Leaders(-) for many days in a row, but...

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Lokasenna
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RE: Leaders(-) for many days in a row, but...

Post by Lokasenna »

ORIGINAL: wdolson

Looks like the unit just got a bunch of bad die rolls. If there was an HQ in range, some of those may come from HQ leadership fails, but it doesn't sound like that's happening unless there is an amphib HQ.

Bill

Nope. No HQ anywhere remotely close, let alone prepped for that base.

So...just a string of terrible rolls on a leader who is, if Inspiration and Land are the skills for land combat, a great CO.
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BJStone
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RE: Leaders(-) for many days in a row, but...

Post by BJStone »

Any leader that attacks against superior terrain and against a master of defense gets an automatic downgrade... Most people would just call him stupid. [:'(]
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Yaab
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RE: Leaders(-) for many days in a row, but...

Post by Yaab »

It is the Jap leader in the 2nd Fleet. His stats are probably even more obscene than Spragins's stats and the Jap gets all the good die rolls. In order of combat, Japs go first, so they should be also die rolling first. Poor Spragins.
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Lokasenna
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RE: Leaders(-) for many days in a row, but...

Post by Lokasenna »

ORIGINAL: Yaab

It is the Jap leader in the 2nd Fleet. His stats are probably even more obscene than Spragins's stats and the Jap gets all the good die rolls. In order of combat, Japs go first, so they should be also die rolling first. Poor Spragins.

But commanders are not supposed to be compared to each other for the +/- on leaders, or at least so we've been told.
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Yaab
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RE: Leaders(-) for many days in a row, but...

Post by Yaab »

Comb the US Army leaders, both assigned and unassigned, and pick the best one to lead the 1st Cav. See if it helps.
Chris21wen
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RE: Leaders(-) for many days in a row, but...

Post by Chris21wen »

ORIGINAL: HansBolter

ORIGINAL: dr.hal

Interesting, that fact explains a lot. So the only way to ensure that your best leader is counted in the fight is to make him the ONLY leader in the fight (if there are other leaders, then put them into reserve).

Yea that would work if every fight could be won by a single unit.

Unfortunately, we need multiple units attacking to win most fights.

One way to know who is to put the leaders name in the combat results.
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RE: Leaders(-) for many days in a row, but...

Post by wdolson »

ORIGINAL: Chris H

One way to know who is to put the leaders name in the combat results.

Unfortunately is isn't that easy. There can be many leaders involved in combat. The + or - is an aggregate of every leader in the combat which includes HQs in range as well as every leader of every unit in the combat. When telephone pole stacks of units are duking it out, it can be a couple of hundred leadership checks in one battle.

Bill
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Feltan
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RE: Leaders(-) for many days in a row, but...

Post by Feltan »

Maybe the devs have a special sense of humor. The 1st Cav Div is oft maligned by others.

If you look at the unit patch, you'll understand the quip one often hears on active duty: "The horse that wasn't ridden, the line that wasn't crossed, and the color of the patch will tell you why."

Maybe your leader is just fine, and the they programmed the 1st Cav Div to reflect (seemingly unfair and undeserved) criticism.

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Feltan
Chris21wen
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RE: Leaders(-) for many days in a row, but...

Post by Chris21wen »

ORIGINAL: wdolson

ORIGINAL: Chris H

One way to know who is to put the leaders name in the combat results.

Unfortunately is isn't that easy. There can be many leaders involved in combat. The + or - is an aggregate of every leader in the combat which includes HQs in range as well as every leader of every unit in the combat. When telephone pole stacks of units are duking it out, it can be a couple of hundred leadership checks in one battle.

Bill

I was referring to HQ leaders only but you would not know who the enemy leaders were anyway so it would be pointless. Forget what I said, it seemed like a good idea at the time.
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Yaab
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RE: Leaders(-) for many days in a row, but...

Post by Yaab »

Thread resurrection.

Found this thread again after a small leader test of my own.

Lokasenna posted three combat reports. Each has Leader(-) malus. In each Deliberate attack the adjusted AV drops to 50% of the nominal value.

It looks as if high aggro gives you a malus on Deliberate attacks. Imgaine Spragins attacking with half of his force every time. He is like a high aggro bomber group flying without escort into enemy CAP.

Seems high aggro may be good in Shock attacks and bad in Deliberate attacks.
GetAssista
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RE: Leaders(-) for many days in a row, but...

Post by GetAssista »

Leaders(-) and associated malus is all but eliminated by the presence of HQ unit targetting the attacked base
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RE: Leaders(-) for many days in a row, but...

Post by RangerJoe »

ORIGINAL: Feltan

Maybe the devs have a special sense of humor. The 1st Cav Div is oft maligned by others.

If you look at the unit patch, you'll understand the quip one often hears on active duty: "The horse that wasn't ridden, the line that wasn't crossed, and the color of the patch will tell you why."

Maybe your leader is just fine, and the they programmed the 1st Cav Div to reflect (seemingly unfair and undeserved) criticism.

Regards,
Feltan

I heard it as "The horse that was never rode, the bridge that was never crossed. and the color tells you the reason why." 1st Cavalry Division, aka "Chicken Cav!"
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jdsrae
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RE: Leaders(-) for many days in a row, but...

Post by jdsrae »

Can it be a factor that it is out of range of its Corps and Army HQ?
Or does that just mean it misses out on more chances for a (+) rather than causing more (-)?
I wonder if you’d get less (-) of it was in range of one of its superior HQs.
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RE: Leaders(-) for many days in a row, but...

Post by BBfanboy »

That unit had quite a few disabled squads. I am wondering if sometimes the game includes the leader in the disabled category, leaving the unit with some random leader the AI picks from the list. The unit still says the leader is there, because he is, but he is not on duty.
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