[FIXED v1.11 / DB v442] Mission: Down Town, 1967

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skjold89
Posts: 165
Joined: Tue Sep 29, 2015 12:00 pm

[FIXED v1.11 / DB v442] Mission: Down Town, 1967

Post by skjold89 »

This mission seems to be bugged as there is only a couple of Mk 82's reloads available on the carriers and there is no reloads for example Shrikes, AIM-7D and AIM-9D.

Especially since the mission is 24 hours long, it seems completly off as that time suggests you should have time for 3 attacks or so.

I played it on 1.09 release patch.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Mission: Down Town, 1967

Post by mikmykWS »

Ok we'll take a look.

In the meantime you can just add what you need in the edit mode.

Select the warship, push the magazine button on the unit display on your right should be pretty straight forward from there.

Thanks!

Mike
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.Sirius
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RE: Mission: Down Town, 1967

Post by .Sirius »

Noted and in hand thanks :)
ORIGINAL: mikmyk

Ok we'll take a look.

In the meantime you can just add what you need in the edit mode.

Select the warship, push the magazine button on the unit display on your right should be pretty straight forward from there.

Thanks!

Mike
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
ComDev
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RE: Mission: Down Town, 1967

Post by ComDev »

Fixed DB v442 (for v1.11, not 1.10).
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Developer "Command: Modern Air/Naval Operations" project!
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