Too much Iron in my Diet - Mundy(A) vs KenchiSulla (J)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Both.
All the assault transports I had squirreled away there plus the four or so fleet carriers. Add to that, bunches of battleships, cruisers, etc.
I'm fairly light on that stuff at Pearl now, having enough for one island attacks like Baker or Tarawa. More have been trickling out of the yards in the States, and they've been getting pushed to Pearl right away. There's been a regular conveyor belt of ships arriving almost daily. If KS's subs had been active here, it would have been harder for me to get them over and I would have had to held them up to form escorted convoys.
The carriers will probably be among the last to arrive. enroute from Cape Town to Panama, some of the cruisers with them ran out of fuel, which increased the transit time -- a lot. Fortunately, they aren't accruing any damage as a result. I can't break them up in-transit.
All the assault transports I had squirreled away there plus the four or so fleet carriers. Add to that, bunches of battleships, cruisers, etc.
I'm fairly light on that stuff at Pearl now, having enough for one island attacks like Baker or Tarawa. More have been trickling out of the yards in the States, and they've been getting pushed to Pearl right away. There's been a regular conveyor belt of ships arriving almost daily. If KS's subs had been active here, it would have been harder for me to get them over and I would have had to held them up to form escorted convoys.
The carriers will probably be among the last to arrive. enroute from Cape Town to Panama, some of the cruisers with them ran out of fuel, which increased the transit time -- a lot. Fortunately, they aren't accruing any damage as a result. I can't break them up in-transit.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
I was wondering how the navy ships were taking so long. I guess everyone is going to have to wait some time before we get real action.ORIGINAL: Mundy
The carriers will probably be among the last to arrive. enroute from Cape Town to Panama, some of the cruisers with themran out of fuel, which increased the transit time -- a lot. Fortunately, they aren't accruing any damage as a result. I can't break them up in-transit.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
The carriers are about 18 days out. Once combined, I'll have 9 CVs and I think 7 CVLs. Had to recount.
08 June 1944
KS is slinking more troops around the hex NE of Ranchi. The hexes east and west of there have troops now. In my attack, a division showed up along with the armored division that was already there. They won't be moving anytime soon.
I myself have about two regiments entering the hex on the east wing. There's apparently one unit there, so maybe I can bust through. Probably another three division's worth of troops are being railed in from across India, but mostly from Bezwada. I'm clumsy yet, but am catching on to the ground maneuver bit.
Intel indicates one unit of about 900 troops at Jamshedpur, so on a lark, I'm dropping the US and Indian para regiments at Bezwada on that hex. The airfield there is wrecked, so there should be no resistance in the air. If I can approach Ranchi from the south, I can get those guys bailed out.
08 June 1944
KS is slinking more troops around the hex NE of Ranchi. The hexes east and west of there have troops now. In my attack, a division showed up along with the armored division that was already there. They won't be moving anytime soon.
Ground combat at 52,31 (near Ranchi)
Allied Deliberate attack
Attacking force 27816 troops, 489 guns, 288 vehicles, Assault Value = 786
Defending force 19937 troops, 214 guns, 442 vehicles, Assault Value = 760
Allied adjusted assault: 468
Japanese adjusted defense: 1651
Allied assault odds: 1 to 3
Combat modifiers
Defender: terrain(+), op mode(-)
Attacker:
Japanese ground losses:
584 casualties reported
Squads: 1 destroyed, 57 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 19 (1 destroyed, 18 disabled)
Vehicles lost 31 (3 destroyed, 28 disabled)
Allied ground losses:
1136 casualties reported
Squads: 4 destroyed, 182 disabled
Non Combat: 1 destroyed, 7 disabled
Engineers: 0 destroyed, 25 disabled
Assaulting units:
82nd (West African) Division
20th Indian Division
72nd British Brigade
88th Medium Regiment
122nd British AT Gun Regiment
Defending units:
1st Tank Division
38th Division
I myself have about two regiments entering the hex on the east wing. There's apparently one unit there, so maybe I can bust through. Probably another three division's worth of troops are being railed in from across India, but mostly from Bezwada. I'm clumsy yet, but am catching on to the ground maneuver bit.
