Sorting out the Victory Matrix

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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willgamer
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Sorting out the Victory Matrix

Post by willgamer »

As a preface, if you haven't read the manual yet, you're in for a real treat... hats off the Cameron!

The Victory Matrix on page 58 of the manual gives the win/loss/draw conditions from the German perspective. The corresponding Soviet result is the mirror image, i.e. a German minor win is a minor Soviet loss.

At first glance, there appears to be no German minor loss/Soviet minor win.

Upon further review, would it be correct that a German=No; Soviet=Yes; Soviet fails score test is the "hidden" German minor loss/Soviet minor win?

TL/DR: RTFM, it's amazing!
Rex Lex or Lex Rex?
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