[FIXED DB v441] A-12 loadout issue

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Coiler12
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[FIXED DB v441] A-12 loadout issue

Post by Coiler12 »

The A-12's missileer loadout is not marked as internal, and thus has a huge effect on the plane's detectability. Sample scenario attached.
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A12LoadoutIssue.zip
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mikmykWS
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Joined: Tue Mar 22, 2005 4:34 pm

RE: [DB 440] A-12 loadout issue

Post by mikmykWS »

Added to our db update list.

Thanks!

Mike
che2000
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Joined: Tue Aug 04, 2015 8:48 pm

RE: [DB 440] A-12 loadout issue

Post by che2000 »

and whilst at it the A-12 can fire only 2 AA missiles at a time because it is classified as a bomber not an attack aircraft. Could you please change it ?
ComDev
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RE: [DB 440] A-12 loadout issue

Post by ComDev »

Erm? Can you post a savegame, Che?
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ComDev
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RE: [DB 440] A-12 loadout issue

Post by ComDev »

Fixed the loadout issue.

Still waiting for savegame.

Thanks again guys!
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Developer "Command: Modern Air/Naval Operations" project!
AlexGGGG
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Joined: Thu Sep 25, 2014 5:23 pm

RE: [DB 440] A-12 loadout issue

Post by AlexGGGG »

Out of curiosity I did my own test, and it does shoot missiles quite well. I have a save file here with seven missiles in flight. If you allocate it to shoot all missiles, it will fire one missile each five seconds until it fires at least seven. After seven are fired it pauses but I'm pretty sure it has a valid reason, like running out of datalinks maybe.
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A12Missileertest.zip
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