Rail transport movement points

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latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

Rail transport movement points

Post by latosusi »

Maybe i have missed something but looks like rail transport movement points do not seem to reset. They remain 0 after end of turn (from turn 1 to turn 2)this is the latest patch (beta 1.08.08)
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morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Rail transport movement points

Post by morvael »

Maybe your units are isolated? I use rail often and those points do reset to 100.

edit: if your unit started its turn in isolation, it will have 0 SMP for the turn.
latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

RE: Rail transport movement points

Post by latosusi »

Thank you for your quick response. No, those units are from Caucasus or other places east of front line
Denniss
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Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Rail transport movement points

Post by Denniss »

Movement points or rail transport points?
Units loaded on rail at turn start will consume/block rail tranport points. They are released next turn if unit is unloaded.
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latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

RE: Rail transport movement points

Post by latosusi »

Sorry, i mean rail transport movement points. Strategic MP. Now that i checked again - one of the HQ units had 1 MP left on turn one after rail movement. That was set to 0 points on turn 2...
latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

RE: Rail transport movement points

Post by latosusi »

There are 2 save game files. First and second turn. 64th Rifle corps is that HQ which MP was set to 0
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morvael
Posts: 11763
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Location: Poland

RE: Rail transport movement points

Post by morvael »

I can confirm this behavior. I will have to check why this happens. Maybe because it's under frozen M.D. HQ?
latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
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RE: Rail transport movement points

Post by latosusi »

That affects HQ under stavka as well
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morvael
Posts: 11763
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Location: Poland

RE: Rail transport movement points

Post by morvael »

I see there is code freezing Soviet non-airbase units in June 1941 if their y is > 97 and x < 106 and all hexes between y>=89 and y<=94 with x>50 are Soviet controlled. AI doesn't go so far south (making Lvov encirclement), unlike human players, so this freeze will be active. I have to say this is WAD.
latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

RE: Rail transport movement points

Post by latosusi »

I see. Those units are now frozen in train transport mode. How long do they stay frozen? Or will that happen in July automatically?
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