Intel indicates one unit of about 900 troops at Jamshedpur, so on a lark, I'm dropping the US and Indian para regiments at Bezwada on that hex. The airfield there is wrecked, so there should be no resistance in the air. If I can approach Ranchi from the south, I can get those guys bailed out.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
That's the stuff - once you sense he is starting to feel the pressure, you up it a notch by attacking somewhere new and give him more problems to deal with! Two para regiments should be able to handle whatever unit is at Ranchi. Out of curiousity, how many transport aircraft can you devote to that attack?
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
About 7 squadrons. Two of them are the big 20+ squadrons of C-46s. I dedicated the two big squads to the Indians, while the rest bring the US guys in. I can't over-do it there, with the support available.
It's rather slippery up north. My guys reached his in the hex NE of Ranchi. He has single units in the hexes directly east and Ranchi and to Ranchi's NW. So it's basically a 180 degree arc centered on Ranchi's NE hex. Recon didn't really spot them in time, despite being left at commander's discretion. If I can drive out the guys to the east, I think I can bail out my troops in Ranchi itself.
I'm getting the hang if this. I'm glad I started flanking to the east in case this happened. Otherwise I'd be way behind.
Vizagapatnam will probably eat a bombardment next turn. He'll be expecting it, I think, as a sub took a shot at one of the DDs in that group. The CC was spotted during this.
I feel pretty good that I've shut down three air bases now: Jamshedpur, Raipur and Ranchi. If I were to re-align everyone, Vizagapatnam could probably be taken down, too.
It's rather slippery up north. My guys reached his in the hex NE of Ranchi. He has single units in the hexes directly east and Ranchi and to Ranchi's NW. So it's basically a 180 degree arc centered on Ranchi's NE hex. Recon didn't really spot them in time, despite being left at commander's discretion. If I can drive out the guys to the east, I think I can bail out my troops in Ranchi itself.
I'm getting the hang if this. I'm glad I started flanking to the east in case this happened. Otherwise I'd be way behind.
Vizagapatnam will probably eat a bombardment next turn. He'll be expecting it, I think, as a sub took a shot at one of the DDs in that group. The CC was spotted during this.
I feel pretty good that I've shut down three air bases now: Jamshedpur, Raipur and Ranchi. If I were to re-align everyone, Vizagapatnam could probably be taken down, too.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
09 June 1944
Two sub attacks on my part this turn. One a cargo ship and the other a nice juicy fat tanker. Of course, both missed.
My medium bombers attacking the hex NE of Ranchi encountered an LRCAP of Franks. The big escorted group punched through, but the tail end Charlies got beat up a bit. Time to stand down and recover. My big armored brigade E of Ranchi made it in and is attacking. Hopefully, it's a weakling unit there.
I noticed some units at Raipur are on the move eastwards (NE), so I'll have to watch that. It looks like he's going to pile in more troops at the Ranchi event.
A pleasant surprise at Sambalpur.
Just a base unit, and I drove them out quickly. They ran NE, and my guys are in pursuit. The rest of those units still are shipping in, so I'll keep that going. I've had a history of guessing wrong with these attacks, so it's nice to win one. AFVs seemed to be present, so I thought some real combat units would be there. Too bad I didn't catch any planes.
Another CVE arrives at Portland. I may have close to 30 when the Marshalls kicks off.
Two sub attacks on my part this turn. One a cargo ship and the other a nice juicy fat tanker. Of course, both missed.
My medium bombers attacking the hex NE of Ranchi encountered an LRCAP of Franks. The big escorted group punched through, but the tail end Charlies got beat up a bit. Time to stand down and recover. My big armored brigade E of Ranchi made it in and is attacking. Hopefully, it's a weakling unit there.
I noticed some units at Raipur are on the move eastwards (NE), so I'll have to watch that. It looks like he's going to pile in more troops at the Ranchi event.
