The great leaps of v1.11: Massive refuelling improvements

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dysta
Posts: 1909
Joined: Fri Aug 07, 2015 9:32 pm

RE: The great leaps of v1.11: Massive refuelling improvements

Post by Dysta »

Now that is the juicy dream come true, for my painfully bad experience of mission planning when fuel told me lots of 'no-no's.
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Mini_Von
Posts: 141
Joined: Mon Dec 16, 2013 11:14 pm

RE: The great leaps of v1.11: Massive refuelling improvements

Post by Mini_Von »

This is incredible!!!

I think the devs have given us options to customize every possible refueling situation that can occur. This will be one of my all time favorite updates. Thank you so much! [&o]
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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: The great leaps of v1.11: Massive refuelling improvements

Post by Primarchx »

Spectacular! This really opens up modern air operations to further/better automation. Yes!
Dannyp19
Posts: 202
Joined: Sun Oct 20, 2013 3:34 pm

RE: The great leaps of v1.11: Massive refuelling improvements

Post by Dannyp19 »

Thanks guys!!! Looks real good!!!


Any ETA on RC builds coming up? Would love to give it a test drive!

Im salivating here. [:D]
DrRansom
Posts: 166
Joined: Sun Jul 14, 2013 12:52 pm

RE: The great leaps of v1.11: Massive refuelling improvements

Post by DrRansom »

Command just keeps getting better and better. I like how all these additions make strike warfare so much easier to plan and execute without crazy micromanagement.

I think an Advanced Strike Planner would be worthy jumping to Command 2.0.
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