New mod Wars on the Horizon
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: New mod Wars on the Horizon
DOCUP, Real Life, what's that!!! Hope everything is good.
Anyway, use the Rotating Art Mod in the list of scenarios up above. It's towards the bottom. Once the Japanese naval art is together, let me know and I'll start another test....GP
Anyway, use the Rotating Art Mod in the list of scenarios up above. It's towards the bottom. Once the Japanese naval art is together, let me know and I'll start another test....GP
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RE: New mod Wars on the Horizon
GP: I might be able to get the art work up later tonite. I have fixed Buna, thanks.
I have made a few changes. Sydney's yard has been increased to 40k. Japanese gets a 20k ARD at Truk.
I was looking at the Dutch. I have made Mech BDE. I got to looking at all th KNIL Bn's. These could be arranged into RGTs. I figured out that Sumatra can have 2 RGTs, Java 1 RGT, Borneo 1, and Ambon area 1 also. This would leave the militia Bn's alone and can be spread out for colonial duty.
I have made a few changes. Sydney's yard has been increased to 40k. Japanese gets a 20k ARD at Truk.
I was looking at the Dutch. I have made Mech BDE. I got to looking at all th KNIL Bn's. These could be arranged into RGTs. I figured out that Sumatra can have 2 RGTs, Java 1 RGT, Borneo 1, and Ambon area 1 also. This would leave the militia Bn's alone and can be spread out for colonial duty.
RE: New mod Wars on the Horizon
I would think maybe 2 or 3 reg on Java. I will check in the morning after I send Sid my turn....GP
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RE: New mod Wars on the Horizon
Take a look at Focus Pacific for Dutch OOB ideas....GP
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RE: New mod Wars on the Horizon
Updated 1/20/16
GP: Has it been updated recently. The date in the mod thread is the same, as the one I have now.
GP: Has it been updated recently. The date in the mod thread is the same, as the one I have now.
RE: New mod Wars on the Horizon
ORIGINAL: DOCUP
Updated 1/20/16
GP: Has it been updated recently. The date in the mod thread is the same, as the one I have now.
That's the latest, as far as I know.
Don't forget a change log every time you update. That way, for example, I'll know if you made changes to anything I or someone else posted. I would use one of your reserved post areas....GP
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RE: New mod Wars on the Horizon
DOCUP, Here are my Dirty Dozen for your update 1.01 dated 1/20/16. These are mostly suggestions;
1. Move 5948 D Coy/NG Rifles to Buna with some supply.
2. Make Kokoda (98,129) a level 1 airfield with some supply.
3. Add some supply to Terapo. (96,127)
4. Set Milne Bay to a level 2 port.
5. Make Woodlark Island a level 1 port and airfield.
6. Add a New LCU to Shortlands and add some supply.
7. Add Cooktown BaseForce and supply. My thought here is, Cooktown is closer than Carnes and good for backup. Also set the port and airfield to level 2.
8. CVL Kitty hawk- I would make an upgrade on 4/42 to include Radar and some AAA improvements and keep the other upgrade to further improve AAA.
9. CVL Milton- needs upgrade image. Also the tonnage is off I think. 1456 Tons. Maybe add a zero or boost up to say 10000 ton.
10. Their is damage on 3 DD's at Pearl. Shaw, Downes and Cassin.
11. I would add 4 to 6 BETTER DD's to San Diego for CV escort. The DD's that are present are not good enough.
12. PM Para and ask for his air art for NZ, OZ, French and Brits. He has Buffs, SBD's(for CV's) and all kinds of other stuff.
Well, other than the air art, That's it for now. Will check some other things later....GP
1. Move 5948 D Coy/NG Rifles to Buna with some supply.
2. Make Kokoda (98,129) a level 1 airfield with some supply.
3. Add some supply to Terapo. (96,127)
4. Set Milne Bay to a level 2 port.
5. Make Woodlark Island a level 1 port and airfield.
6. Add a New LCU to Shortlands and add some supply.
7. Add Cooktown BaseForce and supply. My thought here is, Cooktown is closer than Carnes and good for backup. Also set the port and airfield to level 2.
