Static units in retreat and other stuff

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Cavalry Corp
Posts: 3644
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Static units in retreat and other stuff

Post by Cavalry Corp »

What happens to equipment like art that needs trucks if a static units retreats/routs - what happens to motorised units in static mode to all their toys that need trucks??

Can the Russian see if a unit is in static more - I assume not?

Is the command range to HQ reduced to 4 for static units? Thought I read it was but not sure.

Is it worth putting mot units in the front line as static as the attrition is much less - halved? This makes high morale / experience units quite effective I can see.
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