hit the ground.
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
I'd like to take A Company, 13/5 Para.
Please help me Double Deuce,
I have a favor to ask of you,
I do not know what to do to look after the little ones, during the holidays,
I had thought get them to daycare but all those of Stalingrad are full,
So I have an idea, or rather two:
Please help me Double Deuce,
I have a favor to ask of you,
I do not know what to do to look after the little ones, during the holidays,
I had thought get them to daycare but all those of Stalingrad are full,
So I have an idea, or rather two:
RE: [REBOOT] Group Tigers on the Hunt Combat Campaign - Operation Tonga
Fuselex take B Company, 13/5 Para.