@ Matrix: Gary Grigsby's Tactical Wargame...any news?

Gamers can also use this forum to chat about any game related subject, news, rumours etc.

Moderator: maddog986

User avatar
MrsWargamer
Posts: 1653
Joined: Wed Jun 18, 2014 4:04 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by MrsWargamer »

I don't understand the dislike for Battle Academy. I think it's one of the best war games made since 2000.

But then I don't understand some of the love for some war games that have failed to get even the fans talking about them past the year they were released in most cases.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by wodin »

I like BA. However it doesn't have the detail and depth and realism I'm after in a Steel Panthers remake.
User avatar
MrsWargamer
Posts: 1653
Joined: Wed Jun 18, 2014 4:04 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by MrsWargamer »

Depth, detail and realism. The rallying cry normally for bloated unwieldy and excessive :)

ASL would never have made it on opening day as it exists today. The fame came from Squad Leader a game you could play after reading 7 pages of rules where the pages were mainly images and examples and not 3 column rules text :)

But we war gamers have a disease I think, something about always wanting more until we ruin a good game with "detail and realism" :)

Not that I should talk. You should see the cake I just baked. I think if I was to sell it, I'd need to warn of the overload level of calories and the excessive level if richness. I'd hesitate to serve it to a senior, and would fear just walking past a diabetic person.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Chicharito19
Posts: 271
Joined: Sat Nov 16, 2013 1:41 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Chicharito19 »

Mrs. Wargamer,

I struggle with that very thing. By that I mean dreaming of a very complex grognard type game. But then time and family and life of course don't make that a reality. Soon I can't cope with the complexity, but yet still crave the historical realism. Oh well....

Michael
User avatar
MrsWargamer
Posts: 1653
Joined: Wed Jun 18, 2014 4:04 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by MrsWargamer »

There is an old song that had very wise words.

"Sometimes we don't get what we want, but, we get what we need" (or words to that effect :) ).
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
E
Posts: 1247
Joined: Thu Sep 20, 2007 3:14 am

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by E »

ORIGINAL: MrsWargamer

There is an old song that had very wise words.

"Sometimes we don't get what we want, but, we get what we need" (or words to that effect :) ).
The gist is correct, but the lyrics are off kilter enough to grate on even a non-Rolling Stones fan (*grin*). Try...

"You can't always get what you want. But if you try sometimes well you just might find You get what you need."
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."

Friends Don't Let Friends Facebook.

Twitter is for... (wait for it!) ...Twits!
User avatar
wings7
Posts: 4586
Joined: Mon Aug 11, 2003 4:59 am
Location: Phoenix, Arizona

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by wings7 »

ORIGINAL: MrsWargamer

Depth, detail and realism. The rallying cry normally for bloated unwieldy and excessive :)

ASL would never have made it on opening day as it exists today. The fame came from Squad Leader a game you could play after reading 7 pages of rules where the pages were mainly images and examples and not 3 column rules text :)

But we war gamers have a disease I think, something about always wanting more until we ruin a good game with "detail and realism" :)

Not that I should talk. You should see the cake I just baked. I think if I was to sell it, I'd need to warn of the overload level of calories and the excessive level if richness. I'd hesitate to serve it to a senior, and would fear just walking past a diabetic person.

This is all with due respect to you, however after reading alot of your posts, I feel we are doing things all wrong...
Please come and join and befriend me at the great Steam portal! There are quite a few Matrix/Slitherine players on Steam! My member page: http://steamcommunity.com/profiles/76561197988402427
Zorch
Posts: 7087
Joined: Sun Mar 07, 2010 4:21 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Zorch »

ORIGINAL: E

ORIGINAL: MrsWargamer

There is an old song that had very wise words.

"Sometimes we don't get what we want, but, we get what we need" (or words to that effect :) ).
The gist is correct, but the lyrics are off kilter enough to grate on even a non-Rolling Stones fan (*grin*). Try...

"You can't always get what you want. But if you try sometimes well you just might find You get what you need."
They just gave a free concert in Cuba, in their never ending quest to be relevant.
https://www.youtube.com/watch?v=oqMl5CRoFdk
User avatar
Zap
Posts: 3628
Joined: Mon Dec 06, 2004 7:13 am
Location: LAS VEGAS TAKE A CHANCE

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Zap »

ORIGINAL: Zorch

ORIGINAL: E

ORIGINAL: MrsWargamer

There is an old song that had very wise words.

"Sometimes we don't get what we want, but, we get what we need" (or words to that effect :) ).
The gist is correct, but the lyrics are off kilter enough to grate on even a non-Rolling Stones fan (*grin*). Try...