A pleasant surprise at Sambalpur.
Ground combat at Sambalpur (48,34)
Allied Shock attack
Attacking force 2039 troops, 24 guns, 0 vehicles, Assault Value = 116
Defending force 859 troops, 8 guns, 6 vehicles, Assault Value = 10
Allied adjusted assault: 53
Japanese adjusted defense: 1
Allied assault odds: 53 to 1 (fort level 3)
Allied forces CAPTURE Sambalpur !!!
Japanese aircraft
no flights
Japanese aircraft losses
G4M1 Betty: 13 destroyed
Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
Attacker: op mode(-), shock(+)
Japanese ground losses:
335 casualties reported
Squads: 2 destroyed, 6 disabled
Non Combat: 20 destroyed, 0 disabled
Engineers: 5 destroyed, 0 disabled
Guns lost 4 (1 destroyed, 3 disabled)
Vehicles lost 5 (5 destroyed, 0 disabled)
Units retreated 1
Allied ground losses:
13 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
503rd Parachute Rgt /1
50th Indian Para Bde /1
Defending units:
92nd JAAF AF Bn
Just a base unit, and I drove them out quickly. They ran NE, and my guys are in pursuit. The rest of those units still are shipping in, so I'll keep that going. I've had a history of guessing wrong with these attacks, so it's nice to win one. AFVs seemed to be present, so I thought some real combat units would be there. Too bad I didn't catch any planes.
Another CVE arrives at Portland. I may have close to 30 when the Marshalls kicks off.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Too bad I didn't catch any planes.
[&:] The combat report said 13 Bettys were destroyed.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Awesome. Did any of your paratroops make "ace in a day"?[:D]ORIGINAL: jwolf
Too bad I didn't catch any planes.
[&:] The combat report said 13 Bettys were destroyed.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Beats me, but it's fully encouraged. [:D] Anything to hurt his pools. At this point, I think I'd rate the Helen as one of the better Japanese medium bombers, despite not having Betty's range.
It's getting weird up north near Ranchi. Troops oozing all over the place. It feels like cleaning a molasses spill. It's probably going to turn into a game of stacking the flanks.
I'd love to start bombing troops, but everyone's in the jungle, so I'm skeptical I'll do a lot of real damage. Anyone know if things like disruption pile up from air raids?
We've been a little slow this week, as KS is probably in the process of flipping jobs and has been in interviews. My late days at work don't help either. We've done pretty good thus far, despite our 7 hour difference in time zones, averaging two turns a day. We've been playing a year and a half and are into mid-'44, which to me, is outstanding.
My Japanese game seems to be flying too quickly, as we're up to June '42. I'm still trying to wrap up all the islands in the DEI. I'm being tag-teamed in that one as AW1Steve and Onime are both handling the Allies. My invasion of Moresby got repulsed, but I grabbed Guadalcanal. I'm taking the "Strike South" strategy in that one, hoping to eventually get past Noumea and onwards towards Samoa. I was going to keep up an AAR, but this one already feels like a full time job. Maybe I'll start one again, as I probably need more advice there.
It's getting weird up north near Ranchi. Troops oozing all over the place. It feels like cleaning a molasses spill. It's probably going to turn into a game of stacking the flanks.
I'd love to start bombing troops, but everyone's in the jungle, so I'm skeptical I'll do a lot of real damage. Anyone know if things like disruption pile up from air raids?
We've been a little slow this week, as KS is probably in the process of flipping jobs and has been in interviews. My late days at work don't help either. We've done pretty good thus far, despite our 7 hour difference in time zones, averaging two turns a day. We've been playing a year and a half and are into mid-'44, which to me, is outstanding.
