fast xAP escorts
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
fast xAP escorts
The US/Brits have some fast xAPs (5 hexes per phase). If I add a DD escort it will slow them down to 4 hexes per phase. Will the speed of 5 per phase be enough to avoid Jap SS attacks, or do I need to have that escort and slow the TF down a bit?
Thanks
Thanks
RE: fast xAP escorts
If there are Japanese subs around and you want to keep your xAP's, then add escorts. Not sure why a 30 plus knot destroyer would slow down the TF....GP
Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330
AKA General Patton
DWU-Beta Tester
TOAW4-Alpha/Beta Tester
DW2-Alpha/Beta Tester
New Game Development Team
"Do everything you ask of those you command"....Gen. George S. Patton
AKA General Patton
DWU-Beta Tester
TOAW4-Alpha/Beta Tester
DW2-Alpha/Beta Tester
New Game Development Team
"Do everything you ask of those you command"....Gen. George S. Patton
RE: fast xAP escorts
Its the cruise speeds that differ ... most warships have 15 kt cruise. Both IJN and Allies have xAP's with higher cruise speeds ... always a head ache for me as well.ORIGINAL: General Patton
If there are Japanese subs around and you want to keep your xAP's, then add escorts. Not sure why a 30 plus knot destroyer would slow down the TF....GP
Pax
RE: fast xAP escorts
Because the cruise speed on some of those xAPs is higher than the "standard" military cruise speed of 15. Some of them are 18 or 20. Just a few.
RE: fast xAP escorts
Well there you go - if you want your DD to not slow down your xAPs, just set the TF to full speed ... [:'(]ORIGINAL: PaxMondo
Its the cruise speeds that differ ... most warships have 15 kt cruise. Both IJN and Allies have xAP's with higher cruise speeds ... always a head ache for me as well.ORIGINAL: General Patton
If there are Japanese subs around and you want to keep your xAP's, then add escorts. Not sure why a 30 plus knot destroyer would slow down the TF....GP
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: fast xAP escorts
ORIGINAL: BBfanboy
Well there you go - if you want your DD to not slow down your xAPs, just set the TF to full speed ... [:'(]ORIGINAL: PaxMondo
Its the cruise speeds that differ ... most warships have 15 kt cruise. Both IJN and Allies have xAP's with higher cruise speeds ... always a head ache for me as well.ORIGINAL: General Patton
If there are Japanese subs around and you want to keep your xAP's, then add escorts. Not sure why a 30 plus knot destroyer would slow down the TF....GP
OTH, that shall burn up their fuel pretty fast...?
Fred
River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D3 ... rw_dp_labf
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D3 ... rw_dp_labf
RE: fast xAP escorts
ORIGINAL: PaxMondo
Its the cruise speeds that differ ... most warships have 15 kt cruise. Both IJN and Allies have xAP's with higher cruise speeds ... always a head ache for me as well.ORIGINAL: General Patton
If there are Japanese subs around and you want to keep your xAP's, then add escorts. Not sure why a 30 plus knot destroyer would slow down the TF....GP
Thanks Pax. Forgot about that....GP
Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330
AKA General Patton
DWU-Beta Tester
TOAW4-Alpha/Beta Tester
DW2-Alpha/Beta Tester
New Game Development Team
"Do everything you ask of those you command"....Gen. George S. Patton
AKA General Patton
DWU-Beta Tester
TOAW4-Alpha/Beta Tester
DW2-Alpha/Beta Tester
New Game Development Team
"Do everything you ask of those you command"....Gen. George S. Patton
RE: fast xAP escorts
NP. For allied players not that big of a deal.
For IJ, just another thing that eats precious fuel that you have to consider ... [:(]
For IJ, just another thing that eats precious fuel that you have to consider ... [:(]
Pax
RE: fast xAP escorts
Have the escorts meet them as they leave and enter port and send them out unescorted if you are confident the open ocean is safe across you route.
RE: fast xAP escorts
Running at full speed significantly increases system and engine damage too.
RE: fast xAP escorts
A tactic the allies can afford .... not one I have been able to put in place successfully as IJ ... [;)]ORIGINAL: Itdepends
Have the escorts meet them as they leave and enter port and send them out unescorted if you are confident the open ocean is safe across you route.
Pax
RE: fast xAP escorts
Those fast xAPs are a rare thing.