8. CVL Kitty hawk- I would make an upgrade on 4/42 to include Radar and some AAA improvements and keep the other upgrade to further improve AAA.
9. CVL Milton- needs upgrade image. Also the tonnage is off I think. 1456 Tons. Maybe add a zero or boost up to say 10000 ton.
10. Their is damage on 3 DD's at Pearl. Shaw, Downes and Cassin.
11. I would add 4 to 6 BETTER DD's to San Diego for CV escort. The DD's that are present are not good enough.
12. PM Para and ask for his air art for NZ, OZ, French and Brits. He has Buffs, SBD's(for CV's) and all kinds of other stuff.
Well, other than the air art, That's it for now. Will check some other things later....GP
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RE: New mod Wars on the Horizon
GP: Thanks for your input.
I have a problem. I keep wanting to add stuff. I want to add the bre 700, BF 110, and maybe move up the Nick. So far I haven't. Any JFBs have any ideas?
I have a problem. I keep wanting to add stuff. I want to add the bre 700, BF 110, and maybe move up the Nick. So far I haven't. Any JFBs have any ideas?
RE: New mod Wars on the Horizon
ORIGINAL: DOCUP
Art for some of the French and Dutch planes isn't displaying. I am not sure whats wrong with the art. If anyone wants to take a look and tell me what I did wrong, I'd appreciate it.
Your problem is that the aircraft artwork is supposed to be bitmap file format. The distribution contains a mixture of jpeg and png files which will not show up in game though the file names are otherwise OK.
Refer to AEArtmodifications.zip which can be found in post #1 here (http://www.matrixgames.com/forums/tm.asp?m=2405660)
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Cheers,
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
RE: New mod Wars on the Horizon
ORIGINAL: DOCUP
GP: thanks for taking a look. I thought you could add a air folder and the air art would cross over. Ok I will start putting them into the strips.
I would not bother doing this (messy, prone to error and a pain to update). Refer to post above and just convert the separate air art files to bitmap format and it should work. [:)]
ORIGINAL: General Patton
Someone has posted a rotating art mod that may help.
That will be mine. [:)] However, it won't be of much use unless you intend to cycle aircraft/ship art on a date basis. It uses an expansion of the basic methodology of separate art files as described in the post above and just provides the tools to automate the compilation of the artwork file package.
Plus some display tools so you can admire the end result of your efforts... [:D]
(and check for errors and omissions..) [:'(]
ORIGINAL: General Patton
Still can't get the scenario to populate the scenario list....GP
This is the scn035.cmt file. It looks like it has been included in the 20Jan update. [:)]
Cheers,
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
RE: New mod Wars on the Horizon
Thanks Reg.
Updated
Updated
RE: New mod Wars on the Horizon
Sorry to be a pain but I think you missed a few.....
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Cheers,
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
RE: New mod Wars on the Horizon
Reg: Thanks, I am working on them at the moment. No your not being a pain. You are being very helpful and I thank you very much.
RE: New mod Wars on the Horizon
quick question about installation - i can see that i need to copy bits to the installation manually which is fine - however do i do this to a stock install, or stock + extended or even to a between the storms install
thanks
thanks
RE: New mod Wars on the Horizon
Sanderz: You will need the extended map. Other than that you shouldn't need anything more than what I have in my file. I would have a second game install, because of the art changes. I may be wrong though. Download art folders into your art folder. (You will have to replace your stock art folders). The game files need to be downloaded into your Scen folder. I'm not the most computer literate person, so I could of missed something. Thanks for taking an interest in my mod.
