Subunit inspector bug

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HobbesACW
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Joined: Fri Feb 20, 2004 12:36 pm
Location: UK

Subunit inspector bug

Post by HobbesACW »

Hi folks, using the previous patch I see the subunit inspector randomly shows an incorrect unit.
If I click on an M109A2 in the Eyes, ears and teeth scenario sometimes I see the details of an M109A2 and sometimes the details of a M548.

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HobbesACW
Posts: 463
Joined: Fri Feb 20, 2004 12:36 pm
Location: UK

RE: Subunit inspector bug

Post by HobbesACW »

A P.S. about this scenario. The Mission objective states: Your mission is to recon the area around Hammelburg. I spent five minutes looking for
the town of Hammelburg on the map before looking at Google maps and finding that the town is quite a few miles from the east edge of the game map.
A bit odd?

Cheers,
Chris
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zakblood
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Joined: Thu Oct 04, 2012 11:19 am

RE: Subunit inspector bug

Post by zakblood »

thanks for the report, a developer will reply to the report, can i ask which version your using thanks?
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
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CapnDarwin
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RE: Subunit inspector bug

Post by CapnDarwin »

Chris, I'll get with Rob on the SUI flutter and check with Steve on the EET scenario info. Thanks for the reports.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
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HobbesACW
Posts: 463
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Location: UK

RE: Subunit inspector bug

Post by HobbesACW »

The version I am using is 2.0.10bs.

Cheers,
Chris
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zakblood
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RE: Subunit inspector bug

Post by zakblood »

thanks
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
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cbelva
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Location: Nevada USA

RE: Subunit inspector bug

Post by cbelva »

Just so everyone knows. I have tried to duplicate this and I can't. I have tried it with the 2.0.10b update and the must current beta. Hobbes, is there any additional info you can give as to what you were doing exactly that might have triggered it.
Charles Belva
On Target Simulations LLC
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HobbesACW
Posts: 463
Joined: Fri Feb 20, 2004 12:36 pm
Location: UK

RE: Subunit inspector bug

Post by HobbesACW »

I just had another look. Seems very strange. When I first click on the unit it shows 17 active runners on the unit counter but only shows 7 M109A2s when I click on subunits. If I then click on any other unit and then go back and click on the M109A2 unit again I can then see 17 subunits - the M548s etc. Let me know if there is anything else I can post that might help.

I would post some screenshots but there doesn't seem to be any way to do this in a reply?

Cheers,
Chris


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HobbesACW
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Location: UK

RE: Subunit inspector bug

Post by HobbesACW »

P.S. I am still in the setup phase when I see this.

Edit: Just tried starting the scenario and I still see the same problem after the first orders phase is reached.


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cbelva
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RE: Subunit inspector bug

Post by cbelva »

You can the screen shot to crbelva@comcast.net
Charles Belva
On Target Simulations LLC
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