MWiF 2.2.5 Makes Getting to Key Forms & Die Rolls Difficult.

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rkr1958
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Joined: Thu May 21, 2009 10:23 am

MWiF 2.2.5 Makes Getting to Key Forms & Die Rolls Difficult.

Post by rkr1958 »

Key forms and die rolls, such as end of turn and the weather roll, are hidden in the latest public beta version 2.25 and difficult to get to. Also, there seems to be some beta testing info left in and I'm wondering if the issue I'm having is related to that.

Through trail and error I found that ctrl-alt-del, which brings up task manager, which I then cancel gets the needed form back. However, in 2.2.5 that necessary form or die roll seems to want to go behind other forms which I can now move and get to. I reverted back to 2.2.3 and these problems went away.

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Ronnie
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rkr1958
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RE: MWiF 2.2.5 Makes Getting to Key Forms & Die Rolls Difficult.

Post by rkr1958 »

I've attached my game for the end of turn check.
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Ronnie
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rkr1958
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RE: MWiF 2.2.5 Makes Getting to Key Forms & Die Rolls Difficult.

Post by rkr1958 »

See tm.asp?m=4101208

I don't know if the problems I was having with MWiF 2.2.5 was due to the game file size issue (100 MB instead of 10 MB in size) or this new version. Probably the former, so I think I'll (re)update to this version with a recovered autosave from 5-days ago that was the last autosave that was 10-MB in size instead of the monstrous 100-MB.

No wonder it seemed that it was taking MWiF longer to do things that went quickly before. All of this is starting to now make sense.
Ronnie
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