General logistics Phase

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

Moderators: Joel Billings, RedLancer

Post Reply
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

General logistics Phase

Post by KWG »

A. Axis Player Turn
1) Axis logistics Phase
2) General logistics Phase (for Axis units only)
3) Allied Amphibious Phase (multiplayer Upload Point)
4) Allied Player PBEm Save Break Phase (PBEm only)
5) Axis Air Planning Phase
6) Axis Air Execution Phase
7) Axis Action Phase (ground movement and combat)
B. Allied Player Turn
8) Allied logistics Phase
9) General logistics Phase (for Allied units only)
10) (multiplayer Upload Point)
11) Allied Air Planning Phase
12) Allied Air Execution Phase
13) Allied Action Phase (ground movement and combat)


CONFUSED on this..... if "General logistics Phase " "has the same segments and sub-segments for each player."


Should it be
1) Axis logistics Phase (for Axis units only)
8) Allied logistics Phase (for Allied units only)
"A word was said - a mare is standing by the fence."
szmike
Posts: 354
Joined: Sun Aug 30, 2009 11:21 am

RE: General logistics Phase

Post by szmike »

ORIGINAL: KWG

CONFUSED on this..... if "General logistics Phase " "has the same segments and sub-segments for each player."

It might be, would certainly explain why units routed from ports cut off a turn earlier by naval interdiction, which wasn't that strong anymore after Axis air phase..
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: General logistics Phase

Post by KWG »

"Each player turn normally includes a player specific logistics phase with distinct segments followed by a general logistics phase that has the same segments and sub-segments for each player. "

I can interpret this 2 ways:

1- that turn phasing player gets 2 types of logistics phases.
2- that turn phasing player gets a separate logistics phase, then BOTH players get a general logistics phases.

example based on way 2-
1) Axis logistics Phase (for Axis units only)
2) General logistics Phase(phasing and non-phasing player)

8) Allied logistics Phase (for Allied units only)
9) General logistics Phase(phasing and non-phasing player)


I've always thought, probably wrongly that the non-phasing player had a small supply phase in the phasing players turn.
sort of like the airwar.

"A word was said - a mare is standing by the fence."
User avatar
LiquidSky
Posts: 2811
Joined: Tue Jun 24, 2008 4:28 am

RE: General logistics Phase

Post by LiquidSky »



there are mini-supply phases during combat. You can be resupplied after being attacked.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: General logistics Phase

Post by KWG »

Thanks, I got the manual on my tablet, so i can read it when no at the computer. I've been going over it front to back and back to front to remember "how the sausage is made"
"A word was said - a mare is standing by the fence."
Post Reply

Return to “Gary Grigsby's War in the West”