Hiding Event Firing in Message Log

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Kitchens Sink
Posts: 402
Joined: Sun May 04, 2014 8:55 pm

Hiding Event Firing in Message Log

Post by Kitchens Sink »

Is there any way to hide AI side Event messages from the human player, similar to the "scrub mission if side is human" feature for the Mission Editor?

I'm finding that I was a little too specific in my Event Names on a Scenario, pretty much giving away what was going to happen. If not, I can just change them to "Oh No #1", #2 etc....

Thanks in advance for the help.
thewood1
Posts: 9106
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Hiding Event Firing in Message Log

Post by thewood1 »

Can't you turn off event messages in game options.
Kitchens Sink
Posts: 402
Joined: Sun May 04, 2014 8:55 pm

RE: Hiding Event Firing in Message Log

Post by Kitchens Sink »

Yes. But I only wanted to hide the opposing AI side Events firing, similar to the Scrub Mission setting for Missions. Turning off with Game Options hides all Events.

Also using Game Options makes it player-selectable on/off. I wanted only AI-specific Events turned off for the entire scenario, no player option to turn on.
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