My Japanese game seems to be flying too quickly, as we're up to June '42. I'm still trying to wrap up all the islands in the DEI. I'm being tag-teamed in that one as AW1Steve and Onime are both handling the Allies. My invasion of Moresby got repulsed, but I grabbed Guadalcanal. I'm taking the "Strike South" strategy in that one, hoping to eventually get past Noumea and onwards towards Samoa. I was going to keep up an AAR, but this one already feels like a full time job. Maybe I'll start one again, as I probably need more advice there.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
In heavy terrain, no. Even carpet bombing the jungle is of limited effectiveness though I guess we shouldn't be too surprised based off Vietnam.ORIGINAL: Mundy
I'd love to start bombing troops, but everyone's in the jungle, so I'm skeptical I'll do a lot of real damage. Anyone know if things like disruption pile up from air raids?
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Yes, disruption does pile up quite nicely, but that's a general answer. In Jungle it's as Sangeli said, poor results. Jungle-Rough even worse results. Mountain cuts it down a lot, maybe not as much as jungle. Rough (alone) seems to give little cover to defenders from air strikes. Substitute 'Woods' for 'Jungle' in any of the foregoing.ORIGINAL: Sangeli
In heavy terrain, no. Even carpet bombing the jungle is of limited effectiveness though I guess we shouldn't be too surprised based off Vietnam.ORIGINAL: Mundy
I'd love to start bombing troops, but everyone's in the jungle, so I'm skeptical I'll do a lot of real damage. Anyone know if things like disruption pile up from air raids?
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Thanks guys.
Didn't notice if it was also rough or not. Color blindness doesn't help here.
10 June 1944
Vizagapatnam gets a visit.
I'm sending them back for a bonus visit next turn.
Here's the land war in India so far.
I'm hoping to clear out one of those neighboring hexes before I take too many losses at Ranchi. I have a brigade about two days from the east hex. Gardner's bunch is a day from moving another hex and hopefully forgotten by the Frances visits.
A bunch of troops and 2 more small carriers (can't remember if CVL or CVE) arrived at San Diego with a bunch of troops, all now destined for Pearl, overstacking it more. At this plan, I'm planning on kicking off my invasion sometime in August. That'll give all the new troops time to prep for targets.
Didn't notice if it was also rough or not. Color blindness doesn't help here.
10 June 1944
Vizagapatnam gets a visit.
Night Naval bombardment of Vizagapatnam at 42,37
Japanese aircraft
no flights
Japanese aircraft losses
Ki-46-III Dinah: 2 damaged
Allied Ships
BB Richelieu
BC Renown
CL Mobile
CL Birmingham
CL Columbia
CL Santa Fe
CL Montpelier
CL Denver
CL Phoenix
CL Helena
DD Guest
DD Burns
DD Beale
DD Fletcher
Japanese ground losses:
267 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 9 destroyed, 21 disabled
Engineers: 2 destroyed, 1 disabled
Guns lost 8 (2 destroyed, 6 disabled)
Vehicles lost 6 (2 destroyed, 4 disabled)
Manpower hits 10
Fires 3083
Airbase hits 9
Airbase supply hits 2
Runway hits 60
Port hits 7
Port fuel hits 3
Port supply hits 2
BB Richelieu firing at Vizagapatnam
BC Renown firing at Vizagapatnam
SOC-1 Seagull acting as spotter for CL Mobile
CL Mobile firing at Vizagapatnam
CL Birmingham firing at Vizagapatnam
CL Columbia firing at Vizagapatnam
CL Santa Fe firing at Vizagapatnam
CL Montpelier firing at Vizagapatnam
CL Denver firing at Vizagapatnam
CL Phoenix firing at Vizagapatnam
CL Helena firing at Vizagapatnam
DD Guest firing at Vizagapatnam
DD Burns firing at Vizagapatnam
DD Beale firing at Vizagapatnam
DD Fletcher firing at Vizagapatnam
I'm sending them back for a bonus visit next turn.
Here's the land war in India so far.
