Wasp Air Group

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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spence
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Wasp Air Group

Post by spence »

(I thought I saw this topic before but the search function proved to be no help)

The USS Wasp was smaller than the Yorktown class and carried a slightly smaller air group before it was sunk. It seems in the Jan-March time frame when all the US CV air groups are up-grading the Wasp's air group gets bigger...in fact potentially so big that the ship can no longer conduct flight ops (90 a/c).

Some a/c are designated as in reserve which may hold the air group down to 83 (ready a/c) but at the moment I am unsure as to whether the ship should put to sea. In that the F6F was a larger airplane than the F4F anyways it really doesn't make much sense that this number of aircraft should find a home on Wasp.



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Terminus
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RE: Wasp Air Group

Post by Terminus »

See if it were me, I'd just go with what the data says, i.e. she's overloaded but not sufficiently to prevent flight ops. Reserve aircraft don't count.
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michaelm75au
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RE: Wasp Air Group

Post by michaelm75au »

Ships can have up to 110% of their capacity and still perform Air Ops - the orange value indicates this.
The 10% variant is to deal with the case where changing of group size can exceed the normal capacity of the ship.

Also thought that the groups might re-size if over-stacked.[&:][Don't have code open but do remember something about offloading excess a/c.]
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dr.hal
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RE: Wasp Air Group

Post by dr.hal »

Does the Wasp or its squadrons have a button that says "resize to fit ship"??? I've seen that many times on other carriers.
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crsutton
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RE: Wasp Air Group

Post by crsutton »

ORIGINAL: dr.hal

Does the Wasp or its squadrons have a button that says "resize to fit ship"??? I've seen that many times on other carriers.


Yes, all naval and marine squadrons have this feature. Even carrier capable marine squadrons.

For the original poster. I am operating Wasp in 1944 with the fully expanded squadrons. You have nothing to worry about. Let them expand.
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HansBolter
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RE: Wasp Air Group

Post by HansBolter »

ORIGINAL: michaelm

Ships can have up to 110% of their capacity and still perform Air Ops - the orange value indicates this.
The 10% variant is to deal with the case where changing of group size can exceed the normal capacity of the ship.

Also thought that the groups might re-size if over-stacked.[&:][Don't have code open but do remember something about offloading excess a/c.]

ya know, most of us have been operating under that belief and lo and behold our resident rules lawyer Alfred posted a quote from the manual recently in another thread stating it was 15%
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Gridley380
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RE: Wasp Air Group

Post by Gridley380 »

ORIGINAL: HansBolter

ya know, most of us have been operating under that belief and lo and behold our resident rules lawyer Alfred posted a quote from the manual recently in another thread stating it was 15%

And 115% allows an Essex-class to operate a historical late-war group (110% does not).
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michaelm75au
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RE: Wasp Air Group

Post by michaelm75au »

You're correct.
I fell for that again.

Planes can't divert to CVs with more than 110% capacity. It was also 110% in old WITP to operate planes normally, IIRC.

The 115% was added because of the difference between ship capacity and actual number of planes in some operational groups, like the late game USN CV groups.
This was a compromise between keeping late-war realistic group sizes and ship capacity.

Anyway of dealing with this, which is probably more realistic, would have been to give aircraft an 'on-ship factor'. By this I mean a plane that had folding wing could be packed more than a fixed wing plane. So if we said a fixed wing plane had a factor of '1', then the folding wing one might have a factor of '.7'. So a 18 plane group on a CV might take up 18 slots of the ship's a/c capacity if fixed wing, but only 12.5 if with a folding wing. That way the capacity could be a more finite limit without trying temporarily inflate the number, and probably could eliminated trying to use 'engines' to count the planes on a ship.
I suppose you could also expand this to cover land-base groups, and call it the 'stacking rather than on-ship factor' instead.[:D]
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vettim89
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RE: Wasp Air Group

Post by vettim89 »

ORIGINAL: michaelm

You're correct.
I fell for that again.

Planes can't divert to CVs with more than 110% capacity. It was also 110% in old WITP to operate planes normally, IIRC.

The 115% was added because of the difference between ship capacity and actual number of planes in some operational groups, like the late game USN CV groups.
This was a compromise between keeping late-war realistic group sizes and ship capacity.

Anyway of dealing with this, which is probably more realistic, would have been to give aircraft an 'on-ship factor'. By this I mean a plane that had folding wing could be packed more than a fixed wing plane. So if we said a fixed wing plane had a factor of '1', then the folding wing one might have a factor of '.7'. So a 18 plane group on a CV might take up 18 slots of the ship's a/c capacity if fixed wing, but only 12.5 if with a folding wing. That way the capacity could be a more finite limit without trying temporarily inflate the number, and probably could eliminated trying to use 'engines' to count the planes on a ship.
I suppose you could also expand this to cover land-base groups, and call it the 'stacking rather than on-ship factor' instead.[:D]

Which is one reaon why the SBC2 was a good upgrade for the USN even if only of equal (or perhaps lower) capability to the SBD. The SBD's wings don't fold and actually took up more space in the hanger than the much larger TBF.
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agm
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RE: Wasp Air Group

Post by agm »

I'm in March 44, and the Wasp Air Groups appear to be frozen. They never fly despite orders to do so. They are somewhat larger than the CV's capacity. After reading this thread, I am still having troubles and cannot find the magic button that supposedly will re-size the air groups. Any help appreciated.
Alfred
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RE: Wasp Air Group

Post by Alfred »

Screenshot please of the Wasp ship information screen.
 
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Itdepends
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RE: Wasp Air Group

Post by Itdepends »

The magic button is available from the squadron screen, not the ship screen. Top left from memory. You can hit the resize button multiple times to cycle through options. If the ship is so overloaded that it cant perform flight ops the number of planes on the ship screen will be red.
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btd64
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RE: Wasp Air Group

Post by btd64 »

As Alfred said, post a screen shot. Also, as far as resizing goes you have to have the CV in port to resize. You canset it up, but the action wouldn't happen until you are in port. But post the screen shot. A picture is worth a thousand words....GP
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