[SEEMS FIXED B832] Residual Traces of Deleted Units?

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zclark
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Joined: Sat Sep 12, 2015 4:39 pm

[SEEMS FIXED B832] Residual Traces of Deleted Units?

Post by zclark »

During the creation of my ABM Cold War test scenario, I initially set it up with the DEW Line and about a dozen other radar sites activating once the scenario started. I decided to delete them and resaved the scenario due to performance. After I restarted the scenario, it still took several minutes for the scenario to play once I pressed Start /Resume. I then exported and imported the active units into a fresh instance of the scenario. As you can see, Rev 1 of the scenario plays incredibly smooth once started unlike the original. Are deleted units still present in a scenario or is there something else going on?

Regards,

zclark
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ComDev
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RE: Residual Traces of Deleted Units?

Post by ComDev »

Hmmmmmmmmmmmm okay...

Loaded both scens in B832 (private beta for v1.11 Service Release 1) and they started pronto. We've made several improvements both on stability and memory handling so could be it has already been fixed [8D]
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