VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

Select the Resupplyship, then go to the Gas Planet or Gas Cloud with Hydrogen/Caslon
in it, then right mouse-click on the planet (or within the boundary of the Gas Cloud)
and select the "Deploy at..." command. The Resupplyship will then travel to that spot
and start the 30 second deploy operation. Once deployed, ships will be able to dock
and refuel from it.
[:)]
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MikePN
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by MikePN »

Ahah! Now I see. I was thinking you could deploy them anywhere then if not at a source, freighters would then ferry the fuel there. There's my problem with them! So an idea would be deploying one in the system of a blockaded enemy about to be invaded at a fueltype gas giant after you cleared the system. Direct the transports to refuel there, then mission them to invade the planet after. Perhaps add one resupply to each fleet, so its in the clearing party, and as the other ships set to block the planet, special mission task it to deploy, watch and wait then when ready, send those preloaded transports to refuel. Maybe even dare to try sending them up while the resupply is moving into position, save a few minutes (hours days or even months gametime) that way. [:D]
shaunchattey
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by shaunchattey »

I'm getting that cannot load race_16 error after putting the zip in the folder :( does anyone know why?
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by btd64 »

All you have to do is unzip into the customization folder. After that your all set. Although you do have to change themes....GP
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: deadmeat1471

I'm getting that cannot load race_16 error after putting the zip in the folder :( does anyone know why?
Image
This has been a VERY weird image issue from day one. A few people had issues with this file, many do not.
(Read previous post number 39 in this forum thread concerning this)

I'm providing a substitute 'race_16' file for your use from my personal DW game directory that works
in game. If this doesn't solve your issue post back here and let us know. DELETE (not just overwrite)
the current 'race_16' file in your Picard Era mod directory and then unzip and add the new file.

Attachments
race_16.zip
(180.41 KiB) Downloaded 15 times
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shaunchattey
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by shaunchattey »

I still get the same error :(

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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: deadmeat1471

I still get the same error :(

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I've sent you a personal message concerning this matter.
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Testmann
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Testmann »

This mod gives me goosebumps! :)
The Romulan Star Empire shall rule the galaxy!
But I'm right between the Federation, the Dominion and the Breen... [:@]
obviously they all hate me.. Doesn't help that I allways send my spies and undercover missions...

Anyways, how can I combine this mod effectively with the AI Improvement mod? [&o]
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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Testmann

This mod gives me goosebumps! :)
The Romulan Star Empire shall rule the galaxy!
But I'm right between the Federation, the Dominion and the Breen... [:@]
obviously they all hate me.. Doesn't help that I allways send my spies and undercover missions...

Anyways, how can I combine this mod effectively with the AI Improvement mod? [&o]
Hello Testmann, glad you're enjoying our mod!

Ironically, there are some AI similarities in our mod with Icemania's AI Improvement mod. Which, if I
recall correctly, I noticed shortly after our Picard Era Version 1.0 release. But only to the extent
that a 'vanilla' game would expose. Unfortunately though, since my concept for the Picard Era mods were
to be able to be adaptable to all but one (Ancient Galaxy, which is a separate mod of its own) of the
different DW playstyles, it can't use or be adapted to the AI Improvement mod.

I've heard from players though that depending on your playstyle, and who you play, the AI does a pretty
fair job of trying to wipe your face off of the galaxy map! Especially those doggone Borg!
[:)]
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Allenthalben
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Allenthalben »

Hello ehsumrell1,

it is never too late to say:
Best mod I played ever! [&o]

Hope you are still working on the version 2.5.

Greetings from Germany and thanks again!
Allenthalben
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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Allenthalben

Hello ehsumrell1,

it is never too late to say:
Best mod I played ever! [&o]

Hope you are still working on the version 2.5.

Greetings from Germany and thanks again!
Allenthalben
Guten Abend Allenthalben!

Thank you for the kind words! Very glad to hear you're enjoying the efforts of the Trek Team!
Both the new version and the Kirk era will be completed, albeit it will be a couple months away now
due to "real life" events (I'm a tax accountant and it's tax season in the U.S.). But don't worry,
we will get them finished.

Auf Wiedersehen
[:)]
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Hattori Hanzo
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Hattori Hanzo »

a great DW:U Star Trek mod !!!

Live Long and Prosper [:)]
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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Hattori Hanzo

a great DW:U Star Trek mod !!!

Live Long and Prosper [:)]

Thanks Hattori Hanzo! [&o]
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Hunter20nov
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Hunter20nov »

Hello ehsumrell1

(sry for bad english)

what are the new changes for the New Version 2.5 ?

I playing your mod since from Version 1.0 and 2.0 with your good Map are very good.

A Question for me. Can you tweak/make stronger/better the KI Fleetmanagement ? They come with small Fleet 10-25 Ships per Fleet. Can you make the KI stronger in this Part or increase the Income and the KI can make "bigger" fleets ?
amariah
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by amariah »

I put it in my customization folder and it crashed when loading the theme. Is there an updated version of the mod for the latest DW Universe?
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Retreat1970
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Retreat1970 »

I put it in my customization folder and it crashed when loading the theme. Is there an updated version of the mod for the latest DW Universe?

I have no issues. I would try again.
pontifex666
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by pontifex666 »

Hi, I just bought DWU on steam and was really excited to learn about the star trek picard era theme. I downloaded and installed per directions, placing it in the customization folder in the Distant Worlds directory under the steamapps. I was able to change the theme successfully, it gave me the proper theme name in orange letter, but unfortunately the data itself didn't change, it still has the stuff from the default game like humans as a race and the like, It's like the star trek stuff hasn't "kicked in". What am I doing wrong? Any help would be greatly appreciated!

EDIT:

Turns out I seem to be a dolt! I unzipped the file in a folder with the same name as the proper folder with all that star trek goodness inside! Thanks to the modders for all of their hard work! This brings back memories of BOTF and thanks for that.
Bebop7
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Bebop7 »

Trying to load main campaign game map but I get a notice/error?

"This is not a Valid Distant Worlds Game file"

i press ok...

Followed by a /net framework notice,

h t t p : / /w w w. filedropper. c o m /data_12

but i can make a custom game fine.
Hagashi
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by Hagashi »

Hearing that both the new version and the Kirk era are both still being worked on warms my heart immensely. Just now getting into Distant Worlds so it's awesome to see this community still pumping out crazy stuff.
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ehsumrell1
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RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Post by ehsumrell1 »

Thanks for the kind words Hagashi! I'm in a planning stage at the moment, along with
waiting on more info on Distant Worlds 2. Enjoy!!
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