Ground combat at 52,31 (near Ranchi)
Allied Bombardment attack
Attacking force 26864 troops, 489 guns, 288 vehicles, Assault Value = 644
Defending force 19550 troops, 214 guns, 441 vehicles, Assault Value = 714
Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
82nd (West African) Division
20th Indian Division
72nd British Brigade
88th Medium Regiment
122nd British AT Gun Regiment
Defending units:
1st Tank Division
38th Division
Ground combat at 53,32 (near Ranchi)
Allied Deliberate attack
Attacking force 2654 troops, 18 guns, 282 vehicles, Assault Value = 209
Defending force 8443 troops, 67 guns, 2 vehicles, Assault Value = 274
Allied adjusted assault: 85
Japanese adjusted defense: 693
Allied assault odds: 1 to 8
Combat modifiers
Defender: terrain(+), op mode(-)
Attacker: leaders(+), leaders(-)
Japanese ground losses:
190 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 1 destroyed, 0 disabled
Allied ground losses:
83 casualties reported
Squads: 0 destroyed, 9 disabled
Non Combat: 1 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Assaulting units:
255th Indian Tank Brigade
Defending units:
124th Infantry Regiment
4th Guards/A Division
Ground combat at Ranchi (52,32)
Japanese Deliberate attack
Attacking force 42801 troops, 581 guns, 960 vehicles, Assault Value = 2034
Defending force 36081 troops, 551 guns, 445 vehicles, Assault Value = 968
Japanese adjusted assault: 1143
Allied adjusted defense: 2055
Japanese assault odds: 1 to 2
Combat modifiers
Defender: terrain(+), preparation(-), experience(-), supply(-)
Attacker:
Japanese ground losses:
2475 casualties reported
Squads: 6 destroyed, 241 disabled
Non Combat: 1 destroyed, 26 disabled
Engineers: 0 destroyed, 34 disabled
Vehicles lost 51 (13 destroyed, 38 disabled)
Allied ground losses:
608 casualties reported
Squads: 9 destroyed, 87 disabled
Non Combat: 0 destroyed, 22 disabled
Engineers: 0 destroyed, 13 disabled
Guns lost 28 (2 destroyed, 26 disabled)
Vehicles lost 9 (3 destroyed, 6 disabled)
Assaulting units:
5th Division
18th Division
2nd Tank Division
53rd Division
Guards Tank Division
41st Air Defense AA Regiment
1st Medium Field Artillery Regiment
Southern Army
46th JAAF AF Bn
15th Army
40th Field AA Battalion
18th Medium Field Artillery Regiment
32nd Field AA Battalion
3rd Ind. Mountain Gun Regiment
12th JAAF Base Force
27th JAAF AF Bn
56th Field AA Battalion
3rd Medium Field Artillery Regiment
45th Field AA Battalion
32nd JAAF AF Coy
Defending units:
23rd Indian Division
18th Cavalry Regiment
2nd British Division
29th British Brigade
Waziristan Division
32nd Indian Mountain Gun Regiment
I'm hoping to clear out one of those neighboring hexes before I take too many losses at Ranchi. I have a brigade about two days from the east hex. Gardner's bunch is a day from moving another hex and hopefully forgotten by the Frances visits.
A bunch of troops and 2 more small carriers (can't remember if CVL or CVE) arrived at San Diego with a bunch of troops, all now destined for Pearl, overstacking it more. At this plan, I'm planning on kicking off my invasion sometime in August. That'll give all the new troops time to prep for targets.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Mundy: Didn't notice if it was also rough or not. Color blindness doesn't help here.
Telephone robo-answering system: To see the type of terrain in every hex press 1 ....
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
... and for miscellaneous uses always keep a magnifying glass near the screen you have AE on!
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
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RE: Too much Iron in my Diet - Mundy vs Cannonfodder
ORIGINAL: witpqs
... and for miscellaneous uses always keep a magnifying glass near the screen you have AE on!
Or take a screenshot and use the built in magnifying glass that comes with windows. [:)]
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RE: Too much Iron in my Diet - Mundy vs Cannonfodder
ORIGINAL: Mundy
I take it "WR" is "Woods Rough"?