You could use them off-map or escort them at max speed over shorter distances on-map and refuel them in bases along the routes you plot.
You could use them off-map or escort them at max speed over shorter distances on-map and refuel them in bases along the routes you plot.
RE: fast xAP escorts
IRL the large AP's like The Queen Elizabeth ran fast and free without escorts to avoid subs because nothing else could catch them.
This decision was made after some time, but earlier on did conform to the standard zig zag sailing.
On one Atlantic run, the Queen Mary was being escorted by zig zagging ships and a Brit CL was cut in half by the fast moving troopship, which did not even slow down, (due to the proximity of U boats).
The USS Wakefield used to be the world speed holder for Steam passenger liners as The Manhattan.
This decision was made after some time, but earlier on did conform to the standard zig zag sailing.
On one Atlantic run, the Queen Mary was being escorted by zig zagging ships and a Brit CL was cut in half by the fast moving troopship, which did not even slow down, (due to the proximity of U boats).
The USS Wakefield used to be the world speed holder for Steam passenger liners as The Manhattan.
- Attachments
-
- HMS Curicao.jpg (9.59 KiB) Viewed 136 times
RE: fast xAP escorts
I thought I read on one of the threads re: sub usage that if the subs speed was less than that of their target they would have a (more) difficult time targeting. However, what speed (cruise or max) was being considered was not stated. Nor was the extent of the speed differential mentioned. Just another under the hood goodie.
RE: fast xAP escorts
Note the "what a silly idea" smiley at the end of that statement ....ORIGINAL: Leandros
ORIGINAL: BBfanboy
Well there you go - if you want your DD to not slow down your xAPs, just set the TF to full speed ... [:'(]ORIGINAL: PaxMondo
Its the cruise speeds that differ ... most warships have 15 kt cruise. Both IJN and Allies have xAP's with higher cruise speeds ... always a head ache for me as well.
OTH, that shall burn up their fuel pretty fast...?
Fred
I am well aware of fuel and damage issues caused by full speed runs.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: fast xAP escorts
Best way is to have escort to run in/out of port for a day or two, then release the troopship for a free ride in the big blue ocean. And avoid places where enemy subs are likely to operate.
- Revthought
- Posts: 523
- Joined: Wed Jan 14, 2009 5:42 pm
- Location: San Diego (Lives in Indianapolis)
RE: fast xAP escorts
I always use Queen Elizabeth unescorted. Her 28 knot cruise speed is enough to avoid submarines--by in large. The only thing you really have to worry about is sailing her into surface raiders unescorted.
Playing at war is a far better vocation than making people fight in them.
RE: fast xAP escorts
I never completely leave the big AP's unescorted. If Nothing else, I'll use old CL's (like the USN Omaha class). A sub might shoot the escort instead (for some reason they often do) and the CL will provide some protection against a surface ship, be it a AMC or a raiding cruiser.
- Revthought
- Posts: 523
- Joined: Wed Jan 14, 2009 5:42 pm
- Location: San Diego (Lives in Indianapolis)
RE: fast xAP escorts
ORIGINAL: AW1Steve
I never completely leave the big AP's unescorted. If Nothing else, I'll use old CL's (like the USN Omaha class). A sub might shoot the escort instead (for some reason they often do) and the CL will provide some protection against a surface ship, be it a AMC or a raiding cruiser.
Right, but because the game does not allow you to set the speed of a TF (other than mission, cruise, or full speed) what the OP is mentioning becomes a factor.
I can run Queen Elizabeth at her cruise speed of 28kts or I can stick her with an old Cruiser and run her at 15 knots. In my entire time playing the game, which is admittedly a lot less than a number other people here, I've had Queen Elizabeth shot at by a submarine once, and it was a miss--and I use the bejesus out of her during the time you have her to ferry American units to Australia.
I'm fairly certain (someone correct me if I'm wrong) that in real life these ships did just what another poster described. In and out of ports they'd have escorts, but once they hit the open ocean they used their speed to avoid submarines as the ferried troops from the US to the UK--which I don't do.
Playing at war is a far better vocation than making people fight in them.
RE: fast xAP escorts
My experience, as playing from the Japanese side v the AI, is if you run the xAP's without escort they'll be torpedoed, no matter how fast they are. So I just escort 'em.
It is seldom that liberty of any kind is lost all at once. Hume
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb