Biddle's Quandary, 1982 -- new beta for testing

Post new mods and scenarios here.

Moderator: MOD_Command

Post Reply
User avatar
Mgellis
Posts: 2162
Joined: Sat Aug 18, 2007 2:45 pm
Contact:

Biddle's Quandary, 1982 -- new beta for testing

Post by Mgellis »

A troubled Middle East...three American ships off the coast of Syria...the President has ordered a Show of Force...what will happen?

As always, please let me know what you think. Suggestions, comments, etc. are all welcome. Are the orders clear? Does the scenario make sense? Do the Events all work properly? What can be done to make things better? Thanks!


Attachments
BiddlesQu..ry1982.zip
(142.69 KiB) Downloaded 71 times
AlexGGGG
Posts: 685
Joined: Thu Sep 25, 2014 5:23 pm

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by AlexGGGG »

The scenario seems nice albeit maybe the time allocated is a bit long.

I got lucky my spotter helo was not shot down though, and an enemy sub sank one of the merchants.

Scored Average 200






User avatar
Mgellis
Posts: 2162
Joined: Sat Aug 18, 2007 2:45 pm
Contact:

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by Mgellis »

Okay, I will probably make the mission a little shorter. (I feel like I cannot make it too short...it's supposed to be a Show of Force, after all, so you have to stay on station long enough to get the message across...maybe time some of the encounters later in the mission?)

What else needs to be done? I feel like this one still needs a bit of tinkering, that I'm missing something. But I don't know what it is.

Thanks.

magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by magi »

i have been playing this for a few hours.... everything seem to work fine... im at zulu 09:10:30.... i think the Israelis should have Maritime patrols out... i have been enjoying it....
AlexGGGG
Posts: 685
Joined: Thu Sep 25, 2014 5:23 pm

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by AlexGGGG »

Frankly after playing it once again, I don't really see what's missing.
User avatar
Mgellis
Posts: 2162
Joined: Sat Aug 18, 2007 2:45 pm
Contact:

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by Mgellis »

Any other comments, suggestions, etc.? Or is this one ready for the Community Scenario Pack? Thanks.
skjold89
Posts: 165
Joined: Tue Sep 29, 2015 12:00 pm

RE: Biddle's Quandary, 1982 -- new beta for testing

Post by skjold89 »

Just played it, good mission that made me realise that i sucked at ASW with very limited ASW resources and alot of area to cover.

No complaints or suggestions, feels ready to me.
Post Reply

Return to “Mods and Scenarios”