Yepp. x3 terrain.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
I'll need to actually study the terrain properties. My old attitude was "Why do I care...? This is a naval game."
I'm being dragged into the mud.
I'm being dragged into the mud.
RE: Too much Iron in my Diet - Mundy vs Cannonfodder
12 June 1944
My old friend, CV Victorious arrived at San Francisco. Off to Pearl. She'll be useful despite her weakling air group. She has one 12 strong squadron of TBFs and three 6 plane Wildcat squadrons. I'm trying to expand the fighters' sizes to 10 or 12 to bulk them up a bit. They're also flipping over to Corsair IIs.
My carriers from India are only about 8 days out from Panama now. Once in, the trip to Pearl should go quickly. Two more CVLs are also enroute. Those were CVEs with the transports, so I'll be over 24 of them when the time comes.
Got one tanker in the Jimas.
By Ranchi, the flanks are expanding outwards. My lone armored unit in the NE hex is moving to the SE hex. An infantry division is just about there to take its place. It will take a while, as they're going through the jungle. I'm hoping that will open an escape route for the guys at Ranchi. My Paras to the south will catch the base unit they beat up before and inflict more pain next turn. A whole bunch of troops are about to reach Patna, so I can stuff the lines with them
Recon seems to indicate that Cuttack is empty. If so, I'll probably drop my remaining Paras at Bezwada on that base. That should tighten things up a bit at Vizagapatnam/Cocanada.
There are a bunch of convoys and such at Calcutta. I have a big nighttime mining raid happening next turn to mess them up. I may try a low level shot at the heavy industry after that.
The previous turn, my bombardment group hit Cocanada.
Troops at Sambalpur got hit nicely also. Punched through his weak CAP.
My old friend, CV Victorious arrived at San Francisco. Off to Pearl. She'll be useful despite her weakling air group. She has one 12 strong squadron of TBFs and three 6 plane Wildcat squadrons. I'm trying to expand the fighters' sizes to 10 or 12 to bulk them up a bit. They're also flipping over to Corsair IIs.
My carriers from India are only about 8 days out from Panama now. Once in, the trip to Pearl should go quickly. Two more CVLs are also enroute. Those were CVEs with the transports, so I'll be over 24 of them when the time comes.
Got one tanker in the Jimas.
Sub attack near Ketoi-jima at 134,49
Japanese Ships
TK Ose Maru, Torpedo hits 1, on fire, heavy damage
PB Kyo Maru #12
Allied Ships
SS Guardfish
SS Guardfish launches 2 torpedoes at TK Ose Maru
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
Escort abandons search for sub
By Ranchi, the flanks are expanding outwards. My lone armored unit in the NE hex is moving to the SE hex. An infantry division is just about there to take its place. It will take a while, as they're going through the jungle. I'm hoping that will open an escape route for the guys at Ranchi. My Paras to the south will catch the base unit they beat up before and inflict more pain next turn. A whole bunch of troops are about to reach Patna, so I can stuff the lines with them
Recon seems to indicate that Cuttack is empty. If so, I'll probably drop my remaining Paras at Bezwada on that base. That should tighten things up a bit at Vizagapatnam/Cocanada.
There are a bunch of convoys and such at Calcutta. I have a big nighttime mining raid happening next turn to mess them up. I may try a low level shot at the heavy industry after that.
The previous turn, my bombardment group hit Cocanada.
