ORIGINAL: michaelm
Changed CS-capable TF to ‘Human->CS:’ for control; speed remains as original TF
Fix case where same hex patrol not using endurance (randomise expenditure)
THAT'S PERFECT!
I tested it, and it was EXACTLY what I was talking about. I brought it up in Alpha/Beta, but apparently it fell through the cracks, so I thought it wasn't feasible.[&o][&o][&o]
If the "Battle Speed" setting were ever possible, it would be cool. IIRC there are a lot of things tied to speed setting (and I think you reiterated that too), so I consider it a "nice to have" feature.
Anyway, muchos gracias. [:D]