Stalingrad

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

Moderators: Vic, lancer

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Templer_12
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Joined: Mon Jan 05, 2009 11:29 am
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Stalingrad

Post by Templer_12 »

Stalingrad

For the first time I use a "historic" Mod in a game.
Previously, I thought that the use of such mods not necessarily contribute to the fun.
With Decisive Campaigns: Barbarossa now, we know different. Here is fighting a "dark" empire against another.
The historic mod, the RPG, the eerie background music - Decisive Campaigns: Barbarossa just manages to touch me emotionally.

And precisely for this eerie emotionally mentally state one of the greatest tragedy of World War II, Stalingrad is in needed!

Viktor, Cameron, bring Stalingrad into the game!

I must be morbid...
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: Stalingrad

Post by lancer »

Hi Templer,

Sounds grim.

Cheers,
Cameron

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