Night Naval bombardment of Cocanada at 41,37
Allied Ships
BB Richelieu
BC Renown
CL Mobile
CL Birmingham
CL Columbia
CL Santa Fe
CL Montpelier
CL Denver
CL Phoenix
CL Helena
DD Guest
DD Burns
DD Beale
DD Fletcher
Japanese ground losses:
221 casualties reported
Squads: 1 destroyed, 3 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Manpower hits 2
Resources hits 4
Fires 4443
Airbase hits 20
Airbase supply hits 3
Runway hits 55
Port hits 18
Port fuel hits 2
Port supply hits 3
BB Richelieu firing at Cocanada
BC Renown firing at Cocanada
SOC-1 Seagull acting as spotter for CL Mobile
CL Mobile firing at Cocanada
CL Birmingham firing at Cocanada
SOC-1 Seagull acting as spotter for CL Columbia
CL Columbia firing at 2nd Guards/A Division
CL Santa Fe firing at Cocanada
CL Montpelier firing at 2nd Guards/A Division
CL Denver firing at 2nd Guards/A Division
CL Phoenix firing at 2nd Guards/A Division
CL Helena firing at Cocanada
DD Guest firing at Cocanada
DD Burns firing at 2nd Guards/C Division
DD Beale firing at Cocanada
DD Fletcher firing at 2nd Guards/B Division
Troops at Sambalpur got hit nicely also. Punched through his weak CAP.
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 41 NM, estimated altitude 14,000 feet.
Estimated time to target is 14 minutes
Japanese aircraft
Ki-84r Frank x 6
Allied aircraft
B-17E Fortress x 6
B-24D1 Liberator x 9
B-24J Liberator x 37
Japanese aircraft losses
Ki-84r Frank: 1 destroyed
Allied aircraft losses
B-24J Liberator: 2 damaged
Japanese ground losses:
370 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 1 destroyed, 35 disabled
Engineers: 2 destroyed, 4 disabled
Guns lost 5 (2 destroyed, 3 disabled)
Aircraft Attacking:
7 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24D1 Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-17E Fortress bombing from 8000 feet
Ground Attack: 8 x 500 lb GP Bomb
3 x B-24D1 Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
CAP engaged:
1st Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
(16 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 17 minutes
---------------------------------------------
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 41 NM, estimated altitude 10,000 feet.
Estimated time to target is 12 minutes
Japanese aircraft
Ki-43-IV Oscar x 8
Ki-84r Frank x 1
Allied aircraft
B-17E Fortress x 3
No Japanese losses
Allied aircraft losses
B-17E Fortress: 2 damaged
Aircraft Attacking:
3 x B-17E Fortress bombing from 8000 feet
Ground Attack: 8 x 500 lb GP Bomb
CAP engaged:
11th Sentai with Ki-43-IV Oscar (8 airborne, 0 on standby, 0 scrambling)
(13 plane(s) diverted to support CAP in hex.)
8 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
1st Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 28 minutes
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Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 39 NM, estimated altitude 11,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
Ki-43-IV Oscar x 1
Allied aircraft
B-24D1 Liberator x 3
No Japanese losses
No Allied losses
Aircraft Attacking:
3 x B-24D1 Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
CAP engaged:
11th Sentai with Ki-43-IV Oscar (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 12 minutes
---------------------------------------------
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 23 NM, estimated altitude 11,000 feet.
Estimated time to target is 7 minutes
Allied aircraft
B-24J Liberator x 4
No Allied losses
Japanese ground losses:
49 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 3 destroyed, 2 disabled
Engineers: 1 destroyed, 0 disabled
Aircraft Attacking:
4 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
---------------------------------------------
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 48 NM, estimated altitude 11,000 feet.
Estimated time to target is 16 minutes
Allied aircraft
B-24J Liberator x 4
Allied aircraft losses
B-24J Liberator: 1 damaged
Japanese ground losses:
23 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 1 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Aircraft Attacking:
4 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
---------------------------------------------
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 38 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes
Allied aircraft
B-24J Liberator x 4
No Allied losses
Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Aircraft Attacking:
4 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb
---------------------------------------------
Morning Air attack on 92nd JAAF AF Bn , at 48,33 , near Sambalpur
Weather in hex: Thunderstorms
Raid spotted at 10 NM, estimated altitude 12,000 feet.
Estimated time to target is 3 minutes
Allied aircraft
B-24J Liberator x 6
No Allied losses
Japanese ground losses:
15 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 3 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)
Aircraft Attacking:
6 x B-24J Liberator bombing from 8000 feet
Ground Attack: 10 x 500 lb GP Bomb