RE: New mod Wars on the Horizon
thanks DOCUP
i read that as:
1) install stock
2) apply official patches
3) apply latest beta patch
4) install the extended map
5) install your mod, by copying files to relevant folders,overwriting files where necessary
will have a look - have been looking at all the recent mods, there seems to be quite a few lately, and trying to decide which one to play
are there more changes on the horizon? the difficulty with new mods is knowing when to start a game as they can take a while to iron out any bugs etc
many thanks
i read that as:
1) install stock
2) apply official patches
3) apply latest beta patch
4) install the extended map
5) install your mod, by copying files to relevant folders,overwriting files where necessary
will have a look - have been looking at all the recent mods, there seems to be quite a few lately, and trying to decide which one to play
are there more changes on the horizon? the difficulty with new mods is knowing when to start a game as they can take a while to iron out any bugs etc
many thanks
RE: New mod Wars on the Horizon
Your welcome Sanderz. Yes, you read me right. I like the pun there. I am stll open to idea to change or add stuff, but mostly right now I am fixing bugs and my mistakes. I have been working on something else with the French still in control of Indochina. I believe if I do that one I might put in some extra stuff.
There are a lot of new mods out. I like it. What are you looking for if you don't mind me asking? Oh, do you have any suggestions?
There are a lot of new mods out. I like it. What are you looking for if you don't mind me asking? Oh, do you have any suggestions?
RE: New mod Wars on the Horizon
no suggestions as yet - may do when i get it loaded up, though will wait for the next update before doing that
what am i looking for? good question!
something different and ahistorical with extra stuff (Germans/French etc), but perhaps not too different as balancing any extras, and particularly the economy, must be very difficult, though how i can judge that i am not sure
also would want something that changed China to make it a lot more difficult as it seems that in a lot of games china gets stomped too easily
over the past few months i've had quick looks at :
RHS - though i didn't like the fact that Jap production/upgrade decisions were removed and no kamikaze - having said that what was done with the maps (for different years/seasons) was fantastic, and had some balance changes changes to China. There were also huge changes to how the economy works and balancing that for mid to end game must be hard.
BigB - i liked that a lot but maybe not different enough, not sure, but probably the safest bet when it comes to long term balance
Focus Pacific - lots and lots of goodies, am still looking at this one
what am i looking for? good question!
something different and ahistorical with extra stuff (Germans/French etc), but perhaps not too different as balancing any extras, and particularly the economy, must be very difficult, though how i can judge that i am not sure
also would want something that changed China to make it a lot more difficult as it seems that in a lot of games china gets stomped too easily
over the past few months i've had quick looks at :
RHS - though i didn't like the fact that Jap production/upgrade decisions were removed and no kamikaze - having said that what was done with the maps (for different years/seasons) was fantastic, and had some balance changes changes to China. There were also huge changes to how the economy works and balancing that for mid to end game must be hard.
BigB - i liked that a lot but maybe not different enough, not sure, but probably the safest bet when it comes to long term balance
Focus Pacific - lots and lots of goodies, am still looking at this one
RE: New mod Wars on the Horizon
Are you wanting to play the Japanese side? Are you looking for AI or PBEM play.
China: is a work in progress. I don't think China is a simple fix. I think that China depends on tactics also.
The Japanese side is something of a mystery to me. I would like recommendations from Japanese players. I have thought, but I'm afraid of messing something up.
My goal of this mod is to stay similar to real life but throw in some plausible changes. The KNIL is one that had a lot of changes to go in different ways. If things would of happened earlier. The Java campaign would of been different. There are others also. I am still looking.
China: is a work in progress. I don't think China is a simple fix. I think that China depends on tactics also.
The Japanese side is something of a mystery to me. I would like recommendations from Japanese players. I have thought, but I'm afraid of messing something up.
My goal of this mod is to stay similar to real life but throw in some plausible changes. The KNIL is one that had a lot of changes to go in different ways. If things would of happened earlier. The Java campaign would of been different. There are others also. I am still looking.
RE: New mod Wars on the Horizon
Ok, anybody got the Liz and Rita art work. I am away from my computer right now.