right now it looks like McClellan vs. McClellan
Now there's a low blow to a Civil War buff! I'm thinking more along the lines of the Mine Run Campaign of Lee vs. Meade.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
right now it looks like McClellan vs. McClellan
ORIGINAL: Canoerebel
I took a look at John's AO replenishment inventory. If my information is correct (mainly: on the assumption that he doesn't have the ability to convert TKs or other ships to AOs), here's what he gets and what's been sunk:
To this point (including any reinforcing ships schedule to arrive through January 1, 1944), John could have a total of 22 AOs:
10 pointers - 1
18 pointers - 12
26 pointers - 5
28 pointers - 4
He's lost 12 of these:
10 pointers - 0
18 pointers - 7
26 pointers - 4
28 pointers - 1
That leaves him with 10, and most of these are the smaller variety.
Are the Japanese able to convert ships to AO?
If not, I think this is another Achilles heel point of information about the Kaigun. Everything is important, but I think John has serious shortages of CA, DD and AO.
Mini KB has been using fuel, and there hasn't been anywhere for it to refuel. So it is likely heading for a refueling point. Such a point is unlikely to be within one day's sailing for the Death Star. So chasing the mini KB is a low probability of success operation at this point, and it exposes your other forces to too much risk.ORIGINAL: Canoerebel
Mili would be overwhelmed, as would 250 Allied ships. If Death Star moved strongly after Mini KB, creating enough separation, John could then turn his full attention to Mili. That base, with it's 250 fighters, would be overwhelmed by KB's 1100 aircraft supplemented by hundreds of land-based air...and visits by Kongos et al. Death Star is what's keeping John at bay.
It's not certain that would happen, but neither is it certain that Death Star can catch Mini KB. It's hard to catch a TF in the open ocean that begins with a big head start and doesn't want to be caught. To increase my odds to a reasonable percentage, I need to use at least one day of flank speed plus guessing right. If I miscalculate, Death Star is suddenly low on fuel, far from Mili, and aggressive John can pounce.
So I think remaining focused on the task at hand is Job 1. If I do that, John has to come into my nest to attack, which he badly wants to do. And if he doesn't attack, Death Star gets major reinforcements inside a month. The odds won't be growing in his favor.
ORIGINAL: Canoerebel
8/26/43
And it's got to be frustrating to the Peanut Gallery for things to just percolate along, the two sides dancing gingerly, both declining to take bold action first. But for me it's an immensely satisfying turn: in the quiet, the Allies are making serious progress on the first two priorities of the mission: (1) supply delivery and (2) retrieving units from overstacked bases.
ORIGINAL: ny59giants
Did you bring any of the SeaBee Rgts with ya?? With 225 engineers total they can build up a base very quickly and would help with some of your under developed bases here.
Except in Hallelujah trail where it is the Indians hiding in the wagon fort and the US cavalry is riding around.ORIGINAL: BBfanboy
Interesting picture, with his major forces riding in a circle around yours - reminds me of those old Western movies where the Indians (can I still use that term in a historic context?) rode in a circle around the wagon train barricade, getting picked off more often than being able to hit the defenders. Maybe this will turn out the same. [:)]
Yep, if you complete your missions without an engagement then it is an Allied victory.