"You can't always get what you want. But if you try sometimes well you just might find You get what you need."
They just gave a free concert in Cuba, in their never ending quest to be relevant.
https://www.youtube.com/watch?v=oqMl5CRoFdk


Craving that love of fans, they beat all the other Artist who had hoped to be the first to make history.
vonRocko
Posts: 1448
Joined: Tue Nov 04, 2008 12:05 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by vonRocko »

The Stones really should give it up already. They looked and sounded pitiful.
User avatar
Zap
Posts: 3628
Joined: Mon Dec 06, 2004 7:13 am
Location: LAS VEGAS TAKE A CHANCE

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Zap »

ORIGINAL: vonRocko

The Stones really should give it up already. They looked and sounded pitiful.

Agree, but it looks like they are going to play till they die.

On topic. I'm looking forward to the planned 2by3 game
aaatoysandmore
Posts: 2846
Joined: Wed Sep 11, 2013 1:35 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by aaatoysandmore »

Hurray for squares this time around. I love squares and I really like the Battle Academy engine. That screen shot was pretty detailed compared to the Steel Panthers I been playin. Now if only they turned them just a little to a more isometric view it would be perfect. [&o]
User avatar
MrsWargamer
Posts: 1653
Joined: Wed Jun 18, 2014 4:04 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by MrsWargamer »

Had to post this :) Uncontrollable urge here.

Oh by the way, I don't hate the Stones or anything, just think this song said it better.

Crosby Stills and Nash
Love the one you're with (or in game terms, if you can't have the game you want, love the game you got :) ).
https://www.youtube.com/watch?v=_5IVuN1N6-Y
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Chicharito19
Posts: 271
Joined: Sat Nov 16, 2013 1:41 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Chicharito19 »

Ah....Indeed!!! But in the words of the VeggieTales "The Bad Apple" episode that my kids watch so much "...I'm not talkin' bout moderation, TEMPTATION!!!"[8D][8D][8D]
User avatar
PipFromSlitherine
Posts: 1475
Joined: Wed Jun 23, 2010 7:11 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by PipFromSlitherine »

To avoid any confusion:

- It's using hexes.
- The engine is much more advanced compared to STUB (BA/BA2/P&S/Hell/Jidai), it just uses some of the same paradigms internally.

I appreciate that in the absence of real information people will create some, but... [;)]

Cheers

Pip

follow me on Twitter here
User avatar
DROregon
Posts: 129
Joined: Sat Jan 19, 2002 10:00 am
Location: Oregon
Contact:

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by DROregon »

ORIGINAL: PipFromSlitherine

- The engine is much more advanced compared to STUB (BA/BA2/P&S/Hell/Jidai)

It would need to be if it is intended to match or exceed the current SPWAW engine.
I'm so looking forward to it. I hope it's grand.
Image
User avatar
hellfish6
Posts: 690
Joined: Sun Jun 15, 2008 2:09 am

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by hellfish6 »

What I most want out of a Steel Panthers successor is something that the Combat Mission games (which I love for their own merits) won't give me - a randomized campaign generator. The only reason I played the Steel Panthers series for so long is because of that one single feature. I still play SPMBT because of it. I just want to play it on an engine/UI designed after I hit puberty.
User avatar
Riitaoja2
Posts: 208
Joined: Wed Feb 10, 2016 12:57 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by Riitaoja2 »

I am sorry for thinking it might use squares. I do prefer hexes anyway! Thank you for clearing that up Pip! [:)]
Attachments
SPWAW6079_2.zip
(659.9 KiB) Downloaded 244 times
User avatar
MrsWargamer
Posts: 1653
Joined: Wed Jun 18, 2014 4:04 pm

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by MrsWargamer »

ORIGINAL: PipFromSlitherine

To avoid any confusion:

- It's using hexes.
- The engine is much more advanced compared to STUB (BA/BA2/P&S/Hell/Jidai), it just uses some of the same paradigms internally.

I appreciate that in the absence of real information people will create some, but... [;)]

Cheers

Pip



All I require is it be as fun as Steel Panthers and if it was able to give me multiplayer as easily as Battle Academy that would be awesome. I've never enjoyed multiplayer more than when playing BA.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
User avatar
JEB Davis
Posts: 442
Joined: Tue Dec 27, 2005 9:24 pm
Location: Michigan, U.T.B.

RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?

Post by JEB Davis »

Just give us a SP:WaW that works on new computers without losing anything it has now.
Hexes! (Yay!)
No isometric... top down graphics like what we already have is best.
Increased OOB slots.
More realistic scale for buildings, roads, and units.
25m hexes or even 10m.
Capability for larger maps.
Double, quadruple or more the current number of units in a battle.
PBEM/online/hotseat/solitaire are required.
Random battles/campaigns a must.

C&C is a definite MUST... if you don't include this it will make me sick.

The armor penetration system must not be dumbed-down.


What I'm trying to say is there's nothing that needs to be deleted, only fixed and increased.
Don't make it too graphics/animation intensive, it shouldn't require a big graphics card.
Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
Enhanced http://enhanced.freeforums.org
Depot https://www.tapatalk.com/groups/spwawdepot/
Post Reply

Return to